Poison

mhw poison status effect
Effect


Inflicts Poison Status on the target, slowly draining their health

Severe

status effect noxious poison mhwi iconNoxious Poison

Cured By

Consuming an Antidote, Herbal Medicine or Herbal Powder

Poison is a Status Effect in Monster Hunter World (MHW). Poison will slowly drain a target's Health.

 

Poison Effect

On Monsters

  • Triggering the effect requires buildup inflicted by:
  • Buildup damage is modified by a Monster's resistance to Poison
  • Duration and damage depends on Monster resistance to Poison. Damage is doubled when affecting Monsters in High Rank Quests, and quadrupled in Master Rank Quests.
    • 10 damage if weak to Poison (⭐⭐⭐) for 130 total over 25 seconds
    • 8 damage if neutral against Poison (⭐⭐)  for 80 total over 18 seconds
    • 5 damage if strong against Poison (⭐) for 40 total over 15 seconds
    • 0 damage if completely resistant to Poison (resistance x)
  • Effect is identifiable by purple saliva hanging from a Monster's mouth.
  • Each successive trigger of Poison requires more buildup than the last, but deals the same amount of damage each time.
  • Poison buildup only occurs when the Monster is not under the effects of Poison. Remember to conserve Poison Ammo and Coatings.

 

On the Player and Allies

  • Inflicts damage over time and leaves recoverable Health. A more severe version appears in Master Rank and deals damage faster.
  • The effect can be recognized by this symbol: mhw poison status effect s on the HUD
  • Can be cured with AntidoteHerbal Medicine or Herbal Powder

 

Monsters and Poison

The following Monsters cause Poison:

The following Monsters are weak to Poison:

 The following Monsters are resistant to Poison:

The following Monsters are immune to Poison:

Poison Skills

The following Skills and Equipment modify Poison on Monsters and the Player

Equipment that Wields Poison

The following Equipment can cause Poison buildup:

 

 

 

 

 

 
Status Effects
Abnormal Status Attack Increased  ♦  Affinity Up  ♦  All Ailments Negated  ♦  Attack Up  ♦  Blastblight  ♦  Blastscourge  ♦  Bleeding  ♦  Blight Negated  ♦  Defense Down  ♦  Defense Up  ♦  Divine Protection  ♦  Dragon Element Resistance Up  ♦  Dragon Res Boost  ♦  Dragonblight  ♦  Effluvial Buildup  ♦  Elemental Attack Boost  ♦  Evasion Enhanced  ♦  Fire Element Resistance Up  ♦  Fire Res Boost  ♦  Fireblight  ♦  Health Increase  ♦  Ice Element Resistance Up  ♦  Ice Res Boost  ♦  Iceblight  ♦  Knockbacks Negated  ♦  Muck Res  ♦  Natural Recovery Up  ♦  Noxious Poison  ♦  Paralysis  ♦  Paralysis Negated  ♦  Recovery Up  ♦  Resistant to Heat  ♦  Self-Improvement  ♦  Sleep  ♦  Stamina Use Reduced  ♦  Stun  ♦  Stun Negated  ♦  Thunder Element Resistance Up  ♦  Thunder Res Boost  ♦  Thunderblight  ♦  Tremor Negation  ♦  Water Element Resistance Up  ♦  Water Res Boost  ♦  Waterblight  ♦  Wind Pressure Negated  ♦  Wind Pressure Nullified  ♦  Zombified Status



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    • Anonymous

      Rathian Essence makes Poison viable.

      I'm comparing a Pukei Pueki Master rank weapon with a Master Rank Barroth weapon for comparison. Barroth weapon with non-elemental and about 40 more raw is getting kill times equal to my Pukei Pukei weapon on 2 Star poison wealth enemies.

      As long as the monster isn't 1 Star or immune to Poison, it's a great option.

      • Anonymous

        I keep clicking that "Legiana" link that is weak to poison, BUT it takes you to kushala doara can someone fix please>?

        • Anonymous

          Wow. A whole 260 damage max on High Rank, when most monsters have several thousand health, and easily five figures worth in multiplayer. ...Why would anyone bother with Poison again?

          • Anonymous

            did some experiments (with recording it) and updated some useful info for high ranks and poison buildup behavior :3

            • Anonymous

              Does poison deal always the same amount of damage ? Is there a way to know how long the effect will last on monster ? Actually i was only able to see it inflict 10 damage every 5 seconds during a short period on every monster (tried with different weapon on every monster from rank 1 to 4 quest, even poison resistant ones). Wasn't able to look at a timer, so the total damage is still unknown.

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