Patch Notes in Monster Hunter World are developer post-launch changes to the game. These can include tweaks to weapon performance as well as fixing of unexpected glitches or exploits. Below is a list of all the patches to the game, with the most recent at the top!

Monster Hunter World Patch Notes

Patch Version: 5.00 (PS4) / 5.0.0 (Xbox One)

Platform: PS4 (923.1MB), Xbox One (?? MB)

Date: PlayStation 4: August 2, 2018 (UTC) August 1, 2018 (EDT);  Xbox One: August 2, 2018 (UTC) August 1, 2018 (EDT) 


Addition & Changes

  • This update includes minor bug fixes.
  • Addition of Behemoth, Dragoon Armor, new weapons, Moogle α Palico Armor, and Cactuars in the world of MHW.

Bug Fixes


  • A bug was fixed where Dragon Piercer would fire outside the intended range when the reticle was moved out of range the moment Dragon Piercer is fired, and the player tries to aim the bow.

Charge Blade

  • A bug was fixed where the axe would continue to rotate when cancelling from Super Amped Element Discharge to Amped Element Discharge with no phials stocked.
  • A bug was fixed where the connecting animation would not play and instead an attack would be performed when canceling the last half of a recovery animation (knockback, blow back, etc.) with Amped Element Discharge or Super Amped Element Discharge.

Great Sword

  • Fixed a bug where holding the R2 button (PS4) or right trigger (Xbox One) while landing after the 2nd stage of a Plunging Thrust (after comboing into it from a Rising Slash after a slide) would not transition into a guard.
  • The behavior of the camera during Tackle I and II wasn’t going back to normal when the action finished, resulting in unforeseen behavior. They have now been fixed to match the behavior of the camera from Tackle III.


  • A bug was fixed where a Charged Upswing would be performed when charging and attempting to perform a Spinning Strong Upswing while moving down a slope (before the player begins to slide).


  • A bug was fixed where a Mid Thrust would occur if you attempted a Guard Dash after a Counter-thrust.
  • A bug was fixed where a forward Guard Dash would occur regardless of the direction pushed.
  • A bug was fixed where a Guard Dash would not work if the player preemptively input the Guard Dash when the player and the direction pushed were completely the same.

Switch Axe

  • A bug was fixed where Directional Control Type 2 would not work properly when pressing forward during the Switch Axe’s Overhead Slash.
  • A bug was fixed where Wild Swing’s attack hitbox would disappear mid-attack when the timing to press Triangle (PS4) or Y (Xbox One) to perform Axe: Overhead Slash was too fast.
  • A bug was fixed where the phial gauge would not replenish when using a whetstone while the weapon was sheathed.


  • Fixed a bug that made it appear (to players on the guest side of multiplayer) that monsters were sliding when knocked down on a slope and the down animation was replaced by a paralysis animation or similar.

Target Camera

  • A bug was fixed where the target camera would target another monster by itself when a targeted slain monster’s body disappeared during multi-monster slay quests.



Patch Version: 4.01 (PS4) / 4.0.1 (Xbox One)

Platform: PS4 (92MB), Xbox One (79 MB)

Date: June 14, 2018 (UTC) June 13, 2018 (EDT)


Addition & Changes

  • This update includes minor bug fixes.

