Patch Notes in Monster Hunter World are developer post-launch changes to the game. These can include tweaks to weapon performance as well as fixing of unexpected glitches or exploits. Below is a list of all the patches to the game, with the most recent at the top!

Monster Hunter World Patch Notes


Patch Version: 6.01 (PS4) / (Xbox One)

Platform: PS4 (95MB), Xbox One (79 MB)

Date: Feb 25th 2019 (UTC)




Contract: Woodland Spirit Event Quest Extended

With update ver. 6.01 (Ver. on Xbox One), the Contract: Woodland Spirit Event Quest will be available for a longer period, as adjustments have been made to the fight with the Ancient Leshen.

The event quest will now be available until Thursday, March 7 UTC.

Bug Fixes

  • During the last phase of the Ancient Leshen fight in the quest Contract: Woodland Spirit, balance tweaks have been made to the fight, such as decreasing the Ancient Leshen's warp frequency and increasing the effectiveness of Igni Sign, slinger shots, etc., to make it easier to weaken the monster.
  • A bug has been fixed that caused the Leshen and Ancient Leshen to go into its Igni damage reaction instead of its weakened state damage reaction when both damage reactions would trigger at the same time due to being attacked by Igni.
  • A bug has been fixed that caused parts of a player's custom shoutouts to appear as asterisks (*) on other players' screens after the Ver. 6.00 update (Ver. on Xbox One).



Patch Version: 6.00

Platform: PS4 (??MB), Xbox One (?? MB)

Date: Dec Feb 8th 2019 (UTC)


Guild Card Issues & Banned Word List

  • Certain poses and expressions cannot be selected when using a full armor set or layered armor related to the Horizon Zero Dawn or The Witcher 3: Wild Hunt collaborations.
    • If you have these poses or expressions already selected, they will be reverted back to the default “Crossed Arms” pose and “Expression 1” expression.
    • Expressions 6, 7, and 20 cannot be used in combination with the Aloy alpha full armor set, Aloy gamma full armor set, or the Aloy layered armor. There are currently no poses that cannot be used related to the Horizon Zero Dawn collaboration.
  • New words have been added to the banned word list for Simplified Chinese.
    • For those whose player name or Palico’s name is now banned they have an chance to edit it prior to this update
    • If a squad name contains a newly added banned word, the name will be replaced by asterisks, as squad names cannot be changed.

Player & Weapons Bug Fixes

  • A bug has been fixed that allowed players to use an item unintentionally.
  • When a weapon is drawn, players can either press Square (X) two times to sheathe their weapon and consume an item, or hold down Square (X) once to do both actions consecutively. However, if the Dash Settings are changed to allow running by using both the L3 (LS) and R1 (RB) buttons, players could use an item unintentionally if they held down the L3 (LS) button while tapping the Square button (X). This has been fixed so that tapping the Square button will not consume an item if the player is holding down a dash button.
  • A bug has been fixed that caused the Speed Crawler effect to stop working properly after update Ver. 5.21 (PS4) / (Xbox One). It is now working as intended.

Dual Blades/Hammer/Hunting Horn/Insect Glaive/Light Bowgun/Heavy Bowgun

  • A bug has been fixed where a neutral attack would be performed when the player executed an attack with the left stick and the attack button while the player character was in the middle of a turning animation.
  • However, when the player character performs a Charged Upswing or Charged Brutal Upswing when turning while charging power, the design of the attack adds movement to the player motion when the game determines that they are holding the left stick forward. In this situation, players can perform a neutral Charged Upswing if they input the attack fast enough, and is not considered a bug.

Switch Axe

  • A bug has been fixed where the damage bonus from the Assassin’s Hood specialized tool only applied to the first attack of the Switch Axe’s Left Rising Slash in Sword mode instead of all 3 attacks.

Charge Blade

  • A bug has been fixed where the visual and sound effect of the Condensed Element Slash would play during a Rising Slash when the player releases the Triangle button (Y button on Xbox One) just before Condensed Element Slash finishes charging.

Insect Glaive

  • A bug has been fixed where the Quick Sheath skill would not activate when sheathing the weapon while the Kinsect is flying.

Light Bowgun/Heavy Bowgun

  • A bug has been fixed where ammo listed with a Fast or Normal reload speed would not automatically reload when aiming the Light Bowgun or Heavy Bowgun and pressing Triangle (Y button on Xbox One) just after aiming the weapon. It has been fixed so that it automatically reloads like ammo with a Slow or Very Slow reload speed.

 Miscellaneous Bug Fixes

  • An update in Ver. 5.20 (PS4) / Ver. (Xbox One) accidentally changed the effective sound range of some slinger ammo, making it difficult to lure monsters. It has been changed back to the values from before Ver. 5.10 (PS4) / Ver. (Xbox One).
  • Those affected were
    • Scatternut (smaller range)
    • Flash Pod (smaller range)
    • Screamer Pod (smaller range)
    • Brightmoss (larger range)
  • A bug has been fixed where a monster would be lured to a player’s position instead of the location where a slinger was fired during multiplayer quests.
  • A bug has been fixed on the Arch-tempered Kulve Taroth Kjárr weapons with the Critical Status skill, where the abnormal status values weren’t corrected properly when a critical hit landed.
  • A bug has been fixed on the Arch-tempered Kulve Taroth Kjárr weapons with the Critical Element skill, where the elemental attacks were corrected using both elemental damage values and abnormal status values when a critical hit landed.
  • A bug has been fixed that allowed those playing the Arch-tempered Kulve Taroth siege to receive siege rewards without breaking its horns, if they were online for over 8 hours and playing the siege at the 8-hour mark.
  • A bug was fixed that caused the Kulve Taroth appraisal weapons to be sorted in a strange manner when sorting equipment via Weapon Tree. This issue affected Long Sword, Sword & Shield, Dual Blades, Hammer, Hunting Horn, Lance, Gunlance, Switch Axe, Charge Blade and Bow.
  • A bug has been fixed that would not let players skip the opening cutscene during the Fury of El Dorado quest because the data containing if players skipped the cutscene wasn’t correctly delivered and process if it arrived before the cutscene started playing on someone’s console.
  • A bug has been fixed where the position of the item used to command Palicoes was changed in the item window and saved, but would be different once you went back to the game from the title screen.
  • A bug has been fixed where the player would be discovered by Gastodon when hitting them with slinger ammo or shooting near them, even if the player is wearing the Ghillie Mantle or hiding in the bushes.
    • Please note that even though this bug has been fixed, by design the player will be discovered again if the player is discovered and then hides using the Ghillie Mantle or in the bushes and fires at the Gastodon.
  • This update also includes other minor bug fixes.

Bug Fixes Stemming from Localization Issues

English/French/Italian/German/Spanish/Russian/Brazilian Portuguese/Polish/Arabic

  • In all languages except for Asian languages, the Assassin’s Hood specialized tool had two description text variations, but one of them failed to mention that damage to the monster would be increased.

    Previous description text:
    Increases movement speed and allows you to hide quicker. Lasts until you deal damage to a monster caught unaware.

    New description text:
    Increases movement speed and allows you to hide quicker. Deals big damage to a monster caught unaware, then the effect ends.

Brazilian Portuguese

  • In Polish, the translation for the new Kjárr Hammer “Gyre” weapon differed from existing naming conventions, so it has been fixed.

    Previous name: Młot kjárra: Wir
    New name:Młot kjárra „Uragaan”

    Please note that this weapon has not disappeared, merely renamed.

Traditional and Simplified Chinese

  • A mistranslation of “roar” has been fixed in Traditional and Simplified Chinese.

    Previous translation: 咆嘯
    New translation: 咆哮

    Note: Both languages use the same translation.

  • A mistranslation of “一括” in both Traditional and Simplified Chinese has been fixed. The previous translation was used in the quest result, item swap and character edit screen and was translated as “one time” instead of “group”.

    Previous translation: 一次
    New translation: 全部

    Note: Both languages use the same translation.

Traditional Chinese

  • Duplicate guild card titles were found in Traditional Chinese, so a number of translations have been updated.

