Builds, or Mixed Sets, are player-created combinations of equipment for Monster Hunter World. Hunters can change builds by crafting Weapons and Armor, obtaining Charms and Decorations, and then equipping them via their Item Box "Change Equipment" menu.

Players often create different builds for different purposes, accounting for the strengths and weaknesses of their target monster, quest or their favored weapon. Below is a list of player-submitted builds. You can add your own by adding a row to the table. Some users have also submitted builds to the Fextralife Blog here.


Builds, Mixed Sets for MHW

Build Name Build Type Equipment Augmentations / Decorations Damage Resistances Skills Notes

High            Dmg/ Sharpness  Longsword  

 Longsword,           Damage,                   Dragon,                         HR 16+

weapons-equipment-mhw-wiki Extermination's Edge mhw-helm-headgearNergigante Helm Alpha mhw-torso-chest-plateKushala Cista Beta mhw-arm-gauntletsKaiser Vambraces Alpha mhw-waist-belt-wikiNergigante Coil Beta mhw-feet-boots-greavesNergigante Greaves Beta mhw-charms-wiki Handicraft Charm III

 3xgem_level_1 Attack Jewel 1    2xgem_level_2 Critical Boost Jewel 2                       1xgem_level_2 Tenderizer Jewel 2

mhw-attack 693           mhw-sharpness Blue         mhw-affinity 0%         mhw-element-damage Dragon 120                mhw-elderseal High

mhw-health-icon 100          mhw-defense_s 320          mhw-fire-damage_s 6               mhw-water-elemental-damage_s 2               mhw-thunder-damage_s -11           mhw-ice-damage 4               mhw-dragon-damage_s -10

Nergigante Hunger(bns)              Handicraft            (5/5)Attack Boost        (6/7)Maximum Might   (3/3)Weakness Exploit(3/3)Critical Boost       (2/3)Agitator                (1/5)


Damage focused build, the Nergigante Hunger helps keeping you alive, Handicraft makes sure you don't have to sharpen your weapon as much and the other skills maximize your damage output as good as possible. In case you don't feel the need for 5/5 Handicraft, you can also take a Attack Charm III instead, but remember to change 2 of the Attack Jewels in that case. Since this build has negative thunder and dragon resistance, some enemies are a bit harder to fight, just keep that in mind.

Infinite Explosions Dual Blades,
HR 16+
 weapons-equipment-mhwMagda Ungulae II

mhw-helm-headgear Dragonking Eyepatch Alpha (α)
mhw-torso-chest-plate Zorah Hide Beta (β)
mhw-arm-gauntlets Zorah Claws Beta (β)
mhw-waist-belt-wiki Odogaron Coil Beta (β)
mhw-feet-boots-greaves Zorah Spurs Beta (β)
mhw-charms-wiki Master's Charm III
1xgem_level_1 Blast Jewel 1
4xgem_level_2 Physique Jewel 2
1xgem_level_3 Tenderizer Jewel 2
mhw-attack 308
mhw-sharpness Green
mhw-affinity 0%
mhw-element-damage Blast 270
mhw-elderseal None
mhw-health-icon 100
mhw-defense_s 276
mhw-fire-damage_s 14
mhw-water-elemental-damage_s -7
mhw-thunder-damage_s -5
mhw-ice-damage_s -9
mhw-dragon-damage_s -9
Critical Status (bns)
Critical Eye (5/7)
Constitution (4/5)
Blast Attack (3/3)
Weakness Exploit (3/3)
Bombardier (2/3)
Free Elem/Ammo Up (1/3)
Build credit: Team Darkside
Break Down Hammer Hammer,
Crowd Control,
HR 14+
weapons-equipment-mhw Malady's Fist III

