Sleep renders the hunter or monster inactive and susceptible to increased damage, but only for the first hit, as it will then wake them up.

Sleep is a Status Effect in Monster Hunter World (MHW). Sleep renders the hunter or monster immobile for several seconds. 

Sleep Effect

On Monsters

  • Triggering the effect requires buildup inflicted by:
  • Buildup damage is modified by a Monsters resistance to Sleep.
  • When Sleep is triggered, the Monster will topple over and remain asleep for about 40 seconds. Once the Monster is fully asleep, damage from any single source will be doubled and wake the Monster up, ending the effect.
  • Each successive trigger of Sleep requires more buildup than the last, but the effect duration remains the same.


On the Player and Allies

  • Causes the Hunter to stumble for a few seconds - only allowing for movement input - before falling asleep and being completely incapacitated for several seconds. Damage taken is increased. Hits that cause knockback while triggering Sleep will result in the Hunter succumbing to the effect immediately.
  • The effect can be recognized by this symbol: mhw-sleep-status-effect on the HUD
  • Can be cured with Energy Drink, being hit by an ally or a Monster, or when the effect expires.

Monsters and Sleep

The following Monsters cause Sleep:

The following Monsters are weak to Sleep:

 The following Monsters are resistant to Sleep:

The following Monsters are immune to Sleep:

Sleep Skills

The following Skills modify Sleep on Monsters and the Player:

Equipment that Wields Sleep

The following Equipment wields Sleep Damage


Status Effects
Abnormal Status Attack Increased  ♦  Affinity Up  ♦  All Ailments Negated  ♦  Attack Up  ♦  Blastblight  ♦  Blastscourge  ♦  Bleeding  ♦  Blight Negated  ♦  Defense Down  ♦  Defense Up  ♦  Divine Protection  ♦  Dragon Element Resistance Up  ♦  Dragon Res Boost  ♦  Dragonblight  ♦  Effluvial Buildup  ♦  Elemental Attack Boost  ♦  Evasion Enhanced  ♦  Fire Element Resistance Up  ♦  Fire Res Boost  ♦  Fireblight  ♦  Health Increase  ♦  Ice Element Resistance Up  ♦  Ice Res Boost  ♦  Iceblight  ♦  Knockbacks Negated  ♦  Muck Res  ♦  Natural Recovery Up  ♦  Noxious Poison  ♦  Paralysis  ♦  Paralysis Negated  ♦  Poison  ♦  Recovery Up  ♦  Resistant to Heat  ♦  Self-Improvement  ♦  Stamina Use Reduced  ♦  Stun  ♦  Stun Negated  ♦  Thunder Element Resistance Up  ♦  Thunder Res Boost  ♦  Thunderblight  ♦  Tremor Negation  ♦  Water Element Resistance Up  ♦  Water Res Boost  ♦  Waterblight  ♦  Wind Pressure Negated  ♦  Wind Pressure Nullified  ♦  Zombified Status

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    • 31 Aug 2020 20:46  

      Strange that Safi'jiiva is now only resistant to Sleep, instead of immune. Perhaps it gained the luxury of sleep after it gained enough bioenergy to mature.

      • Anonymous

        19 Apr 2018 10:39  

        I've only managed to make a monster fall asleep once with the Jagras Raider. The Sleep effect is probably more useful for ranged weapons. Though it was funny making a monster fall asleep during mid combo.

        • Anonymous

          16 Feb 2018 17:10  

          Does anyone have information on sleep synergies? It looks like we can use a sleep weapon and a the "sleep attack" effect at level 3. Is that all there is to it or are there more ways to stack our "sleep damage" or items that can induce sleep?

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