The Slinger is an indispensable tool for a hunter, allowing you to arm yourself with stones and nuts that can be gathered from each locale.
From diversion tactics to creating shortcuts, the Slinger has a variety of uses, and allows you to hunt in new and interesting ways

Slinger is a Weapon in Monster Hunter World (MHW). The slinger resembles a slingshot and can fling projectiles like stones.

Standard gear for hunters of the Research Commission. They resemble small crossbows attached to the left arm, and can shoot stones, knives, ropes, capture nets, and more.



The slinger is used by hunters to create noise near creatures or to grapple onto large trees to quickly swing across chasms and access higher or lower levels.

The slinger is activated with the [L2] button, and fired with the [R2] Button.

The sword & shield is the only weapon that can use the slinger with your weapon drawn.

 The slinger can be used to hook onto wedge beetles. They are black and yellow beetles that sit on branches and they flicker as they open and close their wings. You can use wedge beetles to swing across drops, zip up cliffs and mount monsters. To use the wedge beetle, hold [L2], aim the reticle at the wedge beetle and press [Circle]. You must be close enough to do so and you know this when your reticle is orange and you see a command prompt to press [Circle].

Ammunition can be put into two categories, "Item" and "Field". Item ammunition includes flash pods, dung pods, screamer pods and the net.  Ammunition from this class is loaded from your item pouch. They can be equipped  and unequipped. Field ammunition includes all the other ammunition. They can only be found in the field. If you have field ammunition loaded and pick up another field ammo it will load it and drop the previous one. However, if you have field ammo equipped and load an item ammo, you will still have the field ammo once you unequip the item ammo.


Ammo Description Slinger Capacity Source

A simple stone that does little damage. There are better options out there, but can be used to trigger traps, if anything else. Also useful to awaken hunters who are stunned, can defeat Vespoids and Hornetaurs without destroying the body, and causes minor stun damage when striking the head of monsters. Its main benefit is capacity.


Stone piles

Redpit   Long range slinger ammo, deals more damage than stone but has a lower capacity.  15/?  Red pit plant
Dung Pod  Ammo that does little damage but causes monsters to flee. Its effectiveness is improved with the skill Dungmaster. 10 Item pouch, crafted from Dung and Rolled up Dung.
Flash Pod  Ammo that emits a blinding light that disables monsters for a short time, then leaves them blindly attacking in any direction. Very effective on flying monsters, causing them to drop to the ground. Note that not all monsters are affected, and if abused, large monsters will become immune. 3 Item pouch, crafted from flashbug.
Screamer Pod  Slinger ammo used on large wyverns who have burrowed underground to force them to surface. Once they have fully submerged underground, fire near their location to bring them up, stunning them for a moment. Very useful for fighting the Diablos, Black Diablos, Jyuratodus, and Lavasioth.  3 Item pouch, crafted from Screamer Sacs, which are dropped by the Noios at Wildspire Waste. (the wyverns in the sky in the sand dune area)
Thorn pod  Slinger ammo that sticks to monsters, dealing a small amount of damage. Attack these pods to inflict additional damage to the monster it's stuck to. If attached to the head, can cause high stun damage.  2/3 Dropped by various monsters.
Torch pod  Slinger ammo that has the element of fire. Can be useful when used against enemies weak to fire. Also, can attract certain monsters to the fire it creates when shot at a surface. The fire also burns up effluvium found in Rotten Vale. Additionally, can melt the hardened armor of Lavasioth.  5/? Typically found on the ground in some areas.
 Scatternut  Slinger ammo that briefly staggers the monster, and causes some stun damage when striking the head. Useful in stopping a fleeing monster, usually provoking it to engage in combat. Repeated use may cause monsters to become immune to its staggering effect for a short time.  5/?

 Usually found on vines hanging above the players reach. Use ranged weapons or other slinger ammo to get it down. An identical variant, Crystalburst, can be found on the ground of some areas in the Elder's Recess.

Piercing Pod  Slinger ammo that deals decent damage and causes monsters to stagger. It pierces its target, dealing damage for each tick it stays inside of the target. Best used like piercing shots with bows and bowguns; hit them at an angle that would get the most hits. Repeated use may cause monsters to become immune to its staggering effect for a short time.  3/4  Dropped from various monsters.
Puddle Pod  Slinger ammo that does water damage and is good for breaking mud off monsters (Barroth). 7/? Watermoss.
Dragon Pod  Slinger ammo that deals dragon damage, and applies some Elderseal.  7/8 Dropped from elder dragons.
Bomb Pod  Slinger ammo that deals decent explosive damage, briefly staggering the monster and causing good stun damage when striking the head. Repeated use may cause monsters to become immune to its staggering effect for a short time.  3/4 Dropped from Anjanath, Rathian, Rathalos, and Xeno'jiiva.


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