Species Elder Dragons
Elements fireblightFire
Ailments BleedingBleeding

fireblight Fireblight 
thunderblight Thunderblight
Weakness DragonBlight Dragon ⭐⭐⭐
Resistances mhw-thunder-damage_s Thunder (⭐)
fireblight Fire (⭐)
Locations Elder's Recess

Behemoth is a Large Monster in Monster Hunter World (MHW). ベヒーモス in Japanese. It was added as a special free DLC in summer 2018 (August 2nd) for a Final Fantasy XIV collaboration event. 

 A powerful beast from another world. Its large horns and muscular frame defy nature. Unique strategies are required to battle it.  

Behemoth Details & Locations

Talk to the Serious Handler in Astera after defeating the main story to add the new special mission “A Visitor From Another World”. Players will go to Wildspire Wastes and follow the Cactuars. The Cactuars can be caught and are worth 85 points. This will lead the players to slay a powered up Kulu-Ya-Ku. Afterwards, players will enjoy a cutscene leading them to Elder’s Recess to undertake another Special Assignment.

Notes: Monster can  be mounted, but is immune to traps. If it lands on the player it will deal heavy damage. It will be a guaranteed giant crown. Several moves, such as the standard meteor and charybdis attacks, can be interrupted by a flash pod. Temporal mantle is recommended as many attacks are unblockable and others result in heavy chip damage, even with guard level 4. 

Polar Behemoth Event Quest
A Visitor from Eorzea (Extreme)” 

  • 9 ★ located in the Elder Recess
  • Players must be HR 50 or higher
  • Player must slay a Tempered Behemoth
  • Players will obtain Behemoth Ticket to forge the new Drachen/Dragoon Layered Armor.
  • This mission last from August 23rd to September 6th.

Behemoth Combat Info

  • Deals mhw-thunder-damageThunder and fireblight Fire Element Damage, and is resistant to both
  • A Tank or Evasion Tank is absolutely essential to the run
  • Lance, IG and shield users should tank the monster: Let the tank start to get aggro first. Do not engage until the tank has enmity confirmed by the combat text.
  • Weak to mhw-dragon-damageDragonmhw-water-elemental-damageWater and mhw-ice-damage_sIce.
  • Status weak to paralysis Paralysis and Sleep (gunners should have these two elements)
  • The Horns and Tail, and claws can be broken
  • Ecliptic meteor can be avoided by using the Dragoon Jump emote given to you, count 1 second as soon as behemoth twitches from finalizing it's EM summon. Note however, that timing varies slightly depending on your distance from EM's epicenter. In general however, the above rule should provide enough leeway for you to time it right for medium distance (between 4 rolls to 10 rolls distance from epicenter)
  • Ecliptic meteor can NOT be avoided via farcaster as item usage of any kind is locked as soon as behemoth casts EM.
  • Bring healing items to help your teammates such as Lifepowder. 3 on hand and 10 combination reserves will ensure everyone stays alive.
  • Bring Mega Barrel Bombs to place when it falls asleep.
  • The boss summons COMETS. Your team should drop them in accessible areas of the arena.
  • When the large meteor AOE comes, put the COMET between you and the middle of the arena where the large meteor will land. The floor turns red and the boss glows red as a signal.
  • When Charybdis is cast, a player will be selected with a gust of wind similar to the starting of a Kushala Tornado. Move closer to a wall if possible to ensure that the team isn't affected during combat. 
    • If you are playing with randoms and your teammates are dropping tornados everywhere, you can use a Flashpod to stop the cast.
    • Be aware that flashpods reset Enemity (aggro), so they should be used sparingly
  • If you have played FF14 before you will notice that Behemoth has distinct skills that have areas to position your team in. - For example the Thunderbolt, standing either on the side, behind or in the spaces between his head and arm are the safest places to stand. If you are his target it is better to stand in the spaces between his hand and arm or you risk wiping your team if he turns around suddenly on a teammate.
  • Similar with Thundaga, his Eruption is the same 3 directions however it is telegraphed more clearly and is not used more than once at a time.
  • Meteor can be blocked but chunks for a lot, it is better to super man dive or avoid completely.
  • The player with Enmity should move Behemoth away from any tornadoes and comet.
  • If it stumbles, everyone focuses the same weak point they focused before, repeat until broken. If it sleeps, sleep bomb and have your range special shot the barrel if no GS/Hammer is present.

