Monster Weakness for Monster Hunter World (MHW) displays an easy to understand chart to aid in your hunting, depicting the many Monsters of the game and their elemental weaknesses. This image was created by reddit user WafflesSr who has kindly agreed to have it displayed on this page as well.

All monsters have specific resistances based on their characteristics. Some are Elemental Damage whilst others are for Status Effects, or against specific Cut, Blunt or Ammo damage on their weakspots. Detail information for each monster is available on their individual pages

MHW Monster Weakness Chart

 

Click image to view full size. Be warned it's a large file!

mhw_monster_weakness_chart-wiki-guide

 MHW Monster Weakness Summary

20/30 Monsters have severable tails. Cells which contain a monster changing its resistance counts as 0.5 for both categories. 

Element/Status Bonus Damage Standard Damage Resistant Immume
Fire 4.5 7 5 13.5
Water 8.5 6.5 9 6
Thunder 7.5 9.5 8 5
Ice 5 16.5 6 2.5
Dragon 7 8 13 2
Poision 9 12 8 1
Sleep 3 18 7 2
Paralysis 6 17 5 2
Blast 5 14 10 1
Stun 6 17 6 1

 

Large Monsters in MHW
Acidic Glavenus  ♦  Alatreon  ♦  Ancient Leshen  ♦  Anjanath  ♦  Azure Rathalos  ♦  Banbaro  ♦  Barioth  ♦  Barroth  ♦  Bazelgeuse  ♦  Behemoth  ♦  Beotodus  ♦  Black Diablos  ♦  Blackveil Vaal Hazak  ♦  Brachydios  ♦  Brute Tigrex  ♦  Coral Pukei-Pukei  ♦  Deviljho  ♦  Diablos  ♦  Dodogama  ♦  Ebony Odogaron  ♦  Fatalis  ♦  Frostfang Barioth  ♦  Fulgur Anjanath  ♦  Furious Rajang  ♦  Glavenus  ♦  Gold Rathian  ♦  Great Girros  ♦  Great Jagras  ♦  Jyuratodus  ♦  Kirin  ♦  Kulu-Ya-Ku  ♦  Kulve Taroth  ♦  Kushala Daora  ♦  Lavasioth  ♦  Legiana  ♦  Leshen  ♦  Lunastra  ♦  Namielle  ♦  Nargacuga  ♦  Nergigante  ♦  Nightshade Paolumu  ♦  Odogaron  ♦  Paolumu  ♦  Pink Rathian  ♦  Pukei-Pukei  ♦  Radobaan  ♦  Raging Brachydios  ♦  Rajang  ♦  Rathalos  ♦  Rathian  ♦  Ruiner Nergigante  ♦  Safi'jiiva  ♦  Savage Deviljho  ♦  Scarred Yian Garuga  ♦  Seething Bazelgeuse  ♦  Shara Ishvalda  ♦  Shrieking Legiana  ♦  Silver Rathalos  ♦  Stygian Zinogre  ♦  Teostra  ♦  Tigrex  ♦  Tobi-Kadachi  ♦  Tzitzi-Ya-Ku  ♦  Uragaan  ♦  Vaal Hazak  ♦  Velkhana  ♦  Viper Tobi-Kadachi  ♦  Xeno'jiiva  ♦  Yian Garuga  ♦  Zinogre  ♦  Zorah Magdaros



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    • Anonymous

      New version with all monsters: https :// www. reddit .com/r/MonsterHunterWorld/comments/a0nc2t/new_version_of_mhw_monster_weakness_chart/

      • Anonymous

        Could someone explain how to use the numbers mathematically in the "MHW MonsterWeakness Summary" Table. 1. Why is there a value for immune and not just straight up 100% elemental damage reduction or status immunity? 2. Do you add that bonus damage on top of the respective damage? (i.e. 270 thunder damage + 7.5 = 277.5 thunder damage) or do you add that bonus damage after the weapon's elemental damage is already calculated? (i.e. 270 thunder damage/10 + 7.5 = 27 true thunder damage + 7.5 bonus damage = 34.5 true thunder damage) 3. What is that value for standard damage? 4. Where are the math people who likes to quantify the mechanics? (I can't be the only one who thinks like that right? :( )

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