Species Elder Dragons
Elements fireblightFire
Ailments BleedingBleeding

fireblight-status-effect-mhw_s Fireblight 
Weakness DragonBlight Dragon (⭐⭐⭐)
Resistances mhw-thunder-damage_s Thunder (⭐)
fireblight Fire (⭐)
Locations Elder's Recess

Behemoth is a Large Monster in Monster Hunter World (MHW). ベヒーモス (Behīmosu) in Japanese. It was added as a special free DLC in summer 2018 (August 2nd) for a Final Fantasy XIV collaboration event. 


 A powerful beast from another world. Its large horns and muscular frame defy nature. Unique strategies are required to battle it.  

Behemoth Details & Locations

Talk to the Serious Handler in Astera after defeating the main story to add the new special mission “A Visitor From Another World”. Players will go to Wildspire Wastes and follow the Cactuars. The Cactuars can be caught and are worth 85 points. This will lead the players to slay a powered up Kulu-Ya-Ku. Afterwards, players will enjoy a cutscene leading them to Elder’s Recess to undertake another Special Assignment.

Notes: Monster can  be mounted, but is immune to traps. If it lands on the player it will deal heavy damage. It will be a guaranteed giant crown. Several moves, such as the standard meteor and charybdis attacks, can be interrupted by a flash pod. Temporal mantle is recommended as many attacks are unblockable and others result in heavy chip damage, even with guard level 4. 

Polar Behemoth Event Quest
A Visitor from Eorzea (Extreme)” 

  • 9 ★ located in the Elder Recess
  • Players must be HR 50 or higher
  • Player must slay a Tempered Behemoth
  • Players will obtain Behemoth Ticket to forge the new Drachen/Dragoon Layered Armor.
  • This mission last from August 23rd to September 6th.

Behemoth Combat Info

  • Deals mhw-thunder-damageThunder and fireblight Fire Element Damage, and is resistant to both
  • A Tank or Evasion Tank is absolutely essential to the run
  • Lance, IG and shield users should tank the monster: Let the tank start to get aggro first. Do not engage until the tank has enmity confirmed by the combat text.
  • Weak to mhw-dragon-damageDragonmhw-water-elemental-damageWater and mhw-ice-damage_sIce.
  • Status weak to paralysis Paralysis and Sleep (gunners should have these two elements)
  • The Horns and Tail, and claws can be broken
  • Ecliptic meteor can be avoided by using the Dragoon Jump emote given to you, count 1 second as soon as behemoth twitches from finalizing it's EM summon. Note however, that timing varies slightly depending on your distance from EM's epicenter. In general however, the above rule should provide enough leeway for you to time it right for medium distance (between 4 rolls to 10 rolls distance from epicenter)
  • Ecliptic meteor CAN be avoided via farcaster, but beware, as item usage of any kind is locked as soon as behemoth casts EM. It is possible to use a farcaster before the items lock and still be invincible as the EM hits.
  • Bring healing items to help your teammates such as Lifepowder. 3 on hand and 10 combination reserves will ensure everyone stays alive.
  • Bring Mega Barrel Bombs to place when it falls asleep.
  • The boss summons COMETS. Your team should drop them in accessible areas of the arena.
  • When the large meteor AOE comes, put the COMET between you and the middle of the arena where the large meteor will land. The floor turns red and the boss glows red as a signal.
  • When Charybdis is cast, a player will be selected with a gust of wind similar to the starting of a Kushala Tornado. Move closer to a wall if possible to ensure that the team isn't affected during combat. 
    • If you are playing with randoms and your teammates are dropping tornados everywhere, you can use a Flashpod to stop the cast.
    • Be aware that flashpods reset Enemity (aggro), so they should be used sparingly
  • If you have played FF14 before you will notice that Behemoth has distinct skills that have areas to position your team in. - For example the Thunderbolt, standing either on the side, behind or in the spaces between his head and arm are the safest places to stand. If you are his target it is better to stand in the spaces between his hand and arm or you risk wiping your team if he turns around suddenly on a teammate.
  • Similar with Thundaga, his Eruption is the same 3 directions however it is telegraphed more clearly and is not used more than once at a time.
  • Meteor can be blocked but chunks for a lot, it is better to super man dive or avoid completely.
  • The player with Enmity should move Behemoth away from any tornadoes and comet.
  • If it stumbles, everyone focuses the same weak point they focused before, repeat until broken. If it sleeps, sleep bomb and have your range special shot the barrel if no GS/Hammer is present.

