Elemental Damage or Elements in Monster Hunter World (MHW) refers to the secondary damage done by Weapons and monsters - checking against specific resistances on both players and AI enemies. Please see Status Effects to understand Abnormal Statuses, that have a buildup before they deal damage.

Element Damage in MHW

Each monster has weaknesses that will cause it to take more damage. For example a fire monster will take more elemental damage from weapons that deal water damage but less or zero damage from weapons that deal fire elemental damage. Monsters can also deal elemental damage to the hunter. Armor with high resistances to certain elements will cause you to take less damage and reduce the chances of getting elemental blights. 

  • Elemental weakness is not always a given. Just because a monster uses fire does not mean it is weak to water. Furthermore, monsters that don't use elemental attacks still have elemental resistances and weaknesses. You can push the Start or Options button from there find Hunters Notes then open up the Monster Field Guide and from there go to the monsters Physiology to look up their elemental weaknesses, some monsters have semipermanent opposite resistances on them because of what type of breakable defense they have on them, like mud that can be removed to reveal thunder and/or fire resistance weaknesses, while water resistance will be ignored afterwards, until they cover themselves with mud again.
  • Some monsters will have multiple resistances or have multiple elemental attacks. Some weapons might have mixed elemental damage as well.
  • Poison, Sleep, Paralysis, Blast and Stun are Abnormal Status Effects. They do not deal damage each hit, but rather imagine a gauge that fills up and once full creates a status, and that status is the one that has an effect.

Note: Some weapons have elemental damage that is grayed out and in parentheses. These weapons require a skill called Free Elem/Ammo Up in order for you to use it.


Types of Elemental Damage



Fire Element - The Fire element is usually strong against Ice but weak to Water. Taking fire damage can cause Fireblight, which lowers the red part of the health bar before reducing the green health bar. This can be removed by rolling repeatedly. Rolling through water will remove it instantly. 


Water Element - The Water element is usually strong against Fire but weak to Thunder. Taking water damage can cause Waterblight, which lowers how much stamina you recover.


Thunder Element - The Thunder element is usually strong against Water and Dragon, but weak to Ice. Taking thunder damage can cause Thunderblight, which causes you to become stunned more easily.




Dragon Element - The Dragon element is quite a bit different from other elements. Its the only element in the game that is usually weak to itself.  Frequently, it is also weak to Thunder and Ice. Taking Dragon damage can cause Dragonblight which can lower weapon affinity, competely remove a weapon's elemental damage, and even lower the special attack ratings on poison, paralysis, sleep, and slime/blast.


Ice Element - The ice element is usually strong against Thunder and Dragon, but weak to Fire. Taking Ice damage can cause Iceblight which will cause the hunters stamina bar to deplete quicker than normal.



    • Anonymous

      15 Jan 2019 19:15  

      uhm what does more damage on a bow/dual blade an elemental build or an raw build ? from what i've gathered i do more damage with a raw build, at least from what i've seen in number.

      • Anonymous

        12 Jan 2019 22:23  

        is it an addition to the regular damage, or like a percentage thing? like, will enduring schism deal more damage to a 3 star weak to dragon monster than nergal gouge?

        • Anonymous

          07 Jan 2019 13:25  

          My weapon gives 90 fire damage, and i have + 100 from fire attack Level 3. but it only showcases that i have 120 fire damage instead 190. whats this?

          • Anonymous

            10 Oct 2018 06:34  

            If I have a Weapon with elemental dmg 300 and raw dmg 500 and a weapon with raw dm 650 wich one would be better if the element is super effectiv against the monster?

            • Anonymous

              01 Sep 2018 00:41  

              I still don't quite understand how element works in MHW, aside from what I read that certain monster better bring certain types element to fight with, but how about the armor? anybody could enlighten me?

              • Anonymous

                15 Aug 2018 03:29  

                Im new to the MH series, and im not far into to the game yet. But what this tells me is if i can have bone weapons with 190 dmg and bone weapons with 190 dmg and 100 XXXElement dmg. Take the one with the Element dmg if the monster is weak to it i do more dmg than with the Normal one, and if the monster does not have a weaknes against it i still do the same dmg with both of them? That means if the weapons have the same Normal Dmg than take one with an Elemen on it.

                • Anonymous

                  13 Aug 2018 11:42  

                  Help. Does elemental defence also change the damage? Like if someone would have 100 Def and someone had 100 Def and 20 Fire Res. One would not be set on fire from a fire ball but would one take more damage from the first impact?