The following changes were implemented during the update 4.00/

  • With the addition of Lunastra and Teostra in update Ver. 4.00/, they have now also been added to the pool of Threat Level 3 investigations.
  • The draw chance for certain tempered elder dragon investigations have been revised.
  • All Threat Level 3 investigations now have an equal chance of having increased special reward slots. Originally, varying values were used to determine the number of special reward slots for each tempered elder dragon investigation, but these have all been matched to the value for Vaal Hazak, which was the highest.
    • You may see increased special reward slots for Threat Level 3 investigations that you possessed before this fix was applied in Ver. 4.00/
    • The chance for increased special reward slots for tempered Vaal Hazak has not changed. (Since it was the highest)
  • The search conditions have been relaxed for the Online Session “Matchmake” search option. (If you are HR 100 or higher, “Matchmake” may put you in Online Sessions made by players between HR 100 and HR 999.)
  • The naming method for investigations in other languages has been changed to match the Japanese. Investigation names now include the main target in addition to the quest type (hunt, capture, or slay). Affected languages include: Arabic, Brazilian Portuguese, English, French, German, Italian, Polish, Russian, and Spanish.
    • Example:
      Slaying Investigation ⇒ Slay: Great Jagras
      Hunting Investigation ⇒ Hunt: Great Jagras
      Great Hunting Investigation ⇒ Hunt: Great Jagras, etc.
      Capture Investigation ⇒ Capture: Great Jagras
  • Mistakes were corrected in the Asian version text for Traditional Chinese and Russian customer support information.



Patch Version: 4.00 (PS4) / 4.0.0 (Xbox One)

Platform: PS4 (550MB), Xbox One (570 MB)
May 31st 2018

Addition & Changes

  • Players can now discover investigations for tempered monsters when hunting a tempered monster or breaking its parts.
  • Players can now change armor pigments and layered armor at all item boxes found within Astera (except the Training Area) or the Research Base.
  • It’s now easier to successfully pet the Poogie.
  • The camera will not be forcibly moved by Scoutfly guidance when arriving at camp at the start of a quest.
  • The trophy conditions for “Monster Ph.D.” were updated to no longer include monsters added in free title updates.
  • When performing the Shoryuken or Hadoken gestures, male characters (or armor that makes you look like a male character) will now use Ryu’s voice from Street Fighter V, while female characters (or armor that makes you look like a female character) will now use Sakura’s voice from Street Fighter V. [Was changed since Version 3.00.]

Bug Fixes

  • The light settings of the guild card have been adjusted to make it look similar to the lighting before Ver. 1.06.
  • Fixed a bug where only medals, not trophies, would be unlocked when ending the game while it is processing unlocked trophies and medals at the result screen. With this fix, if you have unlocked a medal but not a trophy, it will be unlocked the next time you get to a result screen.
  • Fixed a bug where Kulve Taroth’s broken horn cutscene was interrupted and the siege could not be completed when Kulve Taroth’s horns took separate damage right at the time they were completely broken off.
  • Fixed a bug where Kulve Taroth would go into an attack phase in area 1 and would not move to the next area, resulting in the siege becoming impossible to complete.
  • Fixed a bug where the siege of Kulve Taroth would end when a member of the siege goes to another quest, expedition or to the training area. This has been fixed so the siege can be continued.
  • Fixed a bug that occurs during the “Banquet in the Earthen Hall” quest when you open your Hunter’s Notes while in the tent just as Kulve Taroth’s horns are completely broken, causing the battle music to continue playing while the quest complete music plays on top of it.
  • Fixed terrain-related bugs in some locales.
  • Fixed a bug where a player would get an infinite buff under certain criteria upon a successful Foresight Slash.
  • Fixed a phenomenon where specific controls would allow you to link the Charge Blade’s Super Amped Element Discharge into an Amped Element Discharge. This was unintended and after considering how it affects the game’s balance, it has been removed.
  • Fixed a bug that allowed the player to face in a direction other than the reticle just before Wyvernheart is fired.
  • Fixed a bug that caused Gastodon to spot players in their territory even when wearing a Ghillie Mantle or hiding in bushes.
  • Fixed an issue where gestures could be performed when afflicted with any five elemental blights, blastblight, bleeding, but could not be performed when poisoned or afflicted with effluvium.
  • Fixed a bug where food skills would not be reflected on your Palico when joining a quest as a guest after eating at base.
  • Fixed a bug where the lighting on the two guns in the Devil May Cry Dual Guns gesture was not applied properly, making them look they were floating.
  • Fixed a bug where the Elderseal value for the weapon Taroth Buster “Decay” was set to “None”. It has now been changed to “Mid”.
  • Due to a data error, Taroth Strongarm “King” (Rarity 7) parameters were the same as King Gold Cutter (Rarity 6) in all areas except for number of augmentation slots. The Taroth Strongarm “King” has been updated with the following values.
    Elemental Value: Fire 12 > Fire 18
    Affinity: 20 > 30
  • Due to a data error, Felyne Lavasioth Helm α’s elemental resistance had the same values as Felyne Uragaan Helm α. The following values are now applied to Felyne Lavasioth Helm α.
    Fire Resistance: 4 > 3
    Water Resistance: -3 > -3
    Thunder Resistance: 1 > -1
    Ice Resistance: -2 > 1
    Dragon Resistance: -2 > 3
  • The Felyne Azure Star series was mistakenly marked as rarity 2 from Ver. 2.00 and onward. It has now been reverted back to rarity 3.
  • Fixed a bug where a beard set on a female character during character creation would not appear when equipping the Kulve Taroth β armor set.
  • The following bugs related to armor appearance have been fixed.