Behemoth Battle

  • Phase 1- The battle will start in the cave with 2 destructible stalactites each doing about 1.7k, this will be the easiest and quickest phase if you manage to get even one of them to hit behemoth, he will only use Meteor and Charybdis in this phase.
  • Phase 2- He will run to the next zone, where the first person who enters with be met with a Charybdis cast or a meteor and most of the Enmity. in this phase he will use his skills more often and sometimes in rapid succession and his meteor will now target all hunters. he gains two new moves Thunderbolt and Comet. Thunderbolt can and usually is used 3 times in a row, but its possible to blind him and stop the triple cast. Once Comet falls you MUST make sure that at least one rock stays up to hide behind when he uses ecliptic meteor at the end of the phase or you will instantly be carted.
  • Phase 3 - He will run again and there you will be met with objects that can be used to mount without an IG (Its not confirmed but I'm almost positive they cannot shield you from ecliptic meteor then even if they manage to stay up). same as phase 2 you must make sure at least one rock is up to have any chance of surviving at the end of the phase.
  • Phase 4 - He will run one last time to the nergi nest, there here will stand waiting for you, both destructible walls are already broken down. similar to phase 2-3. you must survive yet again and this time finally kill him and carve from the remains.
  • It is worth noting that if everyone leaves the zone he is currently in he will begin to regenerate health.
  • He may flee into the zone with heat hazard, so bring cold drinks, if he does run to this zone, he may run back to his previous zone after the 3rd phase.
  • The ecliptic meteor, while not map wide, is far enough to reach all adjacent zones, you will not be able to run from the blast nor can you escape by any conventional means such as fast-traveling to camp (be it via farcaster or wingdrakes). Item usage is locked as soon as Behemoth casts ecliptic meteor, likewise anyone who are foolish enough to try and stay in camp area's tent will be booted out of the tent automatically, rendering any of these options obsolete. It is, however, possible to bypass ecliptic meteor's effect by eating in the canteen should one be close enough to a canteen table.
  • you can control how the behemoth moves while mounted, depending on which section you're clinging to. If you aren't familiar with these patterns, it's highly inadvisable to mount behemoth for prolonged periods of time (ergo infinite mount strategy) as Behemoth will continue to thrash around more erratically the longer it is mounted

  • It is highly recommended to put the Behemoth to sleep under a boulder in Phase 1. The boulder's damage will be doubled as a wake up hit akin to any other source of damage, surpassing several Mega barrel bomb worth of damage combined. Likewise, using both boulders in Phase 1 will essentially allow for a faster run overall.
  • Do not assume any of your random party members will flash to cancel Charybdis; always assume your due diligence/ responsibility of flashing a Charybdis aimed at you personally and be proactive on finding an area's edge to go to in case Behemoth's head clips through a wall thus rendering flash cancelling Charybdis impossible. Sole focus on damage dealing is neither useful nor helpful; do not be "that guy".
  • Always do a head count prior to starting a random hunt; if there is a support tank in there (e.g. barroth lance user with guard up/ guard 5, etc) then let them gain enmity. If and when the system works, this will cause behemoth to cast Charybdis on a much lesser frequency as well as ensuring Behemoth only casting meteor on said tank.

    Any IG or S&S hunters in the midst should always aim to finish mounting as soon as possible, instead of the mythical infinite mount strategy as enmity resets after a few minutes. Wasting enmity active time would only cause more sporadic Charybdis and meteors being cast on the long run. Stay on your lanes.

