Behemoth

behemoth-ffxv-monster-hunter-world-large-monster

Species Elder Dragons
Elements fireblightFire
thunderblightThunder
Ailments BleedingBleeding

fireblight-status-effect-mhw_s Fireblight 
 thunderblight-status-effect-mhw_sThunderblight
Weakness DragonBlight Dragon (⭐⭐⭐)
Resistances mhw-thunder-damage_s Thunder (⭐)
fireblight Fire (⭐)
Locations Elder's Recess

Behemoth is a Large Monster in Monster Hunter World (MHW). ベヒーモス (Behīmosu) in Japanese. It was added as a special free DLC in summer 2018 (August 2nd) for a Final Fantasy XIV collaboration event. 

 

 A powerful beast from another world. Its large horns and muscular frame defy nature. Unique strategies are required to battle it.  

Behemoth Details & Locations

Talk to the Serious Handler in Astera after defeating the main story to add the new special mission “A Visitor From Another World”. Players will go to Wildspire Wastes and follow the Cactuars. The Cactuars can be caught and are worth 85 points. This will lead the players to slay a powered up Kulu-Ya-Ku. Afterwards, players will enjoy a cutscene leading them to Elder’s Recess to undertake another Special Assignment.

Notes: Monster can  be mounted, but is immune to traps. If it lands on the player it will deal heavy damage. It will be a guaranteed giant crown. Several moves, such as the standard meteor and charybdis attacks, can be interrupted by a flash pod. Temporal mantle is recommended as many attacks are unblockable and others result in heavy chip damage, even with guard level 4. 

Polar Behemoth Event Quest
A Visitor from Eorzea (Extreme)” 

  • 9 ★ located in the Elder Recess
  • Players must be HR 50 or higher
  • Player must slay a Tempered Behemoth
  • Players will obtain Behemoth Ticket to forge the new Drachen/Dragoon Layered Armor.
  • This mission last from August 23rd to September 6th.

Behemoth Combat Info

  • Deals mhw-thunder-damageThunder and fireblight Fire Element Damage, and is resistant to both
  • A Tank or Evasion Tank is absolutely essential to the run
  • Lance, IG and shield users should tank the monster: Let the tank start to get aggro first. Do not engage until the tank has enmity confirmed by the combat text.
  • Weak to mhw-dragon-damageDragonmhw-water-elemental-damageWater and mhw-ice-damage_sIce.
  • Status weak to paralysis Paralysis and Sleep (gunners should have these two elements)
  • The Horns and Tail, and claws can be broken
  • Ecliptic meteor can be avoided by using the Dragoon Jump emote given to you, count 1 second as soon as behemoth twitches from finalizing it's EM summon. Note however, that timing varies slightly depending on your distance from EM's epicenter. In general however, the above rule should provide enough leeway for you to time it right for medium distance (between 4 rolls to 10 rolls distance from epicenter)
  • Ecliptic meteor CAN be avoided via farcaster, but beware, as item usage of any kind is locked as soon as behemoth casts EM. It is possible to use a farcaster before the items lock and still be invincible as the EM hits.
  • Bring healing items to help your teammates such as Lifepowder. 3 on hand and 10 combination reserves will ensure everyone stays alive.
  • Bring Mega Barrel Bombs to place when it falls asleep.
  • The boss summons COMETS. Your team should drop them in accessible areas of the arena.
  • When the large meteor AOE comes, put the COMET between you and the middle of the arena where the large meteor will land. The floor turns red and the boss glows red as a signal.
  • When Charybdis is cast, a player will be selected with a gust of wind similar to the starting of a Kushala Tornado. Move closer to a wall if possible to ensure that the team isn't affected during combat. 
    • If you are playing with randoms and your teammates are dropping tornados everywhere, you can use a Flashpod to stop the cast.
    • Be aware that flashpods reset Enemity (aggro), so they should be used sparingly
  • If you have played FF14 before you will notice that Behemoth has distinct skills that have areas to position your team in. - For example the Thunderbolt, standing either on the side, behind or in the spaces between his head and arm are the safest places to stand. If you are his target it is better to stand in the spaces between his hand and arm or you risk wiping your team if he turns around suddenly on a teammate.
  • Similar with Thundaga, his Eruption is the same 3 directions however it is telegraphed more clearly and is not used more than once at a time.
  • Meteor can be blocked but chunks for a lot, it is better to super man dive or avoid completely.
  • The player with Enmity should move Behemoth away from any tornadoes and comet.
  • If it stumbles, everyone focuses the same weak point they focused before, repeat until broken. If it sleeps, sleep bomb and have your range special shot the barrel if no GS/Hammer is present.