    Japanese -> Previous translation (if applicable)-> New translation
    「人」 → 「人」 → 「中人」
    「マン」 → 「人」
    「ミー」 → 「我」 → 「自我」
    「わたし」 → 「我」
    「テオ」 → 「炎」 → 「炎王」
    「炎」 → 「炎」

    If you were using the 「人」「我」「炎」 guild card titles, they may have been changed without notice. Please double check your guild card info to see if you were affected.

  • Several Charge Blade attack names and status translations were fixed to be consistent with each other.

    Previous Translation: 高出力屬性解放斬
    New Translation: 高輸出屬性解放斬

    Previous Translation: 超高出力屬性解放斬
    New Translation: 超高輸出屬性解放斬

    Previous Translation: 高出力狀態
    New Translation: 高輸出狀態

  • The translation for 集會區域櫃檯小姐 has been changed to 集會區域接待員 in all applicable areas of the game.
  • The translation for “add-on content” has been changed.stent with each other.



Patch Version: 5.21 (PS4) / 5.2.1 (Xbox One)

Platform: PS4 (??MB), Xbox One (?? MB)

Date: Dec 20th 2018 (UTC)




Arch Tempered Kulve Taroth Additions and Changes

  • The Arch-tempered Kulve Taroth siege is now available. Some aspects of the siege have been altered
    • New rainbow frame appraisal weapons are now available from the seige if certain conditions are met.
    • The odds of acquiring gold, silver, and bronze frame weapons have been readjusted.
    • The appraisal results of Dissolved, Melded, and Sublimated Weapons have been readjusted.
  • “Banquet in the Earthen Hall” has been replaced with a new quest called “The Fury of El Dorado.
    • New conditions can be triggered so players can obtained the arch tempered rewards
      • One example is the “Single Run Siege” condition
  •   “Banquet in the Earthen Hall” will no longer be available.

Miscellaneous Bug Fixes

  • The bug where the player would be displayed in high resolution textures when restarting the game from base, but player and NPC textures would appear in low resolution once you’ve departed on a quest or expedition has been fixed.
  • Other minor bug fixes has been rectified.

Weapon Bug Fixes


  • The bug where a player would perform a backstep with the player facing to their left if the player performed a neutral evade (backstep) within 0.3 seconds of performing a guard with the analog stick has been fixed.
  • An unintentional bug has been fixed where the Gunlance’s Wyrmstake Cannon would continuously hit a monster if it connected as they begin digging underground up until it emerges from beneath the ground.
    • It has been fixed so wyrmstake cannon will end once the digging underground animation is over.

Localization-related bug fixes

English, French, Italian, German, Spanish, Russian, Brazil-Portuguese, Polish, and Arabic

The Kulve Taroth weapon Taroth Daggers “Fire” are fire element, but were translated to infer that they were Blast Element. The translations have been fixed to the following:

  • English:
    Taroth Daggers “Blast”

    Taroth Daggers “Fire”
  • French:
    Dagues Taroth – Explosion

    Dagues Taroth – Feu
  • Italian:
    Pugnali Taroth “Scoppio”

    Pugnali Taroth “Fuoco”
  • German:
    Taroth-Dolche “Explosion”

    Taroth-Dolche “Feuer”
  • Spanish:
    Dagas Taroth (nitro)

    Dagas Taroth (fuego)
  • Russian:
    Ножи тарот: взрыв

    Ножи тарот: огонь
  • Brazil-Portuguese:
    Adaga Taroth Explos.

    Adaga Taroth Fogo
  • Polish:
    Sztylety Taroth „Wybuch”

    Sztylety Taroth „Ogień”
  • Arabic:
    خناجر تاروث “انفجار”

    خناجر تاروث “نار”

If players had the Taroth Daggers “Blast” in their possession, they have simply been renamed to Taroth Daggers “Fire” and have not been deleted.


Two guild card titles unlocked upon reaching hunter rank 6 were called Assassin, so one of them has been changed to Massacreur.

Please note that if you’re using the updated guild card title, it might be have been changed to the new translation without warning.


A bug has been fixed where editing a shoutout over 34 characters resulted in the latter half of the message disappearing. The translations have been updated to the following:

  • When firing a Dung Pod
    Выстрел навозом!
  • When planting a Health Booster
    Усиление здоровья!
  • When planting a Cleanser Booster
    Усиление чистоты!
  • When planting an Affinity Booster
    Усиление мастерства!


The translation for the skill names Guard and Guard Up were the same, so Guard Up has been renamed to the following:




Patch Version: 5.20 (PS4) / 5.2.0 (Xbox One)

Platform: PS4 (340MB), Xbox One (355 MB)

Date: Dec 3rd 2018



MHW: Update 5.20 Contents

Weapon Bug Fixes

Charge Blade

  • The bug where the visuals and sound effects for the charge blade’s Charged Double Slash didn’t match up depending on the combo route has been fixed. It has been fixed so that the visuals and sound effects match up regardless of the combo route.

Hunting Horn

  • On PS4 & Xbox
    • The bug where a music note would not apply if the player tried a jumping draw attack off a ledge while they have slinger ammo loaded has been fixed.
  • On Xbox
    • Fixed the UI bug where, if the player performed attacks in a specific order with the Empress Roar “Blaze” hunting horn, the “All Melody Effects Extended” message would appear even though the effects weren’t being extended.


  • Fixed the bug where pressing (R2+○ on Ps4; RT+B on Xbox) after a finishing twin thrust from a sliding charge would result in a high thrust. This has been fixed so that it matches the attack flow of a regular charge into a finishing twin thrust, so that a counter thrust now comes out instead.
  • Fixed the bug where, after performing a mid thrust upon landing from an advancing jump thrust, the button guide would incorrectly display Mid Thrust I instead of the proper name Mid Thrust II.
  • Fixed a bug where the game would perform a guard dash forward regardless of the direction the left stick is being pressed, if R2 (RT on Xbox) and the △ (Y on Xbox) button were pressed at the same time. This has been fixed so that even if the button inputs are slightly off, the guard dash will be performed in the direction the left stick is being pressed.

Light Bowgun/Heavy Bowgun

  • Fixed the bug for both bowgun types where draw attack skills would not activate if you perform a jumping reload draw attack when your ammo is not full.


  • Fixed the bug where the third level of the focus skill incorrectly stated that charge times would be reduced by 20% when the proper amount should be by 15%.

Sword & Shield

  • The bug where if the player fired their slinger with the weapon drawn and tried to fire one more time during the second half of the animation, the animation would not cancel and the second slinger shot would not come out has been fixed.

General Bug Fixes

  • Fixed the bug that caused network lag to occur during multiplayer on the Xbox One.
  • A bug existed in the Behemoth-related quests, where due to differences in terrain height, hiding behind a comet when Behemoth summons Ecliptic Meteor would not work. A counter-measure has been applied so that hiding behind a meteor will result in the player being recognized as close to the same height level. (This is not 100% guaranteed to work.)
  • Fixed the bug where, during any Zorah Magdaros quest where Zorah goes from standing on its hind legs to standing on all four legs, any attack such as falling boulders that cause Zorah to flinch would revert him to his hind leg position for a moment.
  • Fixed a bug where players would immediately be spotted by a monster during special arena quests if players left at the same time while network or console differences existed between the players.
  • Fixed a bug where, if the Ghillie Mantle is selected in the item window when running out of any other item, the item window cursor would move one spot to the left without player input.
  • This update also includes other minor bug fixes.

Localization Bug Fixes

English, Brazilian Portuguese, Polish, Arabic

Fixed an inconsistency in the Palico’s Deviljho series name.

  •  English: Deviljho α → Deviljho Set α
  •  Brazilian Portuguese: Deviljho α → Conjunto Deviljho α
  •  Polish: Deviljho α → Zestaw Deviljho α
  •  Arabic: α ديفيلجو → α مجموعة ديفيلجو

English, Russian, Brazilian Portuguese, Polish, Arabic

Fixed an inconsistency in the naming of the Teostra, Lunastra, and Kushala Daora armor series for both Hunter and Palico.