Kinsect Spots

  • Green: Neck, Torso, and Back
  • Red: Forearms
  • Orange: Head and Tail
  • White: Hind(back) legs

Behemoth Weaknesses

Each ⭐star shown below represents more weakness to each ailment

Ailment mhw-poison-status-effect sleep-mhw-status-effect paralysis blast stun
Weakness Level ⭐⭐ ⭐⭐ ⭐⭐ ⭐⭐ ⭐⭐


Each ⭐star shown below represents more weakness to each damage type

Weak Point cut-damage-mhw blunt-damage-mhw ammo-damage-mhw
Horns (Breakable) ⭐⭐⭐  ⭐⭐⭐ ⭐⭐⭐
Claws (Breakable) ⭐⭐⭐ ⭐⭐⭐ ⭐⭐⭐
Tail (Severable) ⭐⭐⭐ ⭐⭐ ⭐⭐


Detailed weakness information(Legend Explanation: here)



Credits to AsteriskAmpersand, Deathcream and MoonBunnie.


Behemoth Low and High Rank Carves

Defeating this monster allows the player to carve the following items:

Behemoth Carves

Carves Frequency  
Behemoth Mane (dropped, carved) High Rank⭐⭐⭐⭐⭐  
Behemoth Bone High Rank⭐⭐⭐⭐  
Behemoth Tail (cut tail) High Rank⭐⭐⭐  
Behemoth Shearclaw (forelegs broken) High Rank⭐⭐⭐  
Behemoth Great Horn (Horn Broken) High Rank⭐⭐  


Behemoth Rewards

Rewards Frequency  
Behemoth Bone High Rank ⭐⭐⭐⭐⭐  
Behemoth Mane High Rank ⭐⭐⭐⭐  
Behemoth Shearclaw High Rank ⭐⭐⭐  
Behemoth Tail High Rank ⭐⭐  
Behemoth Great Horn High Rank ⭐  
Aetheryte Shard High Rank ⭐⭐⭐⭐  



Behemoth Weapons & Armor

Armor and Weapons related to the Behemoth Monster. 



Behemoth Armor


Notes & Trivia

  • Behemoth is a Free DLC update in collaboration with Final Fantasy XIV. The Behemoth is a monster that has recurred since its first appearances as a boss in Final Fantasy II, and typically appears towards the end of the game as a very powerful enemy.
  • It is known as the "Demon Beast."




Large Monsters
Acidic Glavenus  ♦  Alatreon  ♦  Ancient Leshen  ♦  Anjanath  ♦  Azure Rathalos  ♦  Banbaro  ♦  Barioth  ♦  Barroth  ♦  Bazelgeuse  ♦  Beotodus  ♦  Black Diablos  ♦  Blackveil Vaal Hazak  ♦  Brachydios  ♦  Brute Tigrex  ♦  Coral Pukei-Pukei  ♦  Deviljho  ♦  Diablos  ♦  Dodogama  ♦  Ebony Odogaron  ♦  Fatalis  ♦  Frostfang Barioth  ♦  Fulgur Anjanath  ♦  Furious Rajang  ♦  Glavenus  ♦  Gold Rathian  ♦  Great Girros  ♦  Great Jagras  ♦  Jyuratodus  ♦  Kirin  ♦  Kulu-Ya-Ku  ♦  Kulve Taroth  ♦  Kushala Daora  ♦  Lavasioth  ♦  Legiana  ♦  Leshen  ♦  Lunastra  ♦  Namielle  ♦  Nargacuga  ♦  Nergigante  ♦  Nightshade Paolumu  ♦  Odogaron  ♦  Paolumu  ♦  Pink Rathian  ♦  Pukei-Pukei  ♦  Radobaan  ♦  Raging Brachydios  ♦  Rajang  ♦  Rathalos  ♦  Rathian  ♦  Ruiner Nergigante  ♦  Safi'jiiva  ♦  Savage Deviljho  ♦  Scarred Yian Garuga  ♦  Seething Bazelgeuse  ♦  Shara Ishvalda  ♦  Shrieking Legiana  ♦  Silver Rathalos  ♦  Stygian Zinogre  ♦  Teostra  ♦  Tigrex  ♦  Tobi-Kadachi  ♦  Tzitzi-Ya-Ku  ♦  Uragaan  ♦  Vaal Hazak  ♦  Velkhana  ♦  Viper Tobi-Kadachi  ♦  Xeno'jiiva  ♦  Yian Garuga  ♦  Zinogre  ♦  Zorah Magdaros

