Hasten Recovery

hasten recovery skill mhw

Regenerates your health as you continually attack a monster. Recovery varies by weapon.

Hasten Recovery is a Skill in Monster Hunter World (MHW). This skill is activated by Set Bonuses: Nergigante Hunger and Nergigante Dominance.

 

Hasten Recovery Effect

Hasten Recovery has only 1 level:

  • hasten recovery skill mhw wiki Level 1: Regenerates your health as you continually attack a monster. Recovery varies by weapon

 

 The skill regenerates a set amount of health if you hit the monster at least 5 times within 5 seconds (every hit exceeding the first every second won't be counted).

The amount regenerated is as following:

  • 20 HP: Greatsword, Hammer, Hunting Horn, Gunlance
  • 10 HP: Longsword, Lance, Switch Axe, Charge Blade, Insect Glaive
  • 5 HP: Sword and Shield, Dual Blades, Bow, Heavy Bowgun, Light Bowgun

 

Equipment that grants Hasten Recovery

Hasten Recovery is a bonus skill obtained by

 

Skills in Monster Hunter World
Adrenaline  ♦  Affinity Sliding  ♦  Agitator  ♦  Agitator Secret  ♦  Airborne  ♦  Alatreon Divinity  ♦  All Elemental Resistance  ♦  Ancient Divinity  ♦  Anjanath Dominance  ♦  Anjanath Power  ♦  Anjanath Will  ♦  Appreciation Blessing  ♦  Aquatic Expert  ♦  Aquatic Polar Mobility  ♦  Artillery  ♦  Artillery Secret  ♦  Astera Blessing  ♦  Attack Boost  ♦  Barioth Hidden Art  ♦  Bazelgeuse Ambition  ♦  Bazelgeuse Protection  ♦  BBQ Master  ♦  Blast Attack  ♦  Blast Functionality  ♦  Blast Resistance  ♦  Bleeding Resistance  ♦  Blight Resistance  ♦  Blindsider  ♦  Bludgeoner  ♦  Bombardier  ♦  Bombardier Secret  ♦  Botanist  ♦  Bow Charge Plus  ♦  Brachydios Essence  ♦  Brachydios Will  ♦  Capacity Boost  ♦  Capture Master  ♦  Carving Master  ♦  Carving Pro  ♦  Cliffhanger  ♦  Clutch Claw Boost  ♦  Commission Alchemy  ♦  Commission Guidance  ♦  Constitution  ♦  Critical Boost  ♦  Critical Draw  ♦  Critical Element  ♦  Critical Eye  ♦  Critical Status  ♦  Defense Boost  ♦  Detector  ♦  Deviljho Essence  ♦  Diablos Ambition  ♦  Diablos Mastery  ♦  Diablos Power  ♦  Divine Blessing  ♦  Dragon Attack  ♦  Dragon Resistance Skill  ♦  Dragonvein Awakening  ♦  Dungmaster  ♦  Earplugs  ♦  Effluvia Resistance  ♦  Effluvial Expert  ♦  Elderseal Boost  ♦  Element Conversion  ♦  Entomologist  ♦  Evade Extender  ♦  Evade Window  ♦  Fatalis Legend  ♦  Felyne Polisher  ♦  Fire Attack  ♦  Fire Resistance Skill  ♦  Flinch Free  ♦  Focus  ♦  Forager's Luck  ♦  Fortify  ♦  Free Elem Ammo Up  ♦  Free Element  ♦  Free Meal  ♦  Free Meal Secret  ♦  Frostcraft  ♦  Frostfang Absolute Art  ♦  Full Bloom Blessing  ♦  Fun Fright's Gift  ♦  Fun Fright's Gratitude  ♦  Fun Fright Blessing  ♦  Geologist  ♦  Glavenus Essence  ♦  Gold Rathian Essence  ♦  Good Luck  ♦  Gratitude's Blessing  ♦  Gratitude's Gift  ♦  Great Luck  ♦  Guard  ♦  Guard Up  ♦  Guild Guidance  ♦  Guild Pride  ♦  Guts  ♦  Handicraft  ♦  Health Boost  ♦  Heat Guard  ♦  Heavy Artillery  ♦  Heroics  ♦  Heroics Secret  ♦  Honey Hunter  ♦  Horn Maestro  ♦  Hunger Resistance  ♦  Ice Attack  ♦  Ice Resistance Skill  ♦  Igni Intensity  ♦  Inheritance  ♦  Instructor's Guidance  ♦  Intimidator  ♦  Iron Skin  ♦  Item Prolonger  ♦  Joy's Gift  ♦  Joyful Blessing  ♦  Joyful Gratitude  ♦  Jump Master  ♦  Kirin Blessing  ♦  Kirin Divinity  ♦  Kirin Favor  ♦  Kulve Taroth Essence  ♦  Kushala Daora Flight  ♦  Latent Power  ♦  Latent Power Secret  ♦  Leap of Faith  ♦  Legiana Ambition  ♦  Legiana Blessing  ♦  Legiana Favor  ♦  Lunastra Essence  ♦  Lunastra Favor  ♦  Marathon Runner  ♦  Master's Touch  ♦  Master Fisher  ♦  Master Gatherer  ♦  Master Mounter  ♦  Maximum Might  ♦  Maximum Might Secret  ♦  Mind's Eye Ballistics  ♦  Muck Resistance  ♦  Mushroomancer  ♦  Namielle Divinity  ♦  Nargacuga Essence  ♦  Nergigante Hunger  ♦  New World  ♦  Non-elemental Boost  ♦  Normal Shots  ♦  Nullify Wind Pressure  ♦  Odogaron Essence  ♦  Odogaron Mastery  ♦  Odogaron Power  ♦  Offensive Guard  ♦  Palico Rally  ♦  Paralysis Attack  ♦  Paralysis Resist  ♦  Paralysis Resistance  ♦  Partbreaker  ♦  Peak Performance  ♦  Piercing Shots  ♦  Pink Rathian Mastery  ♦  Poison Attack  ♦  Poison Duration Up  ♦  Poison Functionality  ♦  Poison Resistance  ♦  Power Cell  ♦  Power Prolonger  ♦  Pro Transporter  ♦  Protective Polish  ♦  Punishing Draw  ♦  Quick Sheath  ♦  Rajang's Rage  ♦  Rajang Will  ♦  Rathalos Essence  ♦  Rathalos Mastery  ♦  Rathalos Power  ♦  Rathian Essence  ♦  Razor Sharp Spare Shot  ♦  Recovery Speed  ♦  Recovery Speed Skill  ♦  Recovery Up Skill  ♦  Resentment  ♦  Resuscitate  ♦  Safe Landing  ♦  Safi'jiiva Seal  ♦  Scenthound  ♦  Scholar  ♦  Scoutfly Range Up  ♦  Shara Ishvalda Divinity  ♦  Silver Rathalos Essence  ♦  Sizzling Blessing  ♦  Sizzling Gratitude  ♦  Sleep Attack  ♦  Sleep Functionality  ♦  Sleep Resistance  ♦  Slinger Capacity  ♦  Slugger  ♦  Slugger Secret  ♦  Special Ammo Boost  ♦  Speed Crawler  ♦  Speed Eating  ♦  Speed Sharpening  ♦  Sporepuff Expert  ♦  Spread Power Shots  ♦  Stamina Cap Up  ♦  Stamina Surge  ♦  Stamina Thief  ♦  Stamina Thief Secret  ♦  Stealth  ♦  Stun Resist  ♦  Stun Resistance  ♦  Super Recovery  ♦  Survival Expert  ♦  Survivor  ♦  Teostra Technique  ♦  Thunder Attack  ♦  Thunder Resistance Skill  ♦  Tigrex Essence  ♦  Tool Specialist  ♦  Tool Specialist Secret  ♦  Transcendence  ♦  Tremor Resistance  ♦  True Dragonvein Awakening  ♦  Uragaan Ambition  ♦  Uragaan Protection  ♦  Vaal Hazak Vitality  ♦  Vaal Soulvein  ♦  Velkhana Divinity  ♦  Water Attack  ♦  Water Resistance Skill  ♦  Weakness Exploit  ♦  Wide-Range  ♦  Windproof  ♦  Witcher's Knowledge  ♦  Xeno'jiiva Divinity  ♦  Zinogre Essence  ♦  Zombie & Effluvia Resistance  ♦  Zorah Magdaros Essence  ♦  Zorah Magdaros Mastery