  • Palico
    • Kaiser is now Teostra
    • Daora is now Kushala


  • Palico



  •  Brazilian Portuguese




  •  Polish







  •  Arabic




Italian, Polish

Fixed an inconsistency in the Lunastra gamma series name.

  •  Italian

    Lunastra γ → Imperatrice γ

  •  Polish

    Lunastryγ → Lunastraγ


Fixed a text bug in Russian that displayed some bowgun recoil suppressor effects as one stage lower.

  •  Recoil Suppression: High

    Средние → Выс.

  •  Recoil Suppression: Very High

    Выс. → Очень высок.

Brazilian Portuguese

Fixed an inconsistency in the individual armor names in the Lunastra armor. If you have a Lunastra armor piece equipped, please note that it has not disappeared, but simply renamed.

  •  Empress Mail α (no change)

    Armadura da Imperatrizα

  •  Empress Mail β

    Armadura Imperatrizβ → Armadura da imperatrizβ

  •  Empress Mail γ

    Armadura Imperatrizγ → Armadura da imperatrizγ


Fixed a translation bug where the Street Fighter V Sakura armor series was displayed in a different name. It has been fixed so it is consistent in every location.

  •  Full Armor set name

    Sakuraα → Sakuryα

Fixed an inconsistency bug where the Shadow Shades name differed between the actual armor name and layered armor name. The layered armor name has been updated to match the actual armor name.

  •  Layered armor name

    Okularów cienia → Okulary cienia


In Korean, the translation for the temporal mantle was incorrect, so it has been updated.

  •  Specialized Tool: Temporal Mantle

    변신 복장 → 피신 복장


With the exception of the torso parts, the Kulve Taroth alpha and beta armor names were all the same, so they have been retranslated.

Before update:

①α غضب كولف تاروث

②β غضب كولف تاروث

③α غضب كولف تاروث

④β غضب كولف تاروث

⑤α غضب كولف تاروث

⑥β غضب كولف تاروث

⑦α غضب كولف تاروث

⑧β غضب كولف تاروث

After update:

①α غيظ كولف تاروث

②β غيظ كولف تاروث

③α غضب كولف تاروث

④β غضب كولف تاروث

⑤α انفعال كولف تاروث

⑥β انفعال كولف تاروث

⑦α سخط كولف تاروث

⑧β سخط كولف تاروث

Traditional Chinese

The Xeno’jiiva armor parts and set name did not include the monster name, so they have been retranslated to contain the name of the monster.

  •  Xeno’jiiva

    異種大型 → 冥燈幽火

    Updated names (α will be replaced with β and γ in their respective sets)

    ■Armor set name


    ■Armor piece names




Patch Version: 5.11 (PS4) / 5.1.1 (Xbox One)

Platform: PS4 (95MB), Xbox One (80 MB)

Date: Oct 15th 2018 (UTC)



  • This update includes fixes to those who were affected with the Lunastra Ticket bug and some fixes regarding Arch Tempered Kushala Daora. It also contains various other bug fixes.

Lunastra Ticket Bug Fix

  • The bug where the reward item “Lunastra Ticket”, from the event quest “When Blue Dust Surpasses Red Lust”, would be placed in your item pouch or item box as a consumable item and could not be used as a material. This occurred even after the item had been converted from an “Unavailable” item, after you had updated to version 5.10 after having experienced the bug in which you obtained the “Unavailable” item instead of the “Lunastra Ticket” (which occurred from completing the quest “When Blue Dust Surpasses Red Lust” without updating to version 5.10) has been fixed.
    • Updating to version 5.11 will take any Lunastra Tickets from the consumables in your item pouch or item box and replace them into your material item box.
  • Additionally, please note that though the delivery request “Blooming Sakura” is designed to unlock by speaking to the Smithy after you’ve obtained a Lunastra Ticket, the request will not unlock if the Lunastra Ticket you possess is converted from an “Unavailable” item after having updated to version 5.10 or higher.
    • If the request does not unlock after speaking to the Smithy, please update to version 5.11 and reobtain Lunastra Tickets by completing the event quest “When Blue Dust Surpasses Red Lust” again. Then speak to the Smithy to unlock the request.

Arch Tempered Kushala Daora Bug Fix

  • Kushala Daora’s wind armor normally repels arrows and bowgun shots, but arch-tempered Kushala Daora’s wind armor unintentionally did not repel these attacks. This issue has been rectified so that tempered and arch-tempered Kushala Daora will now repel those attacks when its wind armor is active.

Xeno’jiiva Bug Fix

  • A bug has been fixed that caused Xeno’jiiva’s tail to gain resistance when switching to multiplayer mode via SOS, causing it to become harder to sever.

Other Bug Fix

  • This update also includes other minor bug fixes.




Patch Version: 5.10 (PS4) / 5.1.0 (Xbox One)

Platform: PS4 (??MB), Xbox One (?? MB)

Date: Oct 4m 2018


  • This update includes quality of life changes to Arch Tempered monster quests, certain combat bugs, various other bug fixes, and tons of localization fixes.

Quality of Life Changes

Major Additions and Changes

  • “Warped Feystone” drop rate has been increased for the following quests:
    • Relish the Moment (Tempered Deviljho): Fucium Ore → Warped Feystone
    • The Deathly Quiet Curtain (Arch-tempered Vaal Hazak): Dreamcore Ore → Warped Feystone
    • A Whisper of White Mane (Arch-tempered Kirin): Dreamcore Ore → Warped Feystone
    • The Scorn of the Sun (Arch-tempered Teostra): Dreamcore Ore → Warped Feystone
    • The Eye of the Storm (Arch-tempered Kushala Daora): Dreamcore Ore → Warped Feystone
      • This is great for players as it attempts to retain more players completing these quests. I know once I got my tickets for my armor/layered armor I never touched the quests again due to the low marginal benefit of the quests.
  • Solved the disconnecting exploit that would allow players to keep their pursuit level in the Kulve Taroth Siege by intentionally disconnecting
    • Now players cannot post or join another quest for the same Kulve Taroth after claiming rewards once. If you cannot post or join a Kulve Taroth quest, you must either wait until the other players in the session have repelled the Kulve Taroth, or move to a different session. Then you will be able to post or join quests for a new Kulve Taroth.
  • Adjusted the order of melding ingredients at the Elder Melder. It now will use the same sorting method used for items.
    • In previous updates, new items were added to the end of the ingredient list, but now new additions will now follow this new sorting method.
    • No items have been removed from the current ingredient list.

Bug Fixes Affecting Combat


  • Bug where Dragon Piercer would fire outside the intended range when pressing the L2 button (PS4) or the left trigger (Xbox One) just as you release an arrow when the camera is facing outside the intended aim range was fixed.

Charge Blade

  • Bug where, if your Charge action is interrupted by damage when chaining it into a Condensed Element Slash in order to power up your Sword Mode attacks, the next attack will no longer mistakenly benefit from additional hits from phial effects was fixed.

Dual Blades

  • Bug where graphic and sound effects were not triggering correctly when exiting Demon Mode after any of the various combos was fixed.

“Critical Draw” and “Punishing Draw” Skills Bugs

  • Bug where the effects from “Critical Draw” and “Punishing Draw” would expire before you could do damage with your weapon, due to unrelated, continuous damage sources such as torch pods was fixed.

Various Bug Fixes

  • The bug where, if you own the Kinsect “True Dragon Soul”, the Smithy equipment forging screen would display an icon showing that you owned “Kulve Taroth’s Fury α” when you do not actually own it was fixed.
  • The bug where, when sorting equipment at the item box, sorting weapons by the “Great Sword” category would also sort Sever-type Kinsects to the top of the list, and sorting weapons by the “Sword & Shield” category would also sort Blunt-type Kinsects to the top of the list was fixed.
  • Fixed the bug where squad information may be deleted.
    • This occurs due to delays in server requests, as a result of switching between save data too many times in a row, or repeating the process of frequently refreshing guild cards before immediately signing out. Please note that we cannot recover squad information that was lost prior to this update.
  • The bug that impacted players who were unable to unlock the 8★ quest “Lightning Strikes Twice” was fixed.
    • This issue occurred very rarely in high rank quests and expeditions, preventing research points from accumulating when you collect high rank Kirin traces. Updating to version 5.10 will allow the quest to unlock, but you must re-gather the necessary research points.

