Challenger Mantle

Challenger Mantle

Prompts monsters to target you more often and makes them easier to lure. The effect expires if you are attacked.

Effect Duration 180
Recharge Time 300

Challenger Mantle is a type of Specialized Tool in Monster Hunter World. Challenger Mantle prompts Monsters to attack you, making them easier to lure.

 

 

How to Get Challenger Mantle

 

Challenger Mantle Notes

  • Duration is shortened when you block attacks.
  • Does not guarantee that the user will always be targeted while using the mantle.
  • Best used by Insect Glaive users because of their ability to avoid many attacks by jumping around, while still getting decent opportunities to attack.

 

 

 



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    • Anonymous

      To add note: Guarding attacks including guarding against winds, tremors or roars will not reduce the gauge. If the player attacks and it deals any damage including using bombs, boomerang, slingers, enviroment such as boulders etc will consume part of the gauge, cutting short the leftover time. Amount of the total duration cut is depending on amount of damage dealt, about dealing total 300 damage for whole gauge(?). Non damaging such as vine traps, shock traps or pitfall traps will not cut the duration. Being hit by any damaging attack will immediately remove the whole gauge; excluding chip damage from guarding and unguard-able damaging stuffs such as Kulve Taroth's fire breath (guarding will dismiss the main damage, but may still inflicts burn debuff) or Vaal's effluvial winds, Teostra and Lunastra's flame aura and flame land, raged Xenojiva's lava land or such. Environmental effects such as heat in elder recess or effluvial in rotten vale also excluded. However, friendly hits from ally bomb, environments from boulder falls and such will still remove the mantle effect, so be careful. Some non-damaging hits such as Tzitzi-Ya-Ku's blinding flash hit may also remove the mantle effect. Technically, if you are SnS, GL, CB or lance user, simply hold the guard button for the whole duration and monsters will keep hitting a wall.

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