Behemoth Battle

  • Phase 1- The battle will start in the cave with 2 destructible stalactites each doing about 1.7k, this will be the easiest and quickest phase if you manage to get even one of them to hit behemoth, he will only use Meteor and Charybdis in this phase.
  • Phase 2- He will run to the next zone, where the first person who enters with be met with a Charybdis cast or a meteor and most of the Enmity. in this phase he will use his skills more often and sometimes in rapid succession and his meteor will now target all hunters. he gains two new moves Thunderbolt and Comet. Thunderbolt can and usually is used 3 times in a row, but its possible to blind him and stop the triple cast. Once Comet falls you MUST make sure that at least one rock stays up to hide behind when he uses ecliptic meteor at the end of the phase or you will instantly be carted.
  • Phase 3 - He will run again and there you will be met with objects that can be used to mount without an IG (Its not confirmed but I'm almost positive they cannot shield you from ecliptic meteor then even if they manage to stay up). same as phase 2 you must make sure at least one rock is up to have any chance of surviving at the end of the phase.
  • Phase 4 - He will run one last time to the nergi nest, there here will stand waiting for you, both destructible walls are already broken down. similar to phase 2-3. you must survive yet again and this time finally kill him and carve from the remains.
  • It is worth noting that if everyone leaves the zone he is currently in he will begin to regenerate health.
  • He may flee into the zone with heat hazard, so bring cold drinks, if he does run to this zone, he may run back to his previous zone after the 3rd phase.
  • The ecliptic meteor, while not map wide, is far enough to reach all adjacent zones, you will not be able to run from the blast nor can you escape by any conventional means such as fast-traveling to camp (be it via farcaster or wingdrakes). Item usage is locked as soon as Behemoth casts ecliptic meteor, likewise anyone who are foolish enough to try and stay in camp area's tent will be booted out of the tent automatically, rendering any of these options obsolete. It is, however, possible to bypass ecliptic meteor's effect by eating in the canteen should one be close enough to a canteen table.
  • you can control how the behemoth moves while mounted, depending on which section you're clinging to. If you aren't familiar with these patterns, it's highly inadvisable to mount behemoth for prolonged periods of time (ergo infinite mount strategy) as Behemoth will continue to thrash around more erratically the longer it is mounted

  • It is highly recommended to put the Behemoth to sleep under a boulder in Phase 1. The boulder's damage will be doubled as a wake up hit akin to any other source of damage, surpassing several Mega barrel bomb worth of damage combined. Likewise, using both boulders in Phase 1 will essentially allow for a faster run overall.
  • Do not assume any of your random party members will flash to cancel Charybdis; always assume your due diligence/ responsibility of flashing a Charybdis aimed at you personally and be proactive on finding an area's edge to go to in case Behemoth's head clips through a wall thus rendering flash cancelling Charybdis impossible. Sole focus on damage dealing is neither useful nor helpful; do not be "that guy".
  • Always do a head count prior to starting a random hunt; if there is a support tank in there (e.g. barroth lance user with guard up/ guard 5, etc) then let them gain enmity. If and when the system works, this will cause behemoth to cast Charybdis on a much lesser frequency as well as ensuring Behemoth only casting meteor on said tank.

    Any IG or S&S hunters in the midst should always aim to finish mounting as soon as possible, instead of the mythical infinite mount strategy as enmity resets after a few minutes. Wasting enmity active time would only cause more sporadic Charybdis and meteors being cast on the long run. Stay on your lanes.

Kinsect Spots

  • Green: Neck, Torso, and Back
  • Red: Forearms
  • Orange: Head and Tail
  • White: Hind(back) legs

Behemoth Weaknesses

Each ⭐star shown below represents more weakness to each ailment

Ailment mhw-poison-status-effect sleep-mhw-status-effect paralysis blast stun
Weakness Level ⭐⭐ ⭐⭐ ⭐⭐ ⭐⭐ ⭐⭐


Each ⭐star shown below represents more weakness to each damage type

Weak Point cut-damage-mhw blunt-damage-mhw ammo-damage-mhw
Horns (Breakable) ⭐⭐⭐  ⭐⭐⭐ ⭐⭐⭐
Claws (Breakable) ⭐⭐⭐ ⭐⭐⭐ ⭐⭐⭐
Tail (Severable) ⭐⭐⭐ ⭐⭐ ⭐⭐


In-game weakness information




Behemoth Low and High Rank Carves

Defeating this monster allows the player to carve the following items:

Behemoth Carves

Carves Frequency  
Behemoth Mane (dropped, carved) High Rank⭐⭐⭐⭐⭐  
Behemoth Bone High Rank⭐⭐⭐⭐  
Behemoth Tail (cut tail) High Rank⭐⭐⭐  
Behemoth Shearclaw (forelegs broken) High Rank⭐⭐⭐  
Behemoth Great Horn (Horn Broken) High Rank⭐⭐  