Behemoth Battle

  • Phase 1- The battle will start in the cave with 2 destructible stalactites each doing about 1.7k, this will be the easiest and quickest phase if you manage to get even one of them to hit behemoth, he will only use Meteor and Charybdis in this phase.
  • Phase 2- He will run to the next zone, where the first person who enters with be met with a Charybdis cast or a meteor and most of the Enmity. in this phase he will use his skills more often and sometimes in rapid succession and his meteor will now target all hunters. he gains two new moves Thunderbolt and Comet. Thunderbolt can and usually is used 3 times in a row, but its possible to blind him and stop the triple cast. Once Comet falls you MUST make sure that at least one rock stays up to hide behind when he uses ecliptic meteor at the end of the phase or you will instantly be carted.
  • Phase 3 - He will run again and there you will be met with objects that can be used to mount without an IG (Its not confirmed but I'm almost positive they cannot shield you from ecliptic meteor then even if they manage to stay up). same as phase 2 you must make sure at least one rock is up to have any chance of surviving at the end of the phase.
  • Phase 4 - He will run one last time to the nergi nest, there here will stand waiting for you, both destructible walls are already broken down. similar to phase 2-3. you must survive yet again and this time finally kill him and carve from the remains.
  • It is worth noting that if everyone leaves the zone he is currently in he will begin to regenerate health.
  • He may flee into the zone with heat hazard, so bring cold drinks, if he does run to this zone, he may run back to his previous zone after the 3rd phase.
  • The ecliptic meteor, while not map wide, is far enough to reach all adjacent zones, you will not be able to run from the blast nor can you escape by any conventional means such as fast-traveling to camp (be it via farcaster or wingdrakes). Item usage is locked as soon as Behemoth casts ecliptic meteor, likewise anyone who are foolish enough to try and stay in camp area's tent will be booted out of the tent automatically, rendering any of these options obsolete. It is, however, possible to bypass ecliptic meteor's effect by eating in the canteen should one be close enough to a canteen table.
  • you can control how the behemoth moves while mounted, depending on which section you're clinging to. If you aren't familiar with these patterns, it's highly inadvisable to mount behemoth for prolonged periods of time (ergo infinite mount strategy) as Behemoth will continue to thrash around more erratically the longer it is mounted

  • It is highly recommended to put the Behemoth to sleep under a boulder in Phase 1. The boulder's damage will be doubled as a wake up hit akin to any other source of damage, surpassing several Mega barrel bomb worth of damage combined. Likewise, using both boulders in Phase 1 will essentially allow for a faster run overall.
  • Do not assume any of your random party members will flash to cancel Charybdis; always assume your due diligence/ responsibility of flashing a Charybdis aimed at you personally and be proactive on finding an area's edge to go to in case Behemoth's head clips through a wall thus rendering flash cancelling Charybdis impossible. Sole focus on damage dealing is neither useful nor helpful; do not be "that guy".
  • Always do a head count prior to starting a random hunt; if there is a support tank in there (e.g. barroth lance user with guard up/ guard 5, etc) then let them gain enmity. If and when the system works, this will cause behemoth to cast Charybdis on a much lesser frequency as well as ensuring Behemoth only casting meteor on said tank.

    Any IG or S&S hunters in the midst should always aim to finish mounting as soon as possible, instead of the mythical infinite mount strategy as enmity resets after a few minutes. Wasting enmity active time would only cause more sporadic Charybdis and meteors being cast on the long run. Stay on your lanes.