mhw-helm-headgear Dragonking Eyepatch Alpha (α)
mhw-torso-chest-plate Diablos Mail Beta (β)
mhw-arm-gauntlets Death Stench Grip Beta (β)
mhw-waist-belt-wiki Bazel Coil Beta (β)
mhw-feet-boots-greaves Diablos Greaves Alpha (α)
2xgem_level_1 Drain Jewel 1
1xgem_level_2 Drain Jewel 1
mhw-attack 832
mhw-sharpness Blue
mhw-affinity 20%
mhw-element-damage Paralysis 390
mhw-elderseal None
mhw-health-icon 100
mhw-defense_s 298
mhw-fire-damage_s 12
mhw-water-elemental-damage_s -1
mhw-thunder-damage_s -6
mhw-ice-damage_s -5
mhw-dragon-damage_s -2
Tremor Resistance (2/3)
Slugger (3/3)
Weakness Exploit (2/3)
Earplugs (2/5)
Focus (2/3)
Stamina Thief (3/3)
The idea is that you're trying to boost chances of exhausting, paralyzing, and stunning the monster all in one go. In the build, there will also be focus to charge your hammer faster, earplugs to get free hits in, and I personally added tremor or wind resistance to get in tight. This build has not been fully tested, changes are appropriate.
Dragon Slayer Great Sword,
Life Steal,
HR 16+
weapons-equipment-mhw Purgation's Atrocity
mhw-helm-headgear Bazel Helm Beta (β)
mhw-torso-chest-plate Nergigante Mail Beta (β)
mhw-arm-gauntlets Nergigante Vambraces Beta (β)
mhw-waist-belt-wiki Nergigante Greaves Alpha (α)
mhw-feet-boots-greaves Bazel Coil Beta (β)
mhw-charms-wiki Glutton’s Charm III
3xgem_level_1 Steadfast Jewel 1
1xgem_level_1 Vitality Jewel 1
1xgem_level_2 Vitality Jewel 1
1xgem_level_3 Earplug Jewel 3
mhw-attack 1022
mhw-sharpness Blue
mhw-affinity 0%
mhw-element-damage Dragon 150
mhw-elderseal High
mhw-health-icon 130
mhw-defense_s 308
mhw-fire-damage_s 9
mhw-water-elemental-damage_s 5
mhw-thunder-damage_s -17
mhw-ice-damage_s -1
mhw-dragon-damage_s -13
Hasten Recovery (bns)
Ear Plugs (5/5)
Agitator (4/5)
Maximum Might (1/3)
Attack Boost (1/7)
Stamina Surge (2/3)
Stun Resistance (3/3)
Health Boost (2/3)
Speed Eating (3/3)
Earplugs to keep roars from interrupting attacks and speed eating to keep you alive. 
HP Regen Any Weapon,
HR 14+
weapons-equipment-mhw Any Weapon
mhw-helm-headgear Bazel Helm Beta (β)
mhw-torso-chest-plate Vaal Hazak Mail Alpha (α)
mhw-arm-gauntlets Vaal Hazak Braces Beta (β)
mhw-waist-belt-wiki Vaal Hazak Greaves Beta (β)
mhw-feet-boots-greaves Bazel Coil Beta (β)
mhw-charms-wiki Glutton's Charm III
3xgem_level_1 Vitality Jewel 1
3xgem_level_1 Steadfast Jewel 1
1xgem_level_1 Medicine Jewel 1
1xgem_level_3 Earplug Jewel 3
mhw-health-icon 150
mhw-defense_s 308
mhw-fire-damage_s -6
mhw-water-elemental-damage_s 14
mhw-thunder-damage_s -5
mhw-ice-damage_s -7
mhw-dragon-damage_s -16
Super Recovery (bns)
Earplugs (5/5)
Speed Eating (3/3)
Stun Resistance (3/3)
Vitality (3/3)
Recovery Speed (3/3)
Effluvia Resistance (2/3)
Peak Performance (1/3)
Dragon Attack (1/5)
Blast Charge Blade Charge Blade, 
HR 14+
weapons-equipment-mhw Gama Silt II
mhw-helm-headgear Bazel Helm Alpha (α)
mhw-torso-chest-plate Dodogama Mail Alpha (α)
mhw-arm-gauntlets Dodogama Vambraces Alpha (α)
mhw-waist-belt-wiki Bazel Coil Beta (β)
mhw-feet-boots-greaves Bazel Greaves Alpha (α)
mhw-charms-wiki Artillery Charm III
3xgem_level_2 Tenderizer Jewel 2
1xgem_level_3 Earplug Jewel 3
mhw-attack 612
mhw-sharpness Blue
mhw-affinity 0%
mhw-element-damage Blast 226
mhw-elderseal None
mhw-health-icon 100
mhw-defense_s 270
mhw-fire-damage_s 13
mhw-water-elemental-damage_s 3
mhw-thunder-damage_s -18
mhw-ice-damage_s -2
mhw-dragon-damage_s -6
Guts (bns)
Earplugs (5/5)
Blast Attack (3/3)
Bombardier (3/3)
Critical Draw (1/3)
Weakness Exploit (3/3)
Artillery (3/3)
This build is focused on enhancing damage from the charge blade move Element Discharge, as well as Blast damage, and Phial Damage.
Attack + Crit Hammer Hammer, 
HR 50+
weapons-equipment-mhw Diablos Shatterer II
mhw-helm-headgear Dragonking Eyepatch Alpha (α)
mhw-torso-chest-plate Diablos Nero Mail Beta (β)
mhw-arm-gauntlets Diablos Nero Vambraces Beta (β)
mhw-waist-belt-wiki Odogaron Coil Beta (β)
mhw-feet-boots-greaves Nergigante Greaves Alpha (α)
mhw-charms-wiki Attack Charm III
Aug 1: Attack Increase
Aug 2: Affinity Increase
2xgem_level_1 Attack Jewel 1
1xgem_level_1 Protection Jewel 1
1xgem_level_2 Protection Jewel 1
2xgem_level_2 Destroyer Jewel 2
1xgem_level_2 Elementless Jewel 2
1xgem_level_3 Handicraft Jewel 3