Xbox One Only:
Improved the processing of the retrieval of session information to reduce the incidence of the error code “50088-MW1”, which would prevent you from joining online sessions.

  • The bug where the notification beginning “Continuing the game in offline mode was fixed.
    • To connect…” would not display when a communication error (Xbox Live, or from being disconnected) occurs when creating or joining a new online session while already in a session.
  • Fixed the bug in the Wildspire Waste where you could lock your focus camera to an empty spot, by locking onto the spot where Cactuar would appear before they actually appear.
  • Fixed a bug where your Palico would fail to restore you after running over to hit you to recover from paralysis or sleep (as a result of using the “signal” command as it runs over, causing an error in its movement destination).
  • Fixed the bug where the effects of Demondrug, Mega Demondrug, Armorskin, and Mega Armorskin that were applied to a Palico via the skill “Wide-Range” would expire for the Palico when they fainted in combat, but the expiration of these effects would not be properly synced between the players during multiplayer.
  • The bug where a monster hit with the Dragonator by a guest player in a Special Arena quest would not properly flinch from the attack, if the host player is far from the monster and accessing the supply box or otherwise waiting in camp was fixed.
  • Fixed bugs that occur when (a) you are targeting a large monster with the target camera and its icon on the lower left part of the screen is grayed out, (b) the icon of the monster you are targeting is the furthest icon on the left, and (c) either of the following occur.
    • When using the focus camera, the target would switch away from the large monster when a small monster’s icon was added to the leftmost end of the target list.
    • When using the target camera, the target would switch away from the large monster when a small monster disappears from the target list.
  • The bug where the health gauge wouldn’t properly change color after being inflicted with the poison or bleeding status after finishing a monster mount was fixed.
  • Fixed the bug where the order of items in the item bar would change unintentionally when you change your equipment loadout and your items are lined up in certain ways.
  • Fixed the bug where the order of items in the item bar would change unintentionally when you register an item loadout when you have supply items. When saving an item loadout, the order of items registered will ignore supply item data, and supply items obtained again afterwards may be in a different order, but this is not a bug.
  • The bug where female characters’ hair would not move properly after equipping the head armor “Shadow Shades” or the layered head armor for ‘Bushi Kabuto “Sabi”‘ and ‘Bushi Kabuto “Homare”‘ was fixed.
  • Other minor bug fixes were done.

Localization Fixes

The new text is listed below, with old text in parentheses. While item names have changed, it won’t leave your inventory.

[Brazilian Portuguese] Fixed some grammatical mistakes in the names of armor pieces from the “Aloy” series.


Arco de Aloy (Arco da Aloy)
Arco de Guerra de Aloy (Arco da Guerra da Aloy)
Árvore de Aloy (Árvore da Aloy)
Note: “Árvore de Aloy” is a weapon tree, not an actual weapon.


Cabeça de Aloy (Cabeça da Aloy)
Corpo de Aloy (Corpo da Aloy)
Braços de Aloy (Braços da Aloy)
Torso de Aloy (Torso da Aloy)
Perneiras de Aloy (Perneiras da Aloy)

[Traditional Chinese] Fixed the names of the layered armor for the “Brigade”, “Blossom”, and “Diver” series, as it overlapped with the names of the standard Diver armor series.

Brigade Layered Armor:

【旅團】服裝‧頭部 (旅團帽)
【旅團】服裝‧身體 (旅團戰衣)
【旅團】服裝‧腕部 (旅團腕甲)
【旅團】服裝‧腰部 (旅團腰甲)
【旅團】服裝‧腳部 (旅團靴)

Blossom Layered Armor:

【巴魯特】服裝‧頭部 (巴魯特頭飾)
【巴魯特】服裝‧身體 (巴魯特服飾)
【巴魯特】服裝‧腕部 (巴魯特手套)
【巴魯特】服裝‧腰部 (巴魯特風衣)
【巴魯特】服裝‧腳部 (巴魯特靴)

Diver Layered Armor:

【潛水夫】服裝‧頭部 (潛水夫修羅)
【潛水夫】服裝‧身體 (潛水夫服裝)
【潛水夫】服裝‧腕部 (潛水夫腕甲)
【潛水夫】服裝‧腰部 (潛水夫皮帶)
【潛水夫】服裝‧腳部 (潛水夫靴)

[Traditional Chinese, Korean, Russian, Arabic] Fixed the notation for character names in terms related to the Street Fighter V collaboration.

Traditional Chinese:

RYU面罩 (隆面罩)
RYU身體 (隆身體)
RYU腕甲 (隆腕甲)
RYU的腰 (隆的腰)
RYU護腿 (隆護腿)

SAKURA面罩α (櫻面罩α)
SAKURA身體α (櫻身體α)
SAKURA腕甲α (櫻腕甲α)
SAKURA的腰α (櫻的腰α)
SAKURA護腿α (櫻護腿α)

CHUN-LI套裝 (春麗套裝)
追加動作「Street Fighter V HADOKEN」 (追加動作「STREET FIGHTER V 波動拳」)
追加動作「Street Fighter V SHORYUKEN」 (追加動作「STREET FIGHTER V 昇龍拳」)
追加貼圖包「Street Fighter V套裝」 (追加貼圖包「STREET FIGHTER V套裝」)
接待員更換服裝「CHUN-LI套裝」 (接待員更換服裝「春麗套裝」)


Ryu 페이스 (류 페이스)
Ryu 보디 (류 보디)
Ryu 암 (류 암)
Ryu 웨스트 (류 웨스트)
Ryu 레그 (류 레그)

Sakura 페이스α (사쿠라 페이스α)
Sakura 보디α (사쿠라 보디α)
Sakura 암α (사쿠라 암α)
Sakura 웨스트α (사쿠라 웨스트α)
Sakura 레그α (사쿠라 레그α)
Hadoken & Shoryuken (파동권&승룡권)
STREET FIGHTER Ⅴ Hadoken (Street Fighter Ⅴ 파동권)
STREET FIGHTER Ⅴ Shoryuken (Street Fighter Ⅴ 승룡권)
Chun-Li 코스튬 (춘리 코스튬)
추가 제스처 ‘STREET FIGHTER V Hadoken’ (추가 제스처 ‘Street Fighter V 파동권’)
추가 제스처 ‘STREET FIGHTER V Shoryuken’ (추가 제스처 ‘Street Fighter V 승룡권’)
추가 스탬프 세트 ‘STREET FIGHTER V 세트’ (추가 스탬프 세트 ‘Street Fighter V 세트’)
접수원 갈아입기 의상 ‘Chun-Li 코스튬’ (접수원 갈아입기 의상 ‘춘리 코스튬’)


Голова Ryu (Голова Рю)
Кимоно Ryu (Кимоно Рю)
Наручи Ryu (Наручи Рю)
Торс Ryu (Торс Рю)
Ноги Ryu (Ноги Рю)

Голова Sakuraα (Голова Сакурыα)
Костюм Sakuraα (Костюм Сакурыα)
Наручи Sakuraα (Наручи Сакурыα)
Юбка Sakuraα (Юбка Сакурыα)
Ноги Sakuraα (Ноги Сакурыα)

Shoryuken и Hadoken (Шорюкен и Хадукен)
Street Fighter V: Hadoken (Street Fighter V: Хадукен)
Street Fighter V: Shoryuken (Street Fighter V: Шорюкен)
Костюм Chun-Li (Костюм Чунь Ли)
Жест: Hadoken! (Жест: Хадукен!)
Жест: Shoryuken (Жест: Шорюкен)
Костюм Chun-Li проводника (Костюм Чунь Ли проводника)


عتاد رأس Ryu (عتاد رأس ريو)
رداء Ryu للكاراتيه  (رداء ريو للكاراتيه)
درع أذرع Ryu (درع أذرع ريو)
درع جذع Ryu (درع جذع ريو)
درع أرجل Ryu (隆護腿)

رأس Sakuraα (رأس ساكوراα)
زي عمل Sakuraα (زي عمل ساكوراα)
أذرع Sakuraα (أذرع ساكوراα)
تنورة Sakuraα (تنورة ساكوراα)
أرجل Sakuraα (أرجل ساكوراα)

Shoryuken & Hadoken (شوريوكن وهادوكين)
Street Fighter V: Hadoken Fighter V 波動拳 (Street Fighter V: هادوكين)
Street Fighter V: Shoryuken Fighter V 昇龍拳 (Street Fighter V: شوريوكن)
زي Chun-Li (زي تشن لي)
حركة تقليدية: Hadoken! Fighter V 波動拳」 (حركة تقليدية: هادوكين!」)
حركة تقليدية: Shoryuken! Fighter V 昇龍拳」 (حركة تقليدية: شوريوكن!」)
زي Chun-Li للعاملة (زي تشن لي للعاملة)

[French] Fixed the name of the Kushala Daora γ series of armor to be consistent with the α and β series. The new text is listed below, with old text in parentheses.