Kinsect Spots

  • Green: Neck, Torso, and Back
  • Red: Forearms
  • Orange: Head and Tail
  • White: Hind(back) legs

Behemoth Weaknesses

Each ⭐star shown below represents more weakness to each ailment

Ailment mhw-poison-status-effect sleep-mhw-status-effect paralysis blast stun
Weakness Level ⭐⭐ ⭐⭐ ⭐⭐ ⭐⭐ ⭐⭐

 

Each ⭐star shown below represents more weakness to each damage type

Weak Point cut-damage-mhw blunt-damage-mhw ammo-damage-mhw
Horns (Breakable) ⭐⭐⭐  ⭐⭐⭐ ⭐⭐⭐
Claws (Breakable) ⭐⭐⭐ ⭐⭐⭐ ⭐⭐⭐
Tail (Severable) ⭐⭐⭐ ⭐⭐ ⭐⭐

 

Detailed weakness information(Legend Explanation: here)

behemoth_hzv

 

Credits to AsteriskAmpersand, Deathcream and MoonBunnie.

 

Behemoth Low and High Rank Carves

Defeating this monster allows the player to carve the following items:

Behemoth Carves

Carves Frequency  
Behemoth Mane (dropped, carved) High Rank⭐⭐⭐⭐⭐  
Behemoth Bone High Rank⭐⭐⭐⭐  
Behemoth Tail (cut tail) High Rank⭐⭐⭐  
Behemoth Shearclaw (forelegs broken) High Rank⭐⭐⭐  
Behemoth Great Horn (Horn Broken) High Rank⭐⭐  

 

Behemoth Rewards

Rewards Frequency  
Behemoth Bone High Rank ⭐⭐⭐⭐⭐  
Behemoth Mane High Rank ⭐⭐⭐⭐  
Behemoth Shearclaw High Rank ⭐⭐⭐  
Behemoth Tail High Rank ⭐⭐  
Behemoth Great Horn High Rank ⭐  
Aetheryte Shard High Rank ⭐⭐⭐⭐  

 

 

Behemoth Weapons & Armor

Armor and Weapons related to the Behemoth Monster. 

 

 

Behemoth Armor

 

Notes & Trivia

  • Behemoth is a Free DLC update in collaboration with Final Fantasy XIV. The Behemoth is a monster that has recurred since its first appearances as a boss in Final Fantasy II, and typically appears towards the end of the game as a very powerful enemy.
  • It is known as the "Demon Beast."

 

 

 

Large Monsters
Acidic Glavenus  ♦  Alatreon  ♦  Ancient Leshen  ♦  Anjanath  ♦  Azure Rathalos  ♦  Banbaro  ♦  Barioth  ♦  Barroth  ♦  Bazelgeuse  ♦  Beotodus  ♦  Black Diablos  ♦  Blackveil Vaal Hazak  ♦  Brachydios  ♦  Brute Tigrex  ♦  Coral Pukei-Pukei  ♦  Deviljho  ♦  Diablos  ♦  Dodogama  ♦  Ebony Odogaron  ♦  Fatalis  ♦  Frostfang Barioth  ♦  Fulgur Anjanath  ♦  Furious Rajang  ♦  Glavenus  ♦  Gold Rathian  ♦  Great Girros  ♦  Great Jagras  ♦  Jyuratodus  ♦  Kirin  ♦  Kulu-Ya-Ku  ♦  Kulve Taroth  ♦  Kushala Daora  ♦  Lavasioth  ♦  Legiana  ♦  Leshen  ♦  Lunastra  ♦  Namielle  ♦  Nargacuga  ♦  Nergigante  ♦  Nightshade Paolumu  ♦  Odogaron  ♦  Paolumu  ♦  Pink Rathian  ♦  Pukei-Pukei  ♦  Radobaan  ♦  Raging Brachydios  ♦  Rajang  ♦  Rathalos  ♦  Rathian  ♦  Ruiner Nergigante  ♦  Safi'jiiva  ♦  Savage Deviljho  ♦  Scarred Yian Garuga  ♦  Seething Bazelgeuse  ♦  Shara Ishvalda  ♦  Shrieking Legiana  ♦  Silver Rathalos  ♦  Stygian Zinogre  ♦  Teostra  ♦  Tigrex  ♦  Tobi-Kadachi  ♦  Tzitzi-Ya-Ku  ♦  Uragaan  ♦  Vaal Hazak  ♦  Velkhana  ♦  Viper Tobi-Kadachi  ♦  Xeno'jiiva  ♦  Yian Garuga  ♦  Zinogre  ♦  Zorah Magdaros



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    • Anonymous

      19 Apr 2021 07:53  

      Ah yes the Behemoth hunt. It goes a little something like this.
      Dodge. Dodge. Dodge. heal. Dodge. Dodge. heal. Dodge. Dodge. heal. Dodge Dodge DODGE! DODGE! HEAL!! HEAL! HEEEEEALLLLLL!!! ARGHHHHH NOOOOOO!!!!!