mhw-attack 1290
mhw-sharpness Blue
mhw-affinity -9%
mhw-element-damage None
mhw-elderseal None

mhw-health-icon 100
mhw-defense_s 300
mhw-fire-damage_s 9
mhw-water-elemental-damage_s -3
mhw-thunder-damage_s -5
mhw-ice-damage_s -10
mhw-dragon-damage_s 1

Attack Boost (5/7)
Weakness Exploit (2/3)
Resentment (1/5)
Focus (1/3)
Critical Eye (2/7)
Maximum Might (1/3)
Agitator (1/5)
Non-Elemental Boost (1/1)
Handicraft (1/5)
Partbreaker (2/3)
Divine Blessing (2/3)
Other Equipment: Affinity Booster and Rocksteady Mantle
Palico Equipment:
Weapon: Felyne Bazel Mace (α)
Armour: Felyne Xeno Veil (α) and Felyne Xeno Dress (α)
Gadgets: Coral Orchestra or Plunderblade
High Damage Charge Blade Charge Blade,
HR 50+
weapons-equipment-mhw Diablos Tyrannis II
mhw-helm-headgear Dragonking Eyepatch Alpha (α)
mhw-torso-chest-plate Dober Mail Beta (β)
mhw-arm-gauntlets Nergigante Vambraces Alpha (α)
mhw-waist-belt-wiki Nergigante Coil Beta (β)
mhw-feet-boots-greaves  Nergigante Greaves Beta (β)
mhw-charms-wiki  Artillery Charm III
Aug 1: Attack Increase
Aug 1: Attack Increase
1xgem_level_2 Attack Jewel 1
1xgem_level_2 Tenderizer Jewel 2
1xgem_level_2 Elementless Jewel 2
1xgem_level_3 Magazine Jewel 2
mhw-attack 1000
mhw-sharpness Blue
mhw-affinity -30%
mhw-element-damage None
mhw-elderseal None

mhw-health-icon 100
mhw-defense_s 322
mhw-fire-damage_s 1
mhw-water-elemental-damage_s 3
mhw-thunder-damage_s -13
mhw-ice-damage_s 2
mhw-dragon-damage_s -8