                  • Elemental Damage [MHW Wiki]16 Jul 2018 00:10  

                    Elemental tips and info:
                    * when it comes to status elements/ailments like sleep/paral/poison/etc the number you see on a weapon is not the potency of the damage. purely an example: lets say a monster needs 5000 "points" in order for a status to work on them and their weaknesses remove 1000 each. (so if they are 3 star weakness to poison then you its now only 2000 points) each weapons potency does that number to them. so if you have a weapon with 300 poison, each hit adds that, until you reach 2000. they then become poisoned. poison itself will only tic health at its designated dps. your weapon number will not change that number. these numbers are entirely made up, and there might be a few extra calculations within but this is the EASIEST way to create a more visual/descriptive idea of how it works for ppl to understand it better
                    * when building a set around an element keep note that there is always an elemental cap on your weapon, when making a build to boost with "Element Attack" charms /armor sets/etc is to watch for your weapons cap. you might only need rank 1 or 2 and anymore is just excessive and will not change your stat higher.
                    * when working with a closed element weapon( such as the diablos ones that have Greyed out ice status) if you have no "Free Elem/Ammo Up" abilities. the weapon will remain NON ELEMENT and NON ELEMENTAL Attack Jewels will increase this.
                    * "Attack" numbers and "element damage" numbers are not overlapped. as in. if you have a 1k wpn attack and 300 element attack. that doesnt mean that 300 of that 1k is the element. it means you do 1k AND 300. this can be good and bad because yes you do more damage. BUT it also means theres 2 defenses to fight thru now. if a monster has X non element defense. the weapon has to fight thru that defense. and if it also has X defense of the element you are using, you are now fighting through both of those defenses. this is why it is highly recommended to ALWAYS bring a weapon that will work properly against a monster even if you think its no big deal.

                    • Anonymous

                      10 Mar 2018 22:32  

                      SO if for example I have a weapon with Thunder damage and I equip a decoration that adds a level of water damage will my attack use both elements?

                      • Anonymous

                        08 Mar 2018 03:32  

                        Is there a way to remove the elemental damage from a weapon. Have the diablos shatter with ice damage and not suppose to have it on there and would like it gone.

                        • Anonymous

                          05 Mar 2018 04:54  

                          I have a set that increases dragon element damage, but I don't have a dragon element weapon. Is the dragon element on the armor set mean nothing? Will it add dragon element damage to all my attacks no matter what my weapon? Or do I need a Dragon element weapon in order for it to activate?

                          • Anonymous

                            03 Mar 2018 20:49  

                            Zorah mag longsword has 300 explosion and Bazel longsword has 150 why do i get the same explosion damage(120) can someone elaborate?

                            • Anonymous

                              26 Feb 2018 15:53  

                              To clear up any stipulations with Elemental damage types I'll explain everything that I've figured out. First, Non-Elemental boost does NOT work on weapons with abnormal effects, such as sleep, blast, ect. Or at least this is what I have encountered. Second, Non-elemental damage is NOT affected by strengths or weaknesses of monsters. If you have 1,000 base damage it will only go through the physical resistance of the monster you are fighting, Therefore Monster Hunter veterans will tell you to try and go for a base damage build with no elements since it will only go through one resistance instead of two. If you want to try for this build it's up to you. Lastly each element has it's own attack boost. Ex. If you have armor/charm/gem with attack boost it will only affect base damage, if you want to boost your elemental effect you will need to find an armor set/charm/gem with fire attack, blast attack, dragon attack, thunder attack ect. I wish that the game explained this in full detail as I am not to sure about some of the things in this and would like someone to confirm it.

                              • Anonymous

                                23 Feb 2018 21:25  

                                is the non elemental damage of your weapon reduced aswell when the monster is resistant to the weapons element?

                                • Anonymous

                                  19 Feb 2018 16:13  

                                  Is elemental effects considered magic or science in monster hunter? I don't know much about the lore and was curious about this

                                  • Anonymous

                                    15 Feb 2018 10:48  

                                    What is the maximum base elemental damage value for insect glaive ? I read somewhere that any weapons has a maximum limit and it could be useful tu put it in the wiki page...

                                    • Anonymous

                                      07 Feb 2018 18:42  

                                      a long sword with damage of 530 + 300 blast.
                                      a long sword with damage 360 ​​+ 120 dragon element.
                                      which one would do the most damage against a rathian? bearing in mind that he has weakness against dragon element but the first sword has a greater base damage.
                                      I started in the game now and do not yet understand much how the damage works in the game

                                      • Anonymous

                                        Elemental Damage [MHW Wiki]06 Feb 2018 18:11  

                                        you upgrade your weapon. As they grow, they gain extra effects. You should use a guide if you want a specific effect.There is an upgrade tree. Each weapon can branch into different kinds with different element. Many weapons that start having no element will eventually get one if you keep boosting it.

                                        • Anonymous

                                          06 Feb 2018 17:13  

                                          Can someone teach me how the explosion element works in this game?
                                          is fire damage? or the blast damage is different?

                                          • Anonymous

                                            05 Feb 2018 21:01  

                                            just to let people know and to have someone that can write clearer than i can update this page the element increase you can give to your weapon varies between a third and 30% a couple of examples are the rare 7 nergigante insect glaive with 120 dragon caps at 160 dragon a third increase and a higher element one like the dragon bone weapons with the rare 4 versions give a 30% increase from 330 to 430

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