Behemoth Rewards

Rewards Frequency  
Behemoth Bone High Rank ⭐⭐⭐⭐⭐  
Behemoth Mane High Rank ⭐⭐⭐⭐  
Behemoth Shearclaw High Rank ⭐⭐⭐  
Behemoth Tail High Rank ⭐⭐  
Behemoth Great Horn High Rank ⭐  
Aetheryte Shard High Rank ⭐⭐⭐⭐  



Behemoth Weapons & Armor

Armor and Weapons related to the Behemoth Monster. 



Behemoth Armor


rare-8-mhw-helm-headgear-wiki Drachen Beta Armor Set (β)
Set Bonus: ??


Notes & Trivia

  • Behemoth is a Free DLC update in collaboration with Final Fantasy XIV. The Behemoth is a monster that has recurred since its first appearances as a boss in Final Fantasy II, and typically appears towards the end of the game as a very powerful enemy.




Large Monsters
Ancient Leshen  ♦  Anjanath  ♦  Azure Rathalos  ♦  Banbaro  ♦  Barioth  ♦  Barroth  ♦  Bazelgeuse  ♦  Beotodus  ♦  Black Diablos  ♦  Brachydios  ♦  Deviljho  ♦  Diablos  ♦  Dodogama  ♦  Ebony Odogaron  ♦  Fulgur Anjanath  ♦  Glavenus  ♦  Great Girros  ♦  Great Jagras  ♦  Jyuratodus  ♦  Kirin  ♦  Kulu-Ya-Ku  ♦  Kulve Taroth  ♦  Kushala Daora  ♦  Lavasioth  ♦  Legiana  ♦  Leshen  ♦  Lunastra  ♦  Nargacuga  ♦  Nergigante  ♦  Odogaron  ♦  Paolumu  ♦  Pink Rathian  ♦  Pukei-Pukei  ♦  Radobaan  ♦  Rathalos  ♦  Rathian  ♦  Shrieking Legiana  ♦  Teostra  ♦  Tigrex  ♦  Tobi-Kadachi  ♦  Tzitzi-Ya-Ku  ♦  Uragaan  ♦  Vaal Hazak  ♦  Velkhana  ♦  Xeno'jiiva  ♦  Zorah Magdaros


    • Anonymous

      10 Jun 2019 16:15  

      Still haven't completed this quest because I always get some idiot that thinks he can take this on like a Great Jagras. Refusing to flash or bait Charybdis, refusing to bait Behemoth AWAY from Comets, actually hiding behind Comets thinking they will block tackles, refusing to use life powders, refusing to use mantles (this one REALLY doesn't make sense), and even attacking the damn thing while he's casting EM. I can't even with this.

      • Anonymous

        09 Jun 2019 21:24  

        One question I have is if crossover monsters like these are canon. Oh, and Extreme Behemoth is impossible.

        • Anonymous

          07 Jun 2019 20:05  

          The best thing you can do for your team to make the fight easier if you don't have flash pods and you don't think your team will flash him when he summons charydbis on you is RUN TO THE F***ING WALL, don't stand in the middle of the arena like an idiot.

          • Anonymous

            05 Jun 2019 19:16  

            So glad to have my Astera music back, finally. I murdered the special assignment and optional quest with a support build and some good randos, one time was me + a cluster bomber, and the other was me + IG, HH support, and I think an LS dps. Did the mounting strat (stay mounted, don't attack and just wait it out to let allies wail on behe), flashed any charybdis, and pretty much heal-tanked anything with Speed Eating 3, Wide Range 5 mega potions. My build was Kjarr Slicer "Dragon" (this can be any SnS really, it doesn't matter a whole lot.) with all Empress Beta except for the pants which were Alpha, and my charm was the Mushroom Charm II. Jewels were 3x Gobbler, 3x Steadfast, 1x Maintenance, 1x Vitality, 1x Jumping, 1x Fire Res, and 1x Friendship. I simply spammed the mounting attack the whole fight, while occasionally providing buffs and heals when needed. Items were Blue Mushrooms, Toadstools, Nitroshrooms, Parashrooms, Demon Powder, Hardshell Powder, Might Seeds, Adamant Seeds, Flash Pods, and Flashbugs, along with Potions, Mega Potions, and Max Potions. (don't forget powercharm/talon and armorcharm/talon!)