Hasten Recovery (bns)
Weakness Exploit (3/3)
Attack Boost (6/7)
Non-Elemental Boost (1/1)
Capacity Boost (1/1)
Agitator (3/5)
Maximum Might (1/3)
Artillery (3/3)
You get all the staples of a CB build plus Agitator +2 , Maximum Might, and Hasten Recovery. Maximum Might is not that great for this build but the set bonus helps. The Nergigante Greaves also have a level 2 gem slot for the elementless gem which is needed.
Early High Rank Support Any Weapon,
HR 11+
weapons-equipment-mhw Any Weapon
mhw-helm-headgear Jagras Helm Alpha (α)
mhw-torso-chest-plate King Beetle Thorax Beta (β)
mhw-arm-gauntlets Tzitzi Vambraces Alpha (α)
mhw-waist-belt-wiki Tzitzi Coil Beta (β)
mhw-feet-boots-greaves Jagras Greaves Alpha (α)
mhw-charms-wiki Friendship Charm II
1xgem_level_1 Gobbler Jewel 1
1xgem_level_2 Sheath Jewel 1

mhw-health-icon 100
mhw-defense_s 202
mhw-fire-damage_s -5
mhw-water-elemental-damage_s 3
mhw-thunder-damage_s -6
mhw-ice-damage_s -6
mhw-dragon-damage_s 4

Wide-Range (5/5)
Stun Resistance (2/3)
Free Meal (1/1)
Speed Eating (3/3)
Speed Crawler (1/1)
Quick Sheath (3/3)
Water Attack (1/5)

A simple support build that can be crafted right after entering High Rank.  The use of Quick Sheath allows for any weapon to be utilized.  Jewels are not necessary, but they help. 

Hunting Horn is not advised, as it does not go well with a wide range support build. 

Support/Healer/Tank Horn,
HR 14+
weapons-equipment-mhwXeno Masasheena
mhw-helm-headgear Xeno'jiiva Headgear Beta (β)
mhw-torso-chest-plate Xeno'jiiva Hide Alpha  (α)
mhw-arm-gauntlets Xeno'jiiva Claws Beta (β)
mhw-waist-belt-wiki Xeno'jiiva Spine Beta (β)
mhw-feet-boots-greaves Xeno'jiiva Spurs Beta (β)
mhw-charms-wiki Friendship Charm III

1x gem_level_1Sonorous Jewel 1
2xgem_level_1Friendship Jewel 1
3xgem_level_1Medicine Jewel 1
3xgem_level_3Earplug Jewel 3

mhw-element-damageDragon 180

mhw-health-icon 100
mhw-defense_s 501
mhw-fire-damage_s -15
mhw-water-elemental-damage_s 10
mhw-thunder-damage_s 10
mhw-ice-damage_s 10
mhw-dragon-damage_s -20

Xeno'jiiva Divinity
Flinch Free (3/3)
Wide-Range (5/5)
Earplugs (3/5)
Recovery Up (3/3)
Blight Resistance (3/3)
Power Prolonger (2/3)
Horn Maestro (1/1)

Default items: Mega Potion, AntidoteMegaDemon Drug, Mega Armorskin Drug, Flash Pod, Flashbug.

Early High Rank Damage Any Weapon,
HR 11+
weapons-equipment-mhw Any Weapon
mhw-helm-headgear Kulu Headpiece Alpha (α)
mhw-torso-chest-plate Bone Mail Alpha (α)
mhw-arm-gauntlets Bone Vambraces Alpha (α)
mhw-waist-belt-wiki Jagras Coil Alpha (α)
mhw-feet-boots-greaves Kulu Greaves Beta (β)
mhw-charms-wiki  Attack Charm II
1xgem_level_1 Attack Jewel 1 mhw-attack 

mhw-health-icon 100
mhw-defense_s 192
mhw-fire-damage_s 0
mhw-water-elemental-damage_s 6
mhw-thunder-damage_s 3
mhw-ice-damage_s -7
mhw-dragon-damage_s 9

Fire Resistance (1/3)
Weakness Exploit (1/3)
Attack Boost (6/7)
Critical Eye (1/7)
Slugger (1/3)
Fortify (1/1)
Speed Eating (1/3)
A simple damage build that can be crafted right after entering High Rank.  It focuses on maximizing damage skills (Attack Boost, Weakness Exploit, and Critical Eye) with early game equipment.  
Lance Support Tank