      • Anonymous

        23 Feb 2021 16:10  

        Charybdis. Meteor. More Charybdis. A Few more meteors. Melee attacks. Do you want some more meteors? No? Well, take one more Charybdis instead and few more melee attacks. And now a few comets and a few thunderbolts, some more Charybdis and... oh, my... did I shatter the comets? What a shame... pardon me, what time is it? Oh, it's f**k you o' clock. Here's my parting gift: an Eclipitc Meteor for you and your friends, think you can dodge it? Then try and jump as high as possible. And there you have it: Duty Failed. Again. Until next time, hunter.

        Yours truly: Extremoth

        • Anonymous

          22 Jan 2021 14:39  

          We can all agree the wind that follow's you is the worst i personally use an insect glaive and it sucks especially when uou solo it i made the introduction quest solo im afraid to do the next bahemoth i can't do multiplayer

          • 15 Jan 2021 15:13  

            First of all this thing is ugly.

            Secondly do I need Stun Resistance or Tremor to not be stun locked into oblivion by his stupid belly flops

            • Anonymous

              06 Dec 2020 15:20  

              the reign of the behemoth has ended but soon this march when rise comes out the behemoth will be just a angry memorie and the reigns of fatalis and alatreon will have come to an end

              • Anonymous

                01 Nov 2020 11:50  

                His hindlegs are very weak to ice damage, Dragon doesnt seem to do much damage in iceborne for some reason? I also noticed that his front legs is weak to water, I discoverd this when i experimented with my kinsect

                • Anonymous

                  07 Sep 2020 06:17  

                  You have proven to be difficult, irritating, and hard to solo (also counting in the temperd version) but alas as time goes bye your fights became dull, with master rank equipment your damage is laughable, and you soon became forgotten. we appreciate the monster and the crossover game devs but when Iceborne came out the behemoth is no more.... but he will forever be....in my heart.. the hardest quest in world.

                  • Anonymous

                    06 Aug 2020 23:50  

                    Question: I hear this guy's really hard/ impossible to solo, but how does he stack up against other monsters? Is it just the bad attacks? Health? Idk it just seems weird to have one that you NEED a team to beat when the rest of the game can be played solo pretty easily.

                    • Anonymous

                      03 Aug 2020 05:38  

                      If you guys are high rank and trying to finish him off in extreme version than I feel your pain. BUT if your a master rank and try to do it again well you would be surprised. He doesn't do alot of damage when your master rank even in Eorzea (extreme)!

                      • Anonymous

                        31 Jul 2020 03:52  

                        tried this solo with mr gear. casts eclipse meteor. only meteorite piece is surrounded by a f*king twister... instantly killed... with a rocksteady mantle behemoth attacks me with some spell: I get "instakilled" (not really since if I didn't have rocksteady on I would have been knocked back and propably would have survived). i had about 1200 armor and still that one spell killed me faster than I could react... once again deal damage to behemoth: behemoth kastst eclipse again... Only F*king piece of meteor is too far a way to reach since we are in a giant f*king room... F*king piece of **** rng wether I survive or fail a mission...