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    • Anonymous

      01 Oct 2021 04:05  

      Look up solo strats for him and Extremoth and boost them up with MR equipment.
      Might save you one or another grey hair since noobs and griefers like to jump on SOS flares.

      • Anonymous

        28 Sep 2021 01:02  

        This monster is pure garbage, fighing it solo is nigh-impossible, it is marked as a High Rank monster, i brought rarity 12 Master Rank weapons with Dragon element (glaive) to fight it and still, after 25 mins, it only down to 50% HP. Whoever designed this dumb*** monster need to be put in jail !!!

        • Anonymous

          10 Sep 2021 10:26  

          Best contender for worst monster of the year. But this is what you get when Capcon merge several Kushala Daora into one monster that ends up filling the entire map with tornados. Oh and you can only attack him from the front since your weapon even with purple sharpness gets bounced off his body and do no dmg casue reasons only a brain less idiot would tell.

          And everyone who later on comes to tell me to git gud. Not eveyone plays this game 12hours a days like you job less morons do.

          • 10 Sep 2021 02:44  

            I did this back in the day and it was definitely harder without MR gear. Now that my friend had started playing again, I came back to this fight with him and, maining lance since day one, I never had a problem tanking him while my friend used GS. I'll admit that isn't much in terms of praise or ire, but this thing is no longer as bad as I once remember. That being said, we duo'd the regular one in 20 mins but with his HR gear, I advised him, and he agreed that he'd need better stuff before taking on the tempered version. In the one experience we just had fighting this with my MR gear, having a bleed resist charm meant I was never ever in much danger as I could tank on a health booster or w/ temporal mantle and there is enough time in between certain attacks to heal myself so I can't realistically see us having too much problem with the tempered behemoth when we return for that fight, provided we have 1-2 randoms with us that somewhat know what they're doing.

            • Anonymous

              20 Aug 2021 17:33  

              its so annoying like wtff how is he able to create that wind with what?? they just decided to make him op for no reason at all if he didnt have that wind shltt i would kill him in 15 min

              • Anonymous

                19 Apr 2021 01:53  

                Ah yes the Behemoth hunt. It goes a little something like this.
                Dodge. Dodge. Dodge. heal. Dodge. Dodge. heal. Dodge. Dodge. heal. Dodge Dodge DODGE! DODGE! HEAL!! HEAL! HEEEEEALLLLLL!!! ARGHHHHH NOOOOOO!!!!!

                • Anonymous

                  23 Feb 2021 10:10  

                  Charybdis. Meteor. More Charybdis. A Few more meteors. Melee attacks. Do you want some more meteors? No? Well, take one more Charybdis instead and few more melee attacks. And now a few comets and a few thunderbolts, some more Charybdis and... oh, my... did I shatter the comets? What a shame... pardon me, what time is it? Oh, it's f**k you o' clock. Here's my parting gift: an Eclipitc Meteor for you and your friends, think you can dodge it? Then try and jump as high as possible. And there you have it: Duty Failed. Again. Until next time, hunter.

                  Yours truly: Extremoth

                  • Anonymous

                    22 Jan 2021 08:39  

                    We can all agree the wind that follow's you is the worst i personally use an insect glaive and it sucks especially when uou solo it i made the introduction quest solo im afraid to do the next bahemoth i can't do multiplayer

                    • 15 Jan 2021 09:13  

                      First of all this thing is ugly.