Support, stun

HR 25+

Baroth Stinger III

Vaal Hazak Helm Beta

Vaal Hazak Mail Beta

Vaal Hazak Bracers Beta

Kulve Taroth's Malice Beta

Kulve Taroth's Wrath Beta

KO Charm III

x3 Ironwall Jewel 1

x1 Mind's Eye Jewel 1

x1 Friendship Jewel 1

x3 Defense Jewel 1

x1 Handicraft Jewel 3

x1 Elderseal Jewel 3


Peak Performance 3/3

Recovery Speed 2/3

Defense Boost 4/7

Guard 3/5

Wide Range 3/3

Handicraft 2/5

Free elem 1/3

Slugger 3/3

Good tank build for group play. Stun and knock over the monster, break horns and other parts. Swap out Elderseal gem for Handicraft if you switch to an Elderseal weapon. Good support with Wide-Range, feel free to add Speed eating once you augment the armor for more slots. Nice recovery with x3 Vaal set, good defense. Mind's eye will make sure you don't bounce off the monster


mhw-helm-headgearShamos Goggles (α)
mhw-torso-chest-plateRathian Mail (α)
mhw-arm-gauntletsKing Beetle Brachia (β)
mhw-waist-belt-wikiHunter's Coil (β)
mhw-feet-boots-greavesKing Beetle Crura (β)

x2gem_level_1 Geologist Jewel 1
x3gem_level_1 Specimen Jewel 1


Botanist (4/4)
Geologist (3/3)
Entomologist (3/3)
Recovery Up (1/3)
Master Fisher (1/1)
BBQ Master (1/1)
Master Gatherer (1/1)
Forager's Luck (1/1)
Detector (1/1)

Build Credit: †Genesis†
Note: Allows you to gather x4 times on bone piles & mining nodes instead of x3 times.
Great for overall gathering, best build i could come up with from the available armors.
Dragon Hit


Catastrophe's Light

Pseudocath III

Dragonking Eyepatch Alpha (α)

Odogaron Mail (β)

Odogaron Vambraces (α)

Odogaron Coil (α)

Odogaron Greaves (α)

x2 Weakness Exploit Jewel 3

      Paired with Catastrophe's Light, which dishes out 651 base damage, you're looking at around 1171 damage when hitting monster weak points. With the additional speed and power of the Kinsect.


    • Anonymous

      06 Oct 2018 13:05  

      Someone delete this entire section. It's a waste of time and energy. It's unrealistic to think that anyone would be able to forge any of these builds at even close to the listed ranks considering quite a few of those gems are farmed from T2 tempered quests. You should change this entire list to about HR 20+ minimum. In fact, just delete it. Some of these builds are complete wastes. Then again, what to expect from a copy paste job eh?

      • Anonymous

        30 Aug 2018 18:00  

        You can tell no work/effort was put into the "Blue King" build. 5 slots basically have nothing. Somebody please delete this...

        • Anonymous

          27 Aug 2018 00:56  

          Bow Build: (any bow) Dragonking helm a flawless jewel II (x1) Nergigante mail b resistor jewel I (x1) flawless jewel II (x1) teosra bracers b flawless jewel II (x1) xeno jiva tasset a migthybow jewel II (x1) Kushala greaves b forceshot jewel III (x1) fitness charm III total skills bow charge plus (1/1) normal shots (1/1) special ammo boost (1/2) peak performance (3/3) weakness exploit (3/3) evade extender (2/3) constitution (3/5) stamina surge (2/3) blight resistance (3/3) for me personally I feel like evade extender lv 2 and the minimal stamina help is enough to keep me safe and getting constant value from peak performance however if you feel like you're taking too many hits or running out of stamina feel free to swap out your least favorite damage jewel(s) for extra evade extension or constitution. hope this helps :)

          • Anonymous

            30 May 2018 22:58  

            OK so Im a hammer main and my main build has The Diablos Shatterer2, Diablos Mail and Vambraces beta,Nergi coil Beta, Dober Greaves Beta, and Atk charm 3. I have another build which is an Ice Gunlance build which is used to counter Teo and Diablos and such.

