A weapon coupled with a highly defensive shield. Lance users can block while moving and also counter-attack. You can also charge forward with this weapon and perform a Jumping Attack,except in Striker Style.

Weapon Type Melee
Damage Type Cut Damage
Upgrades ??

Lance (ランス ransu, "lance") is a weapon category in Monster Hunter World (MHW). Like all Weapons, it features a unique moveset and an upgrade path that branches out depending on the materials used. Please see Weapon Mechanics for details on the basics of your hunter tools.

The lance is better at guarding than any other weapon. In addition to its long reach, its thrust attacks can be executed with little exposure to enemy attacks. Great for defense-oriented combat.


Lance Weapon Tree

For full details, please see Lance Weapon Tree



Lance Traits & Abilities

  • Strongest blocking ability in the game, matched only by its cousin, the Gunlance
  • Excellent range and high attack power
  • Charge attack that hits multiple times
  • Very useful "back steps" to avoid enemy damage.


Lance Guide

An unstoppable juggernaut, the Lance is a mighty weapon capable of going toe to claw with all but the strongest of monsters. Where other weapons would falter or dodge, the Lance blocks and retaliates. The Lance's shield is capable of blocking all but the strongest of attacks, and from the safety of the blocking stance, it can do a variety of attacks. When not blocking, the Lance only gets stronger with the ability to charge forward and skewer the monster, hitting it repeatedly. The Lance's basic attacks are accurate and long reaching, allowing it hit hard to hit targets with ease. Mastery of the Lance requires standing firm where other hunters would run, and striking with impunity.


Power Guard

Power Guard greatly diminishes pushback during a guard reaction. It also enables you to perform a quicker counterattack which you can chain further into an attack in any direction.


Dash Stepping and Guard Dashing

By combining Dash Steps with Guard Dashes, you should be able to stick close enough to a monster to maintain your offensive.


Dash Attacks

 During a dash attack, you can also perform other actions like sidesteps, 180-degree turns, jumps, and guards.


Lance Advantages

  • Ability to block and counter-attack quickly
  • High Attack Power and Range
  • Best Guard / Block of melee weapons
  • Allows for consistent offensive play with incredible safety
  • Precise attacks minimizes risk of bouncing on several notable monsters


Lance Disadvantages

  • Slow and heavy
  • Dodging may be difficult
  • Requires precise strikes on monster weak zones to achieve optimal damage


Lance Controls

Each move has its own hidden Combo Move multiplier (CM), which is used when calculating Raw (physical) Damage. See the article on Attack Power for more information.

Note: These figures are estimations reached through community testing.

  • : Mid Thrust (Can be chained up to three times and with High Thrust). CM:
    • Mid Thrust I: 21
    • Mid Thrust II: 21
    • Mid Thrust III: 29
  • : High Thrust (Can be chained up to three times and with Mid Thrust). CM:
    • High Thrust I: 23
    • High Thrust II: 23
    • High Thrust III: 29
  • + : Wide Sweep. CM:
    • Wide Sweep I: 21
    • Wide Sweep III: 21
  • : Guard
  • + : Counter-thrust (Blocks and then returns with a powerful thrust). CM:
    • Canceled Counter-thrust: 23
    • Charged Counter-thrust: 42
  • + L + : Guard Dash. CM:
    • Shield Attack: 14
    • Dive Thrust: 9 + 9 + 9
  • + + : Dash Attack (Gets faster over time). CM:
    • Dash Attack: 11 * number of hits
    • Accelerated Dash Attack: 13 + number of hits
  • During Dash Attack, : Cancels Dash Attack
  • During Dash Attack, : Finishing Thrust. CM:
    • Finishing Thrust: 52
    • Two-Step Finishing Thrust (Accelerated): 26 + 53
  • During Dash Attack, L forward + : Jump. CM:
    • Dash Jump Thrust ( + ): 25 + number of hits
    • Dash Jump Finishing Thrust ( during Dash Jump Thrust): 30
    • Accelerated Dash Jump Thrust: 26 * number of hits
    • Accelerated Dash Jump Finishing Thrust: 58
  • During Dash Attack, L back + : Turn around. CM:
    • Reverse Attack: 51
    • Accelerated Reverse Attack: 54
  • During Dash Attack, L left or right + : Side Dash (Does not stop Dash Attack)
  • During Counter-thrust or at moment of blocked attack, + : Power Guard (Drains stamina rapidly, improves guard immensely)