    1. Some visual bugs affecting the female Azure Starlord Armor α were fixed.

    2. Some visual bugs affecting the female Rathalos Coil β and Rath Soul Coil β armor were fixed.

    3. Some visual bugs affecting the female Vaal Hazak Braces α armor were fixed.

    4. Hair pops out less now while wearing the female Xeno’jiiva Headgear α/β, Vaal Hazak Helm α, Jyura Helm α, and Blossom Headgear α armor.

    5. Hair pops out less now while wearing the male Butterfly Vertex (Low Rank, α and β) and Kirin Horn α armor.

  • The following text bugs were fixed in Traditional Chinese.

    1. Kulve Taroth’s name in Chinese has been changed.
    Before: 爛輝龍
    Now: 絢輝龍

    2. Caverns of El Dorado’s translated name was inconsistent, so it has been normalized as “地脈黃金鄉”.

  • In all languages except Japanese, Korean and Traditional Chinese, the following bugs were fixed.

    1. There was a mistranslation when checking the abilities of the Recoil Suppressor while customizing the bowgun at the Smithy, causing an undesired result.
    The translation has been fixed, and the Recoil Suppressor abilities are now displayed correctly.

    2. A bug was fixed where alert info for breaking Kulve Taroth’s right and left gold tail plating were reversed.

  • The following bugs were fixed in French.

    1. Tough-skinned Fruit and Crimson Fruit were both translated as “Fruits”. They are now translated as “Piridions” and “Fruits”.

    2. In the wildlife map, the “Bonus : Champignons” and “Bonus : Fleurs” messages were reversed. They have now been fixed.

    3. Performing the encore “Protection ouïe (P) / Anti-bourrasque : durée étendue” with a Kulve Taroth hunting horn caused an incorrect message containing “Earplugs (G)” to display. This has been fixed to display the correct message.
    Note that the actual hunting horn effect has not changed.



Patch Version: 3.02 (PS4) / (Xbox One)

Platform: PS4 (90MB), Xbox One (80 MB)
April 26th 2018


  • Fixed a bug where the Kulve Taroth Siege quest line would not progress correctly under certain conditions (specifically: if you speak to the Admiral out in the field when participating in another player’s instance of the “A Wound and a Thirst” or similar quests, after having collected Kulve Taroth traces but BEFORE having spoken to him separately in Astera). Players who have encountered this bug already can return to Astera and speak with the Admiral, triggering the council scene, after which the Kulve Taroth Siege will become available.
  • Fixed a bug where the great sword Wyvern Ignition “Impact” saw its fire elemental attack value unintentionally reduced to 240. The value has been reset to 510.
  • Fixed some bugs in the data collection for the statistical summaries given to you by speaking to the First Wyverian (weapon usage, number of monsters slain, etc.). Data will be progressively reset starting on April 26. For the duration, the First Wyverian will not give out any statistical information, but this should not affect gameplay in any other way. Please note that the statistical data may be low in accuracy for a short time after the process has finished.