Kushala Daora γ (Kushala γ)

[French, Italian, German, Spanish] Updated various parts of the text for consistency.

Added numbers to the names of charms to make it easier to tell the difference between the different upgrade levels of charms.

Affected Languages: French, Italian, German

Example (French):
Collier de guerre (*no change)
Collier de guerre II (Collier de guerre)
Collier de guerre III (Collier de guerre)

Charm Descriptions

Added unique translations to each of the charm descriptions to make clearer which skills are activated by each charm.

Affected languages: French, Italian, German, Spanish

Armor and Layered Armor Names

Changed the names of the “Harvest” armor and layered armor series that were added for the Autumn Harvest Fest.

Affected language: French

Récolte – Bras (Mialloween – Bras)
Récolte Trama (Mialloween Trama)
Récolte Trama α (Mialloween Trama α)
Récolte – Torse (Mialloween – Torse)
Récolte Tronco (Mialloween Tronco)
Récolte Tronco α (Mialloween Tronco α)
Récolte – Tête (Mialloween – Tête)
Récolte Flor (Mialloween Flor)
Récolte Flor α (Mialloween Flor α)
Récolte – Jambes (Mialloween – Jambes)
Récolte Raiz (Mialloween Raiz)
Récolte Raiz α (Mialloween Raiz α)
Récolte – Taille (Mialloween – Taille)
Récolte Hoja (Mialloween Hoja)
Récolte Hoja α (Mialloween Hoja α)

Weapon Names

Changed the names of certain bows and lances.

Affected language: French


Corde du brasier (Arc du maraudeur)
Arc de foudre Kadachi (Perce-cœur Kadachi)
Arc feu du ciel Kadachi (Crève-cœur Kadachi)
Arc acier glacé (Arc inexorable)
Fusillade de la destruction (Armageddon)


Pique-tonnerre (Gae Bolga II)
Crève-tonnerre (Gae Bolga III)
Perce-tonnerre (Gae Bolga)

Specialized Tool Names

Changed the names of certain tools to better reflect the effects they have, rather than their appearance.

Affected language: French

Cape immuable (Cape du titan)
Cape de provocation (Cape du gladiateur)
Cape anti-eau (Cape du kraken)
Cape anti-glace (Cape du wendigo)
Cape anti-dragon (Peau-de-dragon)
Cape planeur (Cape de l’aigle)

Specialized Tool Descriptions

Added unique translations to several of the specialized tool descriptions to make clearer what effects they have for

Affected language: French

Armor Sphere Names

Changed the names to be consistent with those used in other languages, instead of using numbers.

Affected languages: French, Italian, German, Spanish


Sphère d’armure lourde (Sphère d’armure V)
Sphère d’armure dense (Sphère d’armure IV)
Sphère d’armure acérée (Sphère d’armure III)
Sphère d’armure + (Sphère d’armure II)
Sphère d’armure (Sphère d’armure)


Sfera-armatura pesante (Sfera-armatura V)
Sfera-armatura dura (Sfera-armatura IV)
Sfera-armatura avanzata (Sfera-armatura III)
Sfera-armatura+ (Sfera-armatura II)
Sfera-armatura (Sfera-armatura I)


Schwere Rüstkugel (Rüstkugel V)
Harte Rüstkugel (Rüstkugel IV)
Fortschrittliche Rüstkugel (Rüstkugel III)
Rüstkugel+ (Rüstkugel II)
Rüstkugel (Rüstkugel I)


Esfera armadura pesada (Esfera de armadura V)
Esfera armadura dura (Esfera de armadura IV)
Esfera armadura avanz (Esfera de armadura III)
Esfera armadura+ (Esfera de armadura II)
Esfera armadura (Esfera de armadura I)

[All Languages except Traditional Chinese, Korean] Fixed the description for the Housekeeper option “Change the Handler’s Outfit”, which was mistakenly too specific.

Example (English) Before:
Change the Handler’s outfit.
(You can change into the Busy Bee Dress for a limited time.)

Example (English) After:
Change the Handler’s outfit.
(You can change into a seasonal outfit for a limited time.)

Changed the name of the Gathering Hub NPC named “イベント案内嬢” in Japanese to the following.

Japanese: イベント案内嬢 (*unchanged)
English: Event Manager (Squad Manager)
French: Hôtesse d’accueil (*unchanged)
German: Event-Verwalterin (Jagdgruppen-Verwalterin)
Italian: Addetta agli eventi (Addetta alle squadre)
Spanish: Gestora de eventos (Encargada de las brigadas)
Russian: Менеджер событий (Отряд-менеджер)
Brazilian Portuguese: Gerente de Evento (Gerente de Esquadrão)
Polish: Zarządzanie Wydarzeniami (Zarządzanie Oddziałem)
Korean: 이벤트 안내원 (*unchanged)
Traditional Chinese: 活動的嚮導小姐 (*unchanged)



Patch Version: 5.00 (PS4) / 5.0.0 (Xbox One)

Platform: PS4 (923.1MB), Xbox One (?? MB)

Date: PlayStation 4: August 2, 2018 (UTC) August 1, 2018 (EDT);  Xbox One: August 2, 2018 (UTC) August 1, 2018 (EDT) 


Addition & Changes

  • This update includes minor bug fixes.
  • Addition of Behemoth, Dragoon Armor, new weapons, Moogle α Palico Armor, and Cactuars in the world of MHW.

Bug Fixes


  • A bug was fixed where Dragon Piercer would fire outside the intended range when the reticle was moved out of range the moment Dragon Piercer is fired, and the player tries to aim the bow.

Charge Blade

  • A bug was fixed where the axe would continue to rotate when cancelling from Super Amped Element Discharge to Amped Element Discharge with no phials stocked.
  • A bug was fixed where the connecting animation would not play and instead an attack would be performed when canceling the last half of a recovery animation (knockback, blow back, etc.) with Amped Element Discharge or Super Amped Element Discharge.

Great Sword

  • Fixed a bug where holding the R2 button (PS4) or right trigger (Xbox One) while landing after the 2nd stage of a Plunging Thrust (after comboing into it from a Rising Slash after a slide) would not transition into a guard.
  • The behavior of the camera during Tackle I and II wasn’t going back to normal when the action finished, resulting in unforeseen behavior. They have now been fixed to match the behavior of the camera from Tackle III.


  • A bug was fixed where a Charged Upswing would be performed when charging and attempting to perform a Spinning Strong Upswing while moving down a slope (before the player begins to slide).


  • A bug was fixed where a Mid Thrust would occur if you attempted a Guard Dash after a Counter-thrust.
  • A bug was fixed where a forward Guard Dash would occur regardless of the direction pushed.
  • A bug was fixed where a Guard Dash would not work if the player preemptively input the Guard Dash when the player and the direction pushed were completely the same.

Switch Axe

  • A bug was fixed where Directional Control Type 2 would not work properly when pressing forward during the Switch Axe’s Overhead Slash.
  • A bug was fixed where Wild Swing’s attack hitbox would disappear mid-attack when the timing to press Triangle (PS4) or Y (Xbox One) to perform Axe: Overhead Slash was too fast.
  • A bug was fixed where the phial gauge would not replenish when using a whetstone while the weapon was sheathed.