                      Secondly do I need Stun Resistance or Tremor to not be stun locked into oblivion by his stupid belly flops

                      • Anonymous

                        06 Dec 2020 09:20  

                        the reign of the behemoth has ended but soon this march when rise comes out the behemoth will be just a angry memorie and the reigns of fatalis and alatreon will have come to an end

                        • Anonymous

                          01 Nov 2020 05:50  

                          His hindlegs are very weak to ice damage, Dragon doesnt seem to do much damage in iceborne for some reason? I also noticed that his front legs is weak to water, I discoverd this when i experimented with my kinsect

                          • Anonymous

                            07 Sep 2020 00:17  

                            You have proven to be difficult, irritating, and hard to solo (also counting in the temperd version) but alas as time goes bye your fights became dull, with master rank equipment your damage is laughable, and you soon became forgotten. we appreciate the monster and the crossover game devs but when Iceborne came out the behemoth is no more.... but he will forever my heart.. the hardest quest in world.

                            • Anonymous

                              06 Aug 2020 17:50  

                              Question: I hear this guy's really hard/ impossible to solo, but how does he stack up against other monsters? Is it just the bad attacks? Health? Idk it just seems weird to have one that you NEED a team to beat when the rest of the game can be played solo pretty easily.

                              • Anonymous

                                02 Aug 2020 23:38  

                                If you guys are high rank and trying to finish him off in extreme version than I feel your pain. BUT if your a master rank and try to do it again well you would be surprised. He doesn't do alot of damage when your master rank even in Eorzea (extreme)!

                                • Anonymous

                                  30 Jul 2020 21:52  

                                  tried this solo with mr gear. casts eclipse meteor. only meteorite piece is surrounded by a f*king twister... instantly killed... with a rocksteady mantle behemoth attacks me with some spell: I get "instakilled" (not really since if I didn't have rocksteady on I would have been knocked back and propably would have survived). i had about 1200 armor and still that one spell killed me faster than I could react... once again deal damage to behemoth: behemoth kastst eclipse again... Only F*king piece of meteor is too far a way to reach since we are in a giant f*king room... F*king piece of **** rng wether I survive or fail a mission...

                                  • Anonymous

                                    28 Jul 2020 00:27  

                                    Enmity: Attacking the Behemoth's head is the main way to gain Enmity (aggro). If you're not comfortable/able to tank Behemoth, try to avoid attacking the head so you don't gain Enmity. You usually need to deal several hundred damage to the head to gain Enmity.
                                    The other way to gain Enmity is to be caught by the Behemoth's grab attack (the throw that inflicts bleed), being hit grants Enmity to the victim.
                                    Enmity causes the Behemoth to stop casting Charybdis entirely, and his attention will be squarely focused on whoever has Enmity. If you have a stationary tank with Guard/GuardUp who has Enmity, they can reduce the Behemoth's mobility hugely as he will not charge around as much if whoever has Enmity is within melee range. This will reduce the amount of movement required by your DPS party members, allowing them to focus more on actually dealing damage. The removal of Charybdis is a huge factor, as this means your group no longer needs to focus on Flash Pods, or ducking out to drop tornados around the edges of the arena.
                                    The Behemoth is still dangerous to others whilst someone has Enmity, as he can still use AoE attacks like his spin, ground explosion, Thunder, and Meteor, so your other party members aren't entirely out of danger and will still need to be vigilant.
                                    Stunning the Behemoth with a Flash Pod will reset Enmity. If someone gains Emnity and they cannot handle the Behemoth's attention being focused on them, Flashing the Behemoth will get them out of danger.
                                    Enmity will naturally drop after 1~2 minutes if whoever has Enmity does not attack the head again. You can slightly increase how long Enmity lasts by continuing to attack the head whilst you already have Enmity.

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