Patch Version: 3.0 (PS4) / (Xbox One) Approximately 1.2 GB
Platform: PS4, Xbox One
April 19th 2018

New Location and Game Mode

  • The Caverns of El Dorado
  • Siege: Allows 16 players to hunt down a Kulve Taroth. Players will be split up in groups of 4.

 New Monster, Armor, Layered Armor, Palico Gear, & Weapons


  • An Interface menu and an option called HUD/Help Text Size have been added under the Options menu on the title screen. You can now adjust HUD text size to be larger than the default size.
    • To go along with this new option, the “Subtitle Text Size” option added in PS4 Ver 2.00/Xbox One has been moved from the in-game options menu to the title screen options menu.
  • A feature to sort investigations has been added to the Manage Investigations screen.
  • You can now sell all Trade-in Items at once when selling items.
  • Pressing the Square button on PS4 or X button on Xbox One allows you to switch between the Decoration name and Skill name when setting decorations.
  • You can now preview armor at the Smithy even with Layered Armor equipped.
  • An update has been made to squad management so players who haven’t logged in for 30 days aren’t automatically kicked from the squad.
  • A tweak has been made so the camera is not forced to follow an active Scoutfly trail when fast traveling or returning to camp after fainting.
  • You can now cultivate Ivy at Botanical Research.
  • If a field researcher with important dialogue is present during an Expedition, an exclamation mark (!) will be displayed beside that character’s name on the World Map when departing.
  • The Search Via Play History description text has been reworded to be easier to understand. The function itself has not changed.
    • Previous: Search for an Online Session that you joined based on your play history.
      Now: Search for an Online Session based on your play history.
      (Cannot find a previous met player if they’ve left the Online Session.)
  • Flash Pod effectiveness against Tempered Monsters will gradually decline after multiple uses, and will cease to have any effect at all after a certain point.
  • To coincide with the Tempered Monster’s increased resistance to flash pods, the special rewards from Tempered Monster Investigations have been reworked to produce better results.
    Threat Level 1 Special Rewards will now produce Warped Feystones.
    Threat Level 2 Special Rewards will now produce Shining Streamstones. (Hero Streamstones)
    Threat Level 3 Special Rewards will produce Shining Streamstones more frequently. (Hero Streamstones)

Bug Fixes

  • A bug has been fixed where the Jump Master skill would not activate during the beginning of the Vaulting Dance animation after a Jumping Advancing Slash or Strong Jumping Advancing Slash connect. The player will no longer go into a mid-air knockback animation.
  • A bug has been fixed where players would not recover from Defense Down status even when gaining a Defense Up buff from a Hunting Horn melody.
  • A bug has been fixed where during PS4 Ver 2.00/Xbox One, when the Self-Improvement Encore buff would add Attack Up for the player using the Hunting Horn, the Self-Improvement Encore message would not display “Attack Up + Deflected Attack Prevention”. The effect itself has not changed.
  • A bug has been fixed where your bait wouldn’t be consumed if you failed to reel in a giant creature.
  • A bug has been fixed where the Free Meal skill wouldn’t apply to Mushrooms you can eat via the Mushroomancer skill. Now when the Free Meal skill is active, Mushrooms will not be consumed when used.
  • A bug has been fixed where the lock-on cursor would target the space in front of Teostra’s face instead of the actual face when aiming the Slinger. The cursor will now lock onto Teostra’s face properly.
  • A bug has been fixed that caused Mining Outcrop points to not increase during High Rank quests and expeditions in all locales despite the environment info indicating that they are in upsurge.
  • A bug has been fixed to adjust the amount of Nitroshrooms harvested when using fertilizer. It has been adjusted to the following.
    No Fertilizer: 2
    Fungi Harvest Up (S): 2+2
    Fungi Harvest Up (L): 2+6
    No Fertilizer: 2
    Fungi Harvest Up (S): 2+1
    Fungi Harvest Up (L): 2+2
  • In Ecological Research, there was a mistake in the level display for monsters found only in high rank that have a maximum of 4 levels of research. The following changes have been made to their monster field guide entries.