  • Fixed a bug that made it appear (to players on the guest side of multiplayer) that monsters were sliding when knocked down on a slope and the down animation was replaced by a paralysis animation or similar.

Target Camera

  • A bug was fixed where the target camera would target another monster by itself when a targeted slain monster’s body disappeared during multi-monster slay quests.



Patch Version: 4.01 (PS4) / 4.0.1 (Xbox One)

Platform: PS4 (92MB), Xbox One (79 MB)

Date: June 14, 2018 (UTC) June 13, 2018 (EDT)


Addition & Changes

  • This update includes minor bug fixes.

The following changes were implemented during the update 4.00/

  • With the addition of Lunastra and Teostra in update Ver. 4.00/, they have now also been added to the pool of Threat Level 3 investigations.
  • The draw chance for certain tempered elder dragon investigations have been revised.
  • All Threat Level 3 investigations now have an equal chance of having increased special reward slots. Originally, varying values were used to determine the number of special reward slots for each tempered elder dragon investigation, but these have all been matched to the value for Vaal Hazak, which was the highest.
    • You may see increased special reward slots for Threat Level 3 investigations that you possessed before this fix was applied in Ver. 4.00/
    • The chance for increased special reward slots for tempered Vaal Hazak has not changed. (Since it was the highest)
  • The search conditions have been relaxed for the Online Session “Matchmake” search option. (If you are HR 100 or higher, “Matchmake” may put you in Online Sessions made by players between HR 100 and HR 999.)
  • The naming method for investigations in other languages has been changed to match the Japanese. Investigation names now include the main target in addition to the quest type (hunt, capture, or slay). Affected languages include: Arabic, Brazilian Portuguese, English, French, German, Italian, Polish, Russian, and Spanish.
    • Example:
      Slaying Investigation ⇒ Slay: Great Jagras
      Hunting Investigation ⇒ Hunt: Great Jagras
      Great Hunting Investigation ⇒ Hunt: Great Jagras, etc.
      Capture Investigation ⇒ Capture: Great Jagras
  • Mistakes were corrected in the Asian version text for Traditional Chinese and Russian customer support information.



Patch Version: 4.00 (PS4) / 4.0.0 (Xbox One)

Platform: PS4 (550MB), Xbox One (570 MB)
May 31st 2018

Addition & Changes

  • Players can now discover investigations for tempered monsters when hunting a tempered monster or breaking its parts.
  • Players can now change armor pigments and layered armor at all item boxes found within Astera (except the Training Area) or the Research Base.
  • It’s now easier to successfully pet the Poogie.
  • The camera will not be forcibly moved by Scoutfly guidance when arriving at camp at the start of a quest.
  • The trophy conditions for “Monster Ph.D.” were updated to no longer include monsters added in free title updates.
  • When performing the Shoryuken or Hadoken gestures, male characters (or armor that makes you look like a male character) will now use Ryu’s voice from Street Fighter V, while female characters (or armor that makes you look like a female character) will now use Sakura’s voice from Street Fighter V. [Was changed since Version 3.00.]

Bug Fixes

  • The light settings of the guild card have been adjusted to make it look similar to the lighting before Ver. 1.06.
  • Fixed a bug where only medals, not trophies, would be unlocked when ending the game while it is processing unlocked trophies and medals at the result screen. With this fix, if you have unlocked a medal but not a trophy, it will be unlocked the next time you get to a result screen.
  • Fixed a bug where Kulve Taroth’s broken horn cutscene was interrupted and the siege could not be completed when Kulve Taroth’s horns took separate damage right at the time they were completely broken off.
  • Fixed a bug where Kulve Taroth would go into an attack phase in area 1 and would not move to the next area, resulting in the siege becoming impossible to complete.
  • Fixed a bug where the siege of Kulve Taroth would end when a member of the siege goes to another quest, expedition or to the training area. This has been fixed so the siege can be continued.
  • Fixed a bug that occurs during the “Banquet in the Earthen Hall” quest when you open your Hunter’s Notes while in the tent just as Kulve Taroth’s horns are completely broken, causing the battle music to continue playing while the quest complete music plays on top of it.
  • Fixed terrain-related bugs in some locales.
  • Fixed a bug where a player would get an infinite buff under certain criteria upon a successful Foresight Slash.
  • Fixed a phenomenon where specific controls would allow you to link the Charge Blade’s Super Amped Element Discharge into an Amped Element Discharge. This was unintended and after considering how it affects the game’s balance, it has been removed.
  • Fixed a bug that allowed the player to face in a direction other than the reticle just before Wyvernheart is fired.
  • Fixed a bug that caused Gastodon to spot players in their territory even when wearing a Ghillie Mantle or hiding in bushes.
  • Fixed an issue where gestures could be performed when afflicted with any five elemental blights, blastblight, bleeding, but could not be performed when poisoned or afflicted with effluvium.
  • Fixed a bug where food skills would not be reflected on your Palico when joining a quest as a guest after eating at base.
  • Fixed a bug where the lighting on the two guns in the Devil May Cry Dual Guns gesture was not applied properly, making them look they were floating.
  • Fixed a bug where the Elderseal value for the weapon Taroth Buster “Decay” was set to “None”. It has now been changed to “Mid”.
  • Due to a data error, Taroth Strongarm “King” (Rarity 7) parameters were the same as King Gold Cutter (Rarity 6) in all areas except for number of augmentation slots. The Taroth Strongarm “King” has been updated with the following values.
    Elemental Value: Fire 12 > Fire 18
    Affinity: 20 > 30
  • Due to a data error, Felyne Lavasioth Helm α’s elemental resistance had the same values as Felyne Uragaan Helm α. The following values are now applied to Felyne Lavasioth Helm α.
    Fire Resistance: 4 > 3
    Water Resistance: -3 > -3
    Thunder Resistance: 1 > -1
    Ice Resistance: -2 > 1
    Dragon Resistance: -2 > 3
  • The Felyne Azure Star series was mistakenly marked as rarity 2 from Ver. 2.00 and onward. It has now been reverted back to rarity 3.
  • Fixed a bug where a beard set on a female character during character creation would not appear when equipping the Kulve Taroth β armor set.
  • The following bugs related to armor appearance have been fixed.

    1. Some visual bugs affecting the female Azure Starlord Armor α were fixed.

    2. Some visual bugs affecting the female Rathalos Coil β and Rath Soul Coil β armor were fixed.

    3. Some visual bugs affecting the female Vaal Hazak Braces α armor were fixed.

    4. Hair pops out less now while wearing the female Xeno’jiiva Headgear α/β, Vaal Hazak Helm α, Jyura Helm α, and Blossom Headgear α armor.

    5. Hair pops out less now while wearing the male Butterfly Vertex (Low Rank, α and β) and Kirin Horn α armor.

  • The following text bugs were fixed in Traditional Chinese.

    1. Kulve Taroth’s name in Chinese has been changed.
    Before: 爛輝龍
    Now: 絢輝龍

    2. Caverns of El Dorado’s translated name was inconsistent, so it has been normalized as “地脈黃金鄉”.

  • In all languages except Japanese, Korean and Traditional Chinese, the following bugs were fixed.

    1. There was a mistranslation when checking the abilities of the Recoil Suppressor while customizing the bowgun at the Smithy, causing an undesired result.
    The translation has been fixed, and the Recoil Suppressor abilities are now displayed correctly.

    2. A bug was fixed where alert info for breaking Kulve Taroth’s right and left gold tail plating were reversed.

  • The following bugs were fixed in French.

    1. Tough-skinned Fruit and Crimson Fruit were both translated as “Fruits”. They are now translated as “Piridions” and “Fruits”.

    2. In the wildlife map, the “Bonus : Champignons” and “Bonus : Fleurs” messages were reversed. They have now been fixed.

    3. Performing the encore “Protection ouïe (P) / Anti-bourrasque : durée étendue” with a Kulve Taroth hunting horn caused an incorrect message containing “Earplugs (G)” to display. This has been fixed to display the correct message.
    Note that the actual hunting horn effect has not changed.



