Fade to Black is a Master Rank Event Quest in Monster Hunter World Iceborne (MHW). Event quests are repeatable but can only be participated in during the time which they are live.
We've been tasked with slaying Fatalis, a monster known only in legends handed-down. This beast will test all of your limits, but I know you'll be ready.
Fade to Black Information
- Slay Fatalis
- Conditions: MR 24 or higher
- Failure Conditions: Time expires, Faint 3 times.
- Unlisted Special Rewards(s):
- Other Monsters:
- HR 4410
- Sealed Feystone x2 100%
- King Armor Sphere 30%
- Fatalis Cortex 21%
- Fatalis Shard 19%
- Large Elder Dragon Gem 13%
- Sealed Feystone 11%
- Fatalis Evil Eye 5%
- Sealed Feystone x2 1%
Fade to Black Walkthrough and Tips
The Special Assignment version of the quest allows for up to 5 carts, the Event Quest version (Fade to Black) only for up to 3.
First Nova: Fatalis will do the first area wide flame breath after losing about 22% of his health. You can only hide from this in a shelter on the right side of the arena, which is the same area you ran to with your NPC companion during the solo cutscene. After this nova the back of the arena will be unlocked, which includes multiple more siege weapons.
Second Nova: Performed after losing 50% of his health. You can only survive this one by running at the gate in the back of the arena and pulling the lever before the big flame comes out. Fatalis will enter his 3rd and final phase after this one.
Third/Fourth/Fifth Nova: Performed when Fatalis has 38%/20%/5% health left. You need to run towards Fatalis in order to avoid it. Since the Nova is cone shaped, it is recommended to run towards the sides rather than the center to get out of it faster.
After the second Nova, Fatalis will have a glowing chest. During this phase he gains new attacks (of which one can pin you) and all of his attacks become much more dangerous.
Breaking Fatalis's head once will weaken the attacks in the 3rd phase. Breaking it twice will prevent him from using the most dangerous versions of his attacks entirely.
The arena for the fight has multiple siege weapons, including four cannons, two ballistae, a roaming ballista and the Dragonator. There are also two one-shot binders (one near the wall behind the roaming ballista and the other one behind the ballista on the opposite side of the arena) that can be used to restrain Fatalis. Note that Fatalis tends to focus any player trying to operate siege weaponry.
Fatalis will be knocked down up to two times if he received enough damage through siege weapons. The first knockdown will happen after 1000 damage, the second one after 3000 damage. Heavy Artillery will increase the damage from siege weapons making it easier to knock down Fatalis with the siege weapons.
Each head of the Dragonator will deal damage equivalent to 5% of Fatalis's total health. Note that the Dragonator hitbox is much bigger than it looks.
Flinch shotting Fatalis when he's standing on two feet will cause him to go down on all fours. Only in this position Fatalis can be wall-slammed.
Every second Dragon Pod shot on Fatalis will make him flinch and interrupt his current attack. Fatalis will naturally drop dragon pods throughout the hunt, but you can also make him drop them through clutch attacks.
Because Fatalis is the hardest fight in the game, it is not recommended to tackle it until you have access to a fully optimized endgame setup, if possible with health augment for melee weapons (only unlocked after MR100 for R12 weapons).
Health Boost: Fatalis hits extremely hard and several of his attacks can even one shot melee players.
Divine Blessing: See above.
Fire Resistance: Almost all of his attacks are fire based and inflict Fireblight.
Blight Resistance: Use Blight Resistance if Fire Resistance of 20 or above is not possible for your build.
Coalescence: An almost guaranteed damage boost provided you aren't immune to Fireblight.
Agitator: Fatalis stays enraged rather long, so this is a good damage boost.
Partbreaker: Makes it easier to break his head.
Heavy Artillery: Increases the damage dealt with ballistae and cannons.
Fade to Black Notes
- This quest is available on a rotating schedule.