    Research Level: Current Research Bonuses

    Level 0: Monster Field Guide Level 1 (Ecology)
    Level 1: Monster Field Guide Level 1 (Scoutfly Bonus only)
    Level 2: Monster Field Guide Level 2 (Physiology)
    Level 3: Monster Field Guide Level 3 (High Rank Reward page added)
    Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)
    Level 0: Monster Field Guide Level 1 (Ecology)
    Level 1: Monster Field Guide Level 2 (Physiology)
    Level 2: Monster Field Guide Level 3 (High Rank Reward page added)
    Level 3: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)
    Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)

    Research Level: Next Level

    Level 1: Habitat Info Added
    Level 2: Material Info Added
    Level 3: Rare Material Info Added
    Level 4: N/A
    Level 0: Ecology
    Level 1: Material Info Added
    Level 2: Rare Material Info Added
    Level 3: N/A
    Level 4: N/A
  • A bug was fixed where the Charge Blade move “Sword: Sliding Slash” was displayed as “Advancing Slash” while in the Training Area.
  • A bug was fixed where the Gajau was classified as a Piscine Wyvern in the Monster Field Guide. It has been changed to its correct classification as Fish.
  • In French, the Dragon Jewel 1 decoration had the same name as the Bow’s Dragon Piercer move. The decoration has been renamed to the following. If you have a Dragon Jewel 1 decoration in your possession, please be aware that your decoration has not been removed, but simply renamed.
    Joyau  perce-dragon[1]
    Joyau  tueur de dragon[1]
  • Description text for the following three trophies/achievements have been updated, as previous translations had the term giant crowns instead of making a distinction between gold and silver crowns. This fix is for all languages except Japanese and Traditional Chinese.

    Giant Crown
    Giant Crown Collector
    Giant Crown Master

Future Bug Fix

Capcom will attempt to revert a lightning issue on guild card that was introduced by Patch 2.00

Notice and Apology Regarding Guild Card Lighting

Due to updating the Guild Card lighting system when adding new poses during update PS4 Ver. 2.00/Xbox One Ver., the lighting for existing poses were affected and player’s appearance on their Guild Cards underwent a change. We are preparing a fix that will be part of an update in the future so the lighting will be same as before PS4 Ver. 2.00/Xbox One Ver. We appreciate your patience regarding this issue.


Patch Version: 2.0 (PS4) / (Xbox One)

Platform: PS4, Xbox One
March 22nd 2018


 Quality of Life Additions & Changes

  • Faster load times.
  • Added the feature “Kick from Online Session” to the player list.
  • Slightly reduced the amount that the Scoutfly Level (which is tied to monster research levels) gauge decreases after each quest.
  • In the “Online Session” menu, the name for the menu command “Squad Session Search” was changed to “Create/Search for a Squad Session” (the function is the same).
  • Adjustable subtitles size.
    • Added the “Text Size” setting for changing subtitle text size, under Start Menu > Options Game Settings.
  • Ability to return to gathering hall after quest.
    • Added “Return to Gathering Hub” (single player) and “Disband & Return to Gathering Hub” (multiplayer) to the options for “Select Return Destination” after a quest has been completed.
  • No flinching during monster carves.
    • Attacks from allies no longer interrupt you during the carving animation. Additionally, players are now immune to all hit reactions, including bombs, during carving animations after quest completion.
  • Added the game version to the MHW’s title screen (2.00 for PS4 and for Xbox One).