Patch Version: 3.02 (PS4) / (Xbox One)

Platform: PS4 (90MB), Xbox One (80 MB)
April 26th 2018


  • Fixed a bug where the Kulve Taroth Siege quest line would not progress correctly under certain conditions (specifically: if you speak to the Admiral out in the field when participating in another player’s instance of the “A Wound and a Thirst” or similar quests, after having collected Kulve Taroth traces but BEFORE having spoken to him separately in Astera). Players who have encountered this bug already can return to Astera and speak with the Admiral, triggering the council scene, after which the Kulve Taroth Siege will become available.
  • Fixed a bug where the great sword Wyvern Ignition “Impact” saw its fire elemental attack value unintentionally reduced to 240. The value has been reset to 510.
  • Fixed some bugs in the data collection for the statistical summaries given to you by speaking to the First Wyverian (weapon usage, number of monsters slain, etc.). Data will be progressively reset starting on April 26. For the duration, the First Wyverian will not give out any statistical information, but this should not affect gameplay in any other way. Please note that the statistical data may be low in accuracy for a short time after the process has finished.


Patch Version: 3.0 (PS4) / (Xbox One) Approximately 1.2 GB
Platform: PS4, Xbox One
April 19th 2018

New Location and Game Mode

  • The Caverns of El Dorado
  • Siege: Allows 16 players to hunt down a Kulve Taroth. Players will be split up in groups of 4.

 New Monster, Armor, Layered Armor, Palico Gear, & Weapons


  • An Interface menu and an option called HUD/Help Text Size have been added under the Options menu on the title screen. You can now adjust HUD text size to be larger than the default size.
    • To go along with this new option, the “Subtitle Text Size” option added in PS4 Ver 2.00/Xbox One has been moved from the in-game options menu to the title screen options menu.
  • A feature to sort investigations has been added to the Manage Investigations screen.
  • You can now sell all Trade-in Items at once when selling items.
  • Pressing the Square button on PS4 or X button on Xbox One allows you to switch between the Decoration name and Skill name when setting decorations.
  • You can now preview armor at the Smithy even with Layered Armor equipped.
  • An update has been made to squad management so players who haven’t logged in for 30 days aren’t automatically kicked from the squad.
  • A tweak has been made so the camera is not forced to follow an active Scoutfly trail when fast traveling or returning to camp after fainting.
  • You can now cultivate Ivy at Botanical Research.
  • If a field researcher with important dialogue is present during an Expedition, an exclamation mark (!) will be displayed beside that character’s name on the World Map when departing.
  • The Search Via Play History description text has been reworded to be easier to understand. The function itself has not changed.
    • Previous: Search for an Online Session that you joined based on your play history.
      Now: Search for an Online Session based on your play history.
      (Cannot find a previous met player if they’ve left the Online Session.)
  • Flash Pod effectiveness against Tempered Monsters will gradually decline after multiple uses, and will cease to have any effect at all after a certain point.
  • To coincide with the Tempered Monster’s increased resistance to flash pods, the special rewards from Tempered Monster Investigations have been reworked to produce better results.
    Threat Level 1 Special Rewards will now produce Warped Feystones.
    Threat Level 2 Special Rewards will now produce Shining Streamstones. (Hero Streamstones)
    Threat Level 3 Special Rewards will produce Shining Streamstones more frequently. (Hero Streamstones)

Bug Fixes

  • A bug has been fixed where the Jump Master skill would not activate during the beginning of the Vaulting Dance animation after a Jumping Advancing Slash or Strong Jumping Advancing Slash connect. The player will no longer go into a mid-air knockback animation.
  • A bug has been fixed where players would not recover from Defense Down status even when gaining a Defense Up buff from a Hunting Horn melody.
  • A bug has been fixed where during PS4 Ver 2.00/Xbox One, when the Self-Improvement Encore buff would add Attack Up for the player using the Hunting Horn, the Self-Improvement Encore message would not display “Attack Up + Deflected Attack Prevention”. The effect itself has not changed.
  • A bug has been fixed where your bait wouldn’t be consumed if you failed to reel in a giant creature.
  • A bug has been fixed where the Free Meal skill wouldn’t apply to Mushrooms you can eat via the Mushroomancer skill. Now when the Free Meal skill is active, Mushrooms will not be consumed when used.
  • A bug has been fixed where the lock-on cursor would target the space in front of Teostra’s face instead of the actual face when aiming the Slinger. The cursor will now lock onto Teostra’s face properly.
  • A bug has been fixed that caused Mining Outcrop points to not increase during High Rank quests and expeditions in all locales despite the environment info indicating that they are in upsurge.
  • A bug has been fixed to adjust the amount of Nitroshrooms harvested when using fertilizer. It has been adjusted to the following.
    No Fertilizer: 2
    Fungi Harvest Up (S): 2+2
    Fungi Harvest Up (L): 2+6
    No Fertilizer: 2
    Fungi Harvest Up (S): 2+1
    Fungi Harvest Up (L): 2+2
  • In Ecological Research, there was a mistake in the level display for monsters found only in high rank that have a maximum of 4 levels of research. The following changes have been made to their monster field guide entries.

    Research Level: Current Research Bonuses

    Level 0: Monster Field Guide Level 1 (Ecology)
    Level 1: Monster Field Guide Level 1 (Scoutfly Bonus only)
    Level 2: Monster Field Guide Level 2 (Physiology)
    Level 3: Monster Field Guide Level 3 (High Rank Reward page added)
    Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)
    Level 0: Monster Field Guide Level 1 (Ecology)
    Level 1: Monster Field Guide Level 2 (Physiology)
    Level 2: Monster Field Guide Level 3 (High Rank Reward page added)
    Level 3: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)
    Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed)

    Research Level: Next Level

    Level 1: Habitat Info Added
    Level 2: Material Info Added
    Level 3: Rare Material Info Added
    Level 4: N/A
    Level 0: Ecology
    Level 1: Material Info Added
    Level 2: Rare Material Info Added
    Level 3: N/A
    Level 4: N/A
  • A bug was fixed where the Charge Blade move “Sword: Sliding Slash” was displayed as “Advancing Slash” while in the Training Area.
  • A bug was fixed where the Gajau was classified as a Piscine Wyvern in the Monster Field Guide. It has been changed to its correct classification as Fish.
  • In French, the Dragon Jewel 1 decoration had the same name as the Bow’s Dragon Piercer move. The decoration has been renamed to the following. If you have a Dragon Jewel 1 decoration in your possession, please be aware that your decoration has not been removed, but simply renamed.
    Joyau  perce-dragon[1]
    Joyau  tueur de dragon[1]
  • Description text for the following three trophies/achievements have been updated, as previous translations had the term giant crowns instead of making a distinction between gold and silver crowns. This fix is for all languages except Japanese and Traditional Chinese.

    Giant Crown
    Giant Crown Collector
    Giant Crown Master

Future Bug Fix

Capcom will attempt to revert a lightning issue on guild card that was introduced by Patch 2.00

Notice and Apology Regarding Guild Card Lighting

Due to updating the Guild Card lighting system when adding new poses during update PS4 Ver. 2.00/Xbox One Ver., the lighting for existing poses were affected and player’s appearance on their Guild Cards underwent a change. We are preparing a fix that will be part of an update in the future so the lighting will be same as before PS4 Ver. 2.00/Xbox One Ver. We appreciate your patience regarding this issue.


Patch Version: 2.0 (PS4) / (Xbox One)

Platform: PS4, Xbox One
March 22nd 2018


 Quality of Life Additions & Changes

  • Faster load times.
  • Added the feature “Kick from Online Session” to the player list.
  • Slightly reduced the amount that the Scoutfly Level (which is tied to monster research levels) gauge decreases after each quest.
  • In the “Online Session” menu, the name for the menu command “Squad Session Search” was changed to “Create/Search for a Squad Session” (the function is the same).
  • Adjustable subtitles size.
    • Added the “Text Size” setting for changing subtitle text size, under Start Menu > Options Game Settings.
  • Ability to return to gathering hall after quest.
    • Added “Return to Gathering Hub” (single player) and “Disband & Return to Gathering Hub” (multiplayer) to the options for “Select Return Destination” after a quest has been completed.
  • No flinching during monster carves.
    • Attacks from allies no longer interrupt you during the carving animation. Additionally, players are now immune to all hit reactions, including bombs, during carving animations after quest completion.
  • Added the game version to the MHW’s title screen (2.00 for PS4 and for Xbox One).