Lances are a type of Weapon in Monster Hunter World (MHW). This page shows a visual gallery of all different styles for Lances. Weapons are often upgraded based on previous decisions, with different paths leading to different looks and necessitating different materials. You can find detailed upgrade path information in the Lance Weapon Tree or by clicking each individual weapon below.


Lances Gallery MHW


Lance Ore Weapons




Lance Bone Weapons







Kulve Taroth Lances








Bow  ♦  Charge Blade  ♦  Dual Blades  ♦  Great Sword  ♦  Gunlance  ♦  Hammer  ♦  Heavy Bowgun  ♦  Hunting Horn  ♦  Insect Glaive  ♦  Light Bowgun  ♦  Long Sword  ♦  Switch Axe  ♦  Sword & Shield



Aqua Horn  ♦  Barroth Stinger  ♦  Barroth Stinger I  ♦  Blacksteel Lance  ♦  Blooming Lance  ♦  Bone Lance  ♦  Carapace Lance  ♦  Chrome Lance  ♦  Dark Stinger  ♦  Datura Pike  ♦  Dragonbone Lance  ♦  Flame Lance  ♦  Gama Pilebunker  ♦  Garon Dhara  ♦  Garon Lance  ♦  Glacial Lance  ♦  Hard Bone Lance  ♦  Heavy Bone Lance  ♦  Iron Lance  ♦  Kulu Hasta  ♦  Kulu Lance  ♦  Legiana Halberd  ♦  Lightning Spire  ♦  Shooting Star Lance  ♦  Steel Lance  ♦  Taurus Lance  ♦  Thunder Lance  ♦  Water Spike


    • Anonymous

      12 Jul 2018 21:41  

      PSA: The Evade Extender skill also applies to the all hop animations of the Lance, including the guard dash move. Since the Lunastra Alpha helm already has 2 levels of that, just slap in a jumping jewel and viola, maxed out Evade Extender. Combine this with lv5 Guard and you got a rook build straight out of a chessboard.

      • 14 Jun 2018 08:15  

        On the old Monster Hunter games there was a cheat called Locking, you could keep hitting Rathalos in the head and he would stay in kind of stun mode, Hope they bring back Fatalis used to be the best Dragon Lance on the game, looked really cool also.

        • Anonymous

          25 May 2018 17:05  

          You guys are a total failure at MH, you should
          1) Drop the game
          2) Play some other games of the brand

          Every player who's a little bit more experienced than those who only played MHW would know that the most effective way to lance is Evade Lancing and THAT WEAPONS HAVE NO SPECIFIC ROLES.

          • Anonymous

            17 Apr 2018 15:42  

            In the list of "Lance Controls" it does not include the 3 attacks available after a power guard. One specific one is the circle input that is unique to that move.

            • Anonymous

              10 Apr 2018 21:37  

              Wide Sweep seems to do more tripping damage to the legs than other attacks. It seems really easy to trip monsters with it in single player.

              • Anonymous

                27 Feb 2018 19:13  

                Guarding and then pressing Tri+Cir allows you to initiate a dash; holding up on L3 and then pressing X allows you to jump up, at which time you can use a jump attack. Is it possible to mount monsters this way without the use of a ledge or a slope?

                • Anonymous

                  05 Feb 2018 11:48  

                  "Slow and Heavy" Are you kidding me? The only thing even remotely bad about Lance's mobility and speed, is maybe turning, and how stamina-intensive it is.

                  • Anonymous

                    Lance [MHW Wiki]30 Jan 2018 02:53  

                    Don't Know the name of it but r1 and 0 , while it's charging press x, depletes your stamina fast though

                  Load more
                  ⇈ ⇈