            • Anonymous

              24 May 2018 19:14  

              If you guys have any idea of how I can also improve that build feel free to comment your ideas. All help is welcome

              • Anonymous

                24 May 2018 19:12  

                My build consists of the Anja Striker 3,Nergi coil and Nergi chest alpha,Dragonking eyepatch, Rathalos vambraces and Rathalos greaves alpha I still need to augment so this build isnt complee yet but it will be soon. I dont know what to calll this build but Im thinking of calling it the Hell Fires Wrath

                • Anonymous

                  14 May 2018 23:19  

                  Catastrophe’s light build Nergigante chest arms and legs alpha coil is beta with attack charm 3 jewels are attack jewel tenderizer jewel flight jewel rest with whatever you want. I use fortitude and vitality OR whatever resistances I need

                  • Anonymous

                    10 May 2018 11:59  

                    Here's a build, I call it the Anti-BullSh!t Build, Bazel helm B, Kirin chest B, X'eno grasps and boots B, X'eno coil A and Earplugs charm Lv 3, any weapon of your choice, (Me personally as a great sword main I use the Wyvern Ignition for the two Lv 1 jewel slots and the natural white sharpness), Jewels required include 1 resistance jewel for Lv 3 blight resistance, 1 Brace jewel for Lv 3 Flinch free and then the rest of the slots are free for if you want to put in some elemental resistant jewels or different utility jewels like an elementaless jewel or a couple of attack and vitality jewels if you have them.

                    • Anonymous

                      09 May 2018 17:49  

                      Hey guys, I would like someone to make a Diablos Tyrannis II build with 4 Attack Boost, Capacity Boost, Maximum Might 3, Weakness Exploit 3, Elementless, and Artillery. Also, no focus, I'll be fine without it.

                      • 02 May 2018 01:22  

                        I added Hunter Ranks (HR) to each build to help players determine if it fits their rank. I'll try to add a few more lower HR builds for people. I don't intend to add any Low Rank builds, unless there is a demand.

                        • Anonymous

                          01 May 2018 01:11  

                          I updated the builds page to have a table showing all the build components and updated the build list. Please provide any feedback so I can make improvements. I'll try to incorporate some of the builds from the comments as well.

                          • Anonymous

                            20 Apr 2018 02:25  

                            You should make builds for specific HRs. Because I just got into Monster Hunter (MHW realed me in) and I'm only HR4, trying to take down that stupid Anjanath.
                            -P.S. use the bow, the anjanth can't TOUCH you. The only reason I haven't killed it is because I can't find the time to play...

                            • Anonymous

                              01 Apr 2018 10:00  

                              Does anyone know what kind of good build I can make with an HR 7 character? I have almost all my armor sets up to the blue flash bulb chicken (seriously listen to the sounds it makes when you hit it) and Staypuff bat thing as I call them. Haven't gone down into the Rotten Vale yet.

                              • 26 Mar 2018 09:09  

                                Full Crit/Pierce Bow Build Dragon Piercer Crit Build Equipment: Dragonking Eyepatch a (Pierce Jewel 3) Kaiser Mail b (Trueshot Jewel 1 x2) Bazel Vambraces b (Critical Jewel 2) Vaal Hazak Coil b (Attack Jewel 1 x2) Bazel Greaves a (Attack Jewel 1) Unscathed Charm 2 Villainous Brace (Augment with Health Regen x2 for survivability) Notes: This build relies on draw attack to have full crit after you draw your bow, so its gimmicky but this relies on using Dragon Piercer sheathing and drawing.

                                • Anonymous

                                  20 Mar 2018 17:53  

                                  Idk what to call my build because you can use any weapon with it, just change a few gem slots. Shadow shades, vaal mail B, vaal braces B, xeno spin B, vaal greaves B, health charm 3. Gives 11 lvl 1 gems slots, and 1 lvl 2. I'm running with max poison resis, max para resis, max stun resis, max blight resis, max effuvia resis, lvl 2 recovery, lvl 1 widrang to save my buds, protective polish, Gaurd up, and non elemental. Thats for if your using a shield, other wise use dragon king I patch and swap out Gaurd up for weakness exploit. With 3 pieces from vaal your health will anyways regen augment health so every hit gives health back and boom no more death. Obviously you don't have to run the gems I'm using I just join rand missions and dont like switching my stuff around every time so I'm ready for everything. My weapon gives me a lvl 3 gem slot and a lvl 2 be for someone says I have more perks then my armor can give.

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