Weapon Adjustments


  • Will receive bug fixes
    • Bug fix for Dashing Shot where spread/power shots skill effect was applied twice
    • Bug fix for Dragon Piercer where players could shoot past the attack angle limitations. It will now shoot straight ahead when shot with the camera angle past the attack's angle limitations.


  • No changes announced at the moment.

Charge Blade

  • Will receive balance adjustements to both Impact and Power Element Phials
    • Attack power increases from effects other than of the Artillery Skill (explosions on Impact Phials) were adjusted.
    • Super Amped Element Discharge stun values for Impact Phials were lowered.
    • Phial stun values were increased for all attacks besides Super Amped Element Discharge
    • Elemental values increased for all attack phials
    • Power element phials explosions during Super amped element discharge are spaced closer together to make them easier to hit the target.

Dual Blades

  • Demon Gauge is easier to maintain
  • Demon Gauge can be increased by Demon Mode roundslashes and Demon Furry Rush
  • Bug fix for Demon mode where players couldn’t cancel Demon Mode when transitioning from a Demon Dodge.

Great Sword

  • Will have increased damage for Charged Slash abilities.
  • Charged Slash II, Charged Slash III, Strong Charged Slash II, and Strong Charged Slash III.

Gun Lance

  • Will receive stronger wyvern blasts with less sharpness.
  • Shelling damage will increase when sharpness is yellow of worse.
  • Decreased sharpness loss for Wyrmstake Cannon and Wyvern’s Fire attacks
  • Increase damage for Wyrmstake Cannon and Wyvern’s Fire


  • Will receive increased stun damage for charged attacks.
  • Charge Level 2 – Charged upswing and brutal upswing
  • Charge Level 3 – Charged Big Bang

Hunting Horn

  • Will give players attack up when they encore on top of knock back protection.
  • The self buff for horn which is done by pressing triangle twice.
  • Effect is “Attack Up+ Deflected Attack Prevention”

Insect Glaive

  • Will receive improvements to extract attack power and duration
    • Improved the effects of the attack power increase for red/white and red/white/orange extract hybrid effects
    • Extract times increased overall
    • Extract effects times do no decrease while mounting a monster


  • Adjusted to be easier to use
  • Will have a temporary knockback negation during a successful counter thrust

Long Sword

  • Will receive improvements to Foresight Slash’s input timing, damage, and hitbox detection as well as a bug fix to Helm Breaker
    • Foresight slash’s will have a longer window to successfully trigger.
    • An increased hitbox.
    • Increased damage
    • Increased the angle that players can control the direction of the attack
    • Bug fix for Spirit Helm Breaker, players will be immune to knockbacks until they land on the ground

Shield and Sword

  • Will receive stronger round slash and the ability to use wedge beetles with the weapon out.

Switch Axe

  • Will have Zero Sum Discharge adjusted
  • Will receive Level 4 earplugs on Zero Sum Discharge.
  • Can chain Sword: Jumping Element Discharge into Zero Sum Discharge
  • Zero Sum Discharge Finisher will have increase damage
  • Mounted Discharge Finisher won’t cause sharpness loss.
  • Zero Sum Discharge Bug Fix: after using, players will be immune to knockbacks until they land on the ground.



Patch Version: 1.06 (PS4) / ?? (Xbox One)

Platform: PS4, Xbox One
February 15th 2018


Added various minor bug fixes.
Added game performance and stability improvements.
Improvements for Matchmaking on Xbox One also added with Monster Hunter World 1.06.



Patch Version: Version 1.05 (PS4) / (Xbox One)
Platform: PS4, Xbox One
Date: February 9th 2018


Squads (PlayStation 4)

Fixed an issue where the error message "Failed to retrieve squad information. Please wait and try again." would appear and squad features would not be usable. However, as a result of this fix, players who were affected by this bug will have all of their squad data reset. Additionally, players in squads whose squad leaders have their data reset will also see any affiliated data disappear the next time they log in. We apologize sincerely for the inconvenience, and ask that you reform squads or reinvite players whose data are lost.
Fixed an issue where, rarely, uninvited non-squad members could join a Squad Online Session, or squad members could not join one of their own. Squad Online Sessions can still be joined by players outside of the squad via friend invite or Online Session ID search.

5 Million Celebration Item Pack

Fixed an issue where some players could not claim the item pack "5 Million Celebration Item Pack". The availability for this item pack has been extended to February 22, 23:59 (UTC).


Fixed an issue where, under certain conditions, decorations would be lost.
Fixed an issue that occurred when selecting items with the "Sell Items" option (from the item box inside base camp tents) by hiding the decorations tab.

General Light Bowgun and Heavy Bowgun ammo changes

Increased the power of Normal Ammo (1, 2, 3), Pierce Ammo (1, 2, 3), and all elemental ammo (except Dragon Ammo).
Decreased the power of Slicing Ammo, and reduced the effect it has when hitting other players.
Reduced the maximum number of Slashberries you can hold in your item pouch from 60 to 30. Players can still use any remaining extra Slashberries if they currently have more than 30 in their item pouch.


Readjusted the Elderseal calculation for dragon pods.

Endemic Life

Fixed an issue where information on endemic life would disappear from the Wildlife Map when moving about the field.


Fixed an issue where the assignment "Flying Sparks: Tobi-Kadachi" would not appear on the quest board after departing on a different quest in the middle of speaking with the Chief Botanist just before the quest is first assigned.
Fixed a rare bug that would cause players to lose control of their characters when completing a quest with certain start menu sub-menus open.

Xbox One matchmaking

Our development team is also working tirelessly on pinpointing the issues with matchmaking on Xbox One. We apologize for the delay and appreciate your continued patience and support as we track down and solve these issues.

In the meantime, if you’re unable to use the “Matchmake” option to connect to other hunters, you may still be able to create online lobbies, join others’ lobbies via “Filter Search”, “Invite a Friend”, connect via Xbox One LFG, or join hunts by using the “Respond to SOS” feature.

And in case you haven’t tried this yet, it’s been reported that some hunters have had success using the “Matchmake” feature after setting their NAT connection settings to “Open” on their Xbox One.

(This patch also removed the Decoration Duplicating glitch without mentioning it in the patch notes)


Patch Version: 1.04 (930 MB)
Platform: PS4, Xbox One
Date: February 2nd 2018

  • Fixed an issue whereby in some cases the assignment “The Encroaching Anjanath” wouldn’t appear on the quest board during online play.
  • Readjusts how Elderseal values are calculated.
  • It will also include a number of small bug fixes.


Patch Version: 1.01 (815 megabyte)
Platform: PS4, Xbox One
Date: January 26th 2018 (Day 1 Patch)

Additional Systems

  • Unlocks online-use systems including multiplayer, event quests, and chat.
  • Adds function to receive additional content to the player’s My House room service.
  • Adds gallery function to the title menu to replay event scenes.
    • Adds a Gallery Mode that enables you to watch the event scenes you have previously seen. The appearance of the player character will change based on the save data.
  • Mascot character Poogie added to Research Commission HQ.
    • As you progress through the story, Poogie will appear in the distribution area of Research Commission HQ. You can deepen your friendship with him through skillful petting. If you pick him up and take him around, something good may happen.


Additional Display Languages

  • In addition to the Japanese, English, French, Italian, German, and Spanish included in all versions of the game, the following display languages have been added for specific versions:
    • Japan: No additional languages
    • Asia: Traditional Chinese and Korean
    • North America: Brazilian Portuguese
    • Europe: Brazilian Portuguese, Polish, Russian, and Arabic
  • Additional voiced languages have not been added. All versions of the game will feature Monster Hunter language, Japanese, English, French, Italian, German, and Spanish voiced language options.


  • Fixed some bugs


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