 




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    • Anonymous

      So is this just completely worthless for GS because it's so slow? The description makes it sound like you need to hit the monster at least once every second for 5 seconds, and that process can't be sped up or slowed down. It seems really bad for most weapons if that's the case, because while Lance should have absolutely no problem doing that, GS would be completely unable to meet that without using wide and rising slash, and weapons like Hammer or HH would have a hard time doing it while the monster is up and moving. Even DB might find it a little tricky because of how sporadic its attacks can be. I don't know if I'm misinterpreting the description but it sounds really bad. It just seems like there's nowhere near enough wiggle room to use effectively.

      • Anonymous

        They nerfed this, hasten recovery used to work on per hit like the augment back in the day, but they got pissed off about it because of my immortality build :)

        • Anonymous

          My build: Witcher Layered Armor (Super Recovery) + Galea Ruin (Hasten Recovery) + Health Regen (Weapon Aug) Player Name: Aleckine

          • Anonymous

            Health regen augment is the same as Affinity in terms of boost. The health regen augments are 10% + 5% + 5% for each of the three augments (just like affinity). So you can get a 20% regen hp LIFESTEAL per hit. Obviously this means that higher damaging hits will heal more, but faster weapon's will heal just as much in the long run with their weak hits because they deal it out faster. The ONLY skill that boosts the HP Regen Augments is Recovery Up. Recovery Speed DOES NOT affect anything but the red recoverable HP. Recovery UP however affects Potions, Mushrooms, Nergs Set bonus, Vall's set bonus and HP Regen Augments. Nergigante's set only heals every so many hits (depends on the weapon), unlike HP Regen Augments, which heal on every hit. With Recovery Up on HP Regen Augments, it is boosted to 13% with one augment, 19.5% with two and 26% with three.

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