Weapon Adjustments


  • Will receive bug fixes
    • Bug fix for Dashing Shot where spread/power shots skill effect was applied twice
    • Bug fix for Dragon Piercer where players could shoot past the attack angle limitations. It will now shoot straight ahead when shot with the camera angle past the attack's angle limitations.


  • No changes announced at the moment.

Charge Blade

  • Will receive balance adjustements to both Impact and Power Element Phials
    • Attack power increases from effects other than of the Artillery Skill (explosions on Impact Phials) were adjusted.
    • Super Amped Element Discharge stun values for Impact Phials were lowered.
    • Phial stun values were increased for all attacks besides Super Amped Element Discharge
    • Elemental values increased for all attack phials
    • Power element phials explosions during Super amped element discharge are spaced closer together to make them easier to hit the target.

Dual Blades

  • Demon Gauge is easier to maintain
  • Demon Gauge can be increased by Demon Mode roundslashes and Demon Furry Rush
  • Bug fix for Demon mode where players couldn’t cancel Demon Mode when transitioning from a Demon Dodge.

Great Sword

  • Will have increased damage for Charged Slash abilities.
  • Charged Slash II, Charged Slash III, Strong Charged Slash II, and Strong Charged Slash III.

Gun Lance

  • Will receive stronger wyvern blasts with less sharpness.
  • Shelling damage will increase when sharpness is yellow of worse.
  • Decreased sharpness loss for Wyrmstake Cannon and Wyvern’s Fire attacks
  • Increase damage for Wyrmstake Cannon and Wyvern’s Fire


  • Will receive increased stun damage for charged attacks.
  • Charge Level 2 – Charged upswing and brutal upswing
  • Charge Level 3 – Charged Big Bang

Hunting Horn

  • Will give players attack up when they encore on top of knock back protection.
  • The self buff for horn which is done by pressing triangle twice.
  • Effect is “Attack Up+ Deflected Attack Prevention”

Insect Glaive

  • Will receive improvements to extract attack power and duration
    • Improved the effects of the attack power increase for red/white and red/white/orange extract hybrid effects
    • Extract times increased overall
    • Extract effects times do no decrease while mounting a monster


  • Adjusted to be easier to use
  • Will have a temporary knockback negation during a successful counter thrust

Long Sword

  • Will receive improvements to Foresight Slash’s input timing, damage, and hitbox detection as well as a bug fix to Helm Breaker
    • Foresight slash’s will have a longer window to successfully trigger.
    • An increased hitbox.
    • Increased damage
    • Increased the angle that players can control the direction of the attack
    • Bug fix for Spirit Helm Breaker, players will be immune to knockbacks until they land on the ground

Shield and Sword

  • Will receive stronger round slash and the ability to use wedge beetles with the weapon out.

Switch Axe

  • Will have Zero Sum Discharge adjusted
  • Will receive Level 4 earplugs on Zero Sum Discharge.
  • Can chain Sword: Jumping Element Discharge into Zero Sum Discharge
  • Zero Sum Discharge Finisher will have increase damage
  • Mounted Discharge Finisher won’t cause sharpness loss.
  • Zero Sum Discharge Bug Fix: after using, players will be immune to knockbacks until they land on the ground.



Patch Version: 1.06 (PS4) / ?? (Xbox One)

Platform: PS4, Xbox One
February 15th 2018


Added various minor bug fixes.
Added game performance and stability improvements.
Improvements for Matchmaking on Xbox One also added with Monster Hunter World 1.06.



Patch Version: Version 1.05 (PS4) / (Xbox One)
Platform: PS4, Xbox One
Date: February 9th 2018


Squads (PlayStation 4)

Fixed an issue where the error message "Failed to retrieve squad information. Please wait and try again." would appear and squad features would not be usable. However, as a result of this fix, players who were affected by this bug will have all of their squad data reset. Additionally, players in squads whose squad leaders have their data reset will also see any affiliated data disappear the next time they log in. We apologize sincerely for the inconvenience, and ask that you reform squads or reinvite players whose data are lost.
Fixed an issue where, rarely, uninvited non-squad members could join a Squad Online Session, or squad members could not join one of their own. Squad Online Sessions can still be joined by players outside of the squad via friend invite or Online Session ID search.