                        • Anonymous

                          28 Jul 2020 06:27  

                          Enmity: Attacking the Behemoth's head is the main way to gain Enmity (aggro). If you're not comfortable/able to tank Behemoth, try to avoid attacking the head so you don't gain Enmity. You usually need to deal several hundred damage to the head to gain Enmity.
                          The other way to gain Enmity is to be caught by the Behemoth's grab attack (the throw that inflicts bleed), being hit grants Enmity to the victim.
                          Enmity causes the Behemoth to stop casting Charybdis entirely, and his attention will be squarely focused on whoever has Enmity. If you have a stationary tank with Guard/GuardUp who has Enmity, they can reduce the Behemoth's mobility hugely as he will not charge around as much if whoever has Enmity is within melee range. This will reduce the amount of movement required by your DPS party members, allowing them to focus more on actually dealing damage. The removal of Charybdis is a huge factor, as this means your group no longer needs to focus on Flash Pods, or ducking out to drop tornados around the edges of the arena.
                          The Behemoth is still dangerous to others whilst someone has Enmity, as he can still use AoE attacks like his spin, ground explosion, Thunder, and Meteor, so your other party members aren't entirely out of danger and will still need to be vigilant.
                          Stunning the Behemoth with a Flash Pod will reset Enmity. If someone gains Emnity and they cannot handle the Behemoth's attention being focused on them, Flashing the Behemoth will get them out of danger.
                          Enmity will naturally drop after 1~2 minutes if whoever has Enmity does not attack the head again. You can slightly increase how long Enmity lasts by continuing to attack the head whilst you already have Enmity.

                          • Anonymous

                            28 Jul 2020 00:21  

                            I go against this solo with mr gear... It casts cataclystm... only F*ing rock is inside a twister: I die... I have rocksteady on:behemoth casts a spell that kills me at max hp before I can react... I had around 1200 armor (I propably would have survived had I not had rocksteady on and if I had been knocked back by the attack). deal more damage to behemoth: behemoth casts cataclysm... only F*ing rock is too far to reach because we in a big room: I die and lose the match... thx... wether I survive or get careted is just rnd if the only way to survive a cataclysm just happens to be inside a stupid twister. from what I had heard I thought behemoth would only cast cataclysm when it dies but I guess I can't win unless I get extremely lucky lucky...

                            • Anonymous

                              20 Jun 2020 14:46  

                              This guy is optional. He’s no longer the defining meta. The Final Fantasy theme has FINALLY (pun not intended) left Astera. I can finally pretend like this guy doesn’t even exist. I can ignore him now. I’m not in any squad so I wasn’t able to ever beat him anyway. I can breathe a sigh of relieve because I’ve never enjoyed fighting this guy, and now I don’t have to anymore. And to be honest, after so many f*cking hours of getting back to Astera and having to listen to that despicable FF crossover music I never knew how much I actually like the normal Astera theme. I would’ve paid full price just to get rid of that goddamn FF theme. I can be happy that Monster Hunter is once again Monster Hunter. And lets keep it that way, alright Capcom?

                              • Anonymous

                                04 Jun 2020 02:33  

                                I did some math and if I'm not a complete idiot (which I may be in terms of my math skills) you need a bit more than 40 hits per minute to beat the tempered one and a bit more than 20 hits per minute to beat the normal one if you deal 40 damage with each hit (note that these numbers don't account for crits and elements or ailments)

                                • Anonymous

                                  02 Jun 2020 18:45  

                                  In real life mythology, the name Behemoth is actually the name that belongs to The Beast. Often paired with the number 666. Behemoth is just one of many names that belong to a single being, best known as Satan, or the Devil. The fact that Square Enix based a monster on the literal Devil means that its not a pushover. But where you can become a god in a FF game doesn’t mean that Behemoth will be as easy in another game. Case in point, that one monster that killed all of us so many times it feels as if we were already in hell to begin with. That initial stare that he gives you when he’s chomping on best boi is just pure evil. He looks like he’s actually intelligent, and if you don’t stop him he will destroy everything. A monster based on the Devil himself, its so outlandish but it really works.

                                  • Anonymous

                                    12 May 2020 03:22  

                                    I eather die, disconnect, or, because someone fainted more than 3 times I fail the quest. I still think it's a cool fight though of you put it in perspective

                                    • Anonymous

                                      04 May 2020 23:18  

                                      Yeah it's real fun when you do what the game tells you to do and you still die to the one hit, real good stuff shatcom

                                      • Anonymous

                                        26 Apr 2020 08:06  

                                        16 hr farm behemoth is easy, just short quest by relief flare, find a behemoth quest with 14>mins, join in and stay afk near the final zone, and carve behemoth tail.When the Japanese dudes finally beat him go to carve behemoth say "thanks" and leave. (More effective in Saturday and recommended menu skill that let you carve one more time)

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