            • Anonymous

              02 Jun 2019 19:38  

              This thing is downright *****ing impossible to defeat. ***** whoever came up with this crossover idea. Now I'm stuck with the Final Fantasy background music on Astera and it's driving me nuts.

              • Anonymous

                27 May 2019 01:12  

                thank god i figured out how to get those shearclaws consistently. For anyone else, my build is Empress Shell "Styx" with Breaker Charm 2, and Vitality/Temporal Mantles. Armor is Dragonking a, Kaiser B, Zorah a, Uragaan B, and Kirin B. Gems are 2x Attack, 2x Bombadier, and 3x Steadfast. This nets you 3x Stun Resist, 3x Ammo Up, 3x Partbreaker, 3x Bombardier, 2x Attack Boost, 2x Weakness Exploit, 2x Special Ammo Boost, and Spare Shot. Sleep him with Sleep 2 Ammo, and make some on the fly for every sleep. Needed materials are Sleep Herbs, Catalysts, Bitterbugs, and Honey (latter two are for more Catalysts for more sleep 2). Sleep Behe, and then place 3 of your Wyvernblast and 2 Mega Barrel Bombs (craft more on the go with Gunpowder, Large Barrels, Large Barrel Bombs, and Devil's Blight. This should get you a total of 9 bombs.) Shoot his LEFT foot (your right if you're facing him) and repeat. At most you should need to bomb 4 times, but I got it down to 3 every now and then. Don't bother with the falling boulders. They're not going to hit his paw AFAIK.

                • Anonymous

                  22 May 2019 11:38  

                  Well at least we get a decent monster and not a huge chocobo or something. FFXIV got rathalos again. Like wtf, let it go capcom its not 2007 anymore! Nobody considers raths "iconic" these days. Should've put Jho or even Nergigante for the x-over bonus points in it.

                  • Anonymous

                    22 May 2019 11:31  

                    If you wanna go solo, do yourself a favor and pick up a bow. I mean, look at the numbers yourself: Bow is the safest choice if you dont wanna spend too much time with it. I mean that goes for most hunts but it especially counts for this one.

                    • Anonymous

                      20 May 2019 02:24  

                      The hardest part about Behemoth isn't the monster itself, it's the fact that you need to play with other people. I kind of have an idea what it feels like to be immortal now, seeing generation after generation of Hunters run to their dooms while I alone live, burdened by dueling emotions of survivor's guilt and seething rage. Please humanity, stop sucking at this fight and let me finish this goddamn quest.

                      • Anonymous

                        20 Apr 2019 12:59  

                        I know how to beat extremoth. | | | | | | | | | ----| -----> you thought it was helpful advice but it was me DIO!!

                        • Anonymous

                          27 Feb 2019 02:27  

                          So I've noticed after a handful of successful hunts that enmity is kind of pointless for a good team, at least against standard Behemoth. Is it more important for Extremoth? I feel like his target would just die.

                          • Anonymous

                            17 Jan 2019 02:48  

                            Any tips for beating him solo? I play PS4 and I don’t pay for PS Plus, so I can’t exactly co-op his a$$. I can barely make it through the second stage. I’m only trying to beat him to get rid of the final fantasy music in the hub. It got old pretty fast. But beating this unsightly beast has been a b*tch.

                            • Anonymous

                              16 Jan 2019 15:00  

                              "Anyone who are foolish enough to try and stay in camp area's tent will be booted out of the tent automatically" When did this become a thing? It took me two months to get a kill on him and when I finally did I had to hide in the tent to avoid the ecliptic, and it worked in October. The moron whose quest I joined did not have the ER northwestern camp unlocked so when I got carted in stage 4, two comets down, I was halfway across the damn map and had no time to run back. Staying in the tent avoided the meteor. But I was too far away to get back in time to carve before the timer ran out

                              • Anonymous

                                29 Dec 2018 15:56  

                                I had more success using infinite mount strategy, by making sure that you stay on the head and not his back, his trashing is less erratic as well as mounting as soon as you enter the area so after the mount (when something is broken) he will then spam comets and you dont have to worry about shattered comets.

                                • Anonymous

                                  24 Dec 2018 04:39  

                                  if behemot is to hard boys, just grab plunderblade. and get all the reward to make drachen armour. and then kick his silly little ass. silly as in HARD AS FACK

                                  • Anonymous

                                    06 Dec 2018 23:30  

                                    you cant use farcaster when he summons the eclyptic meteor, just use the farcaster for emergency purposes like if you’re extremely low and cant heal situations or if he got you into a corner

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