5 Million Celebration Item Pack

Fixed an issue where some players could not claim the item pack "5 Million Celebration Item Pack". The availability for this item pack has been extended to February 22, 23:59 (UTC).


Fixed an issue where, under certain conditions, decorations would be lost.
Fixed an issue that occurred when selecting items with the "Sell Items" option (from the item box inside base camp tents) by hiding the decorations tab.

General Light Bowgun and Heavy Bowgun ammo changes

Increased the power of Normal Ammo (1, 2, 3), Pierce Ammo (1, 2, 3), and all elemental ammo (except Dragon Ammo).
Decreased the power of Slicing Ammo, and reduced the effect it has when hitting other players.
Reduced the maximum number of Slashberries you can hold in your item pouch from 60 to 30. Players can still use any remaining extra Slashberries if they currently have more than 30 in their item pouch.


Readjusted the Elderseal calculation for dragon pods.

Endemic Life

Fixed an issue where information on endemic life would disappear from the Wildlife Map when moving about the field.


Fixed an issue where the assignment "Flying Sparks: Tobi-Kadachi" would not appear on the quest board after departing on a different quest in the middle of speaking with the Chief Botanist just before the quest is first assigned.
Fixed a rare bug that would cause players to lose control of their characters when completing a quest with certain start menu sub-menus open.

Xbox One matchmaking

Our development team is also working tirelessly on pinpointing the issues with matchmaking on Xbox One. We apologize for the delay and appreciate your continued patience and support as we track down and solve these issues.

In the meantime, if you’re unable to use the “Matchmake” option to connect to other hunters, you may still be able to create online lobbies, join others’ lobbies via “Filter Search”, “Invite a Friend”, connect via Xbox One LFG, or join hunts by using the “Respond to SOS” feature.

And in case you haven’t tried this yet, it’s been reported that some hunters have had success using the “Matchmake” feature after setting their NAT connection settings to “Open” on their Xbox One.

(This patch also removed the Decoration Duplicating glitch without mentioning it in the patch notes)


Patch Version: 1.04 (930 MB)
Platform: PS4, Xbox One
Date: February 2nd 2018

  • Fixed an issue whereby in some cases the assignment “The Encroaching Anjanath” wouldn’t appear on the quest board during online play.
  • Readjusts how Elderseal values are calculated.
  • It will also include a number of small bug fixes.


Patch Version: 1.01 (815 megabyte)
Platform: PS4, Xbox One
Date: January 26th 2018 (Day 1 Patch)

Additional Systems

  • Unlocks online-use systems including multiplayer, event quests, and chat.
  • Adds function to receive additional content to the player’s My House room service.
  • Adds gallery function to the title menu to replay event scenes.
    • Adds a Gallery Mode that enables you to watch the event scenes you have previously seen. The appearance of the player character will change based on the save data.
  • Mascot character Poogie added to Research Commission HQ.
    • As you progress through the story, Poogie will appear in the distribution area of Research Commission HQ. You can deepen your friendship with him through skillful petting. If you pick him up and take him around, something good may happen.


Additional Display Languages

  • In addition to the Japanese, English, French, Italian, German, and Spanish included in all versions of the game, the following display languages have been added for specific versions:
    • Japan: No additional languages
    • Asia: Traditional Chinese and Korean
    • North America: Brazilian Portuguese
    • Europe: Brazilian Portuguese, Polish, Russian, and Arabic
  • Additional voiced languages have not been added. All versions of the game will feature Monster Hunter language, Japanese, English, French, Italian, German, and Spanish voiced language options.


  • Fixed some bugs


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