Paralysis

mhw-paralysis-status-effect

 

Paralysis renders the hunter or monster immobilized and susceptible to increased damage for the duration. Hunters can recover if they are hit.

Paralysis is a Status Effect in Monster Hunter World (MHW). Paralysis renders the hunter or Monster immobile for several seconds.

Paralysis Effect

On Monsters

  • Triggering the effect requires buildup inflicted by:
  • Buildup damage is modified by a Monsters resistance to Paralysis.
  • When Paralysis is triggered, the Monster will stop all motion and remain incapacitated, convulsing for about seven seconds until the effect expires.
  • Effect is identifiable by electricity-like yellow arcs surrounding the Monster.
  • Each successive trigger of Paralysis requires more buildup than the last, but the effect duration remains the same.

On the Player and Allies

  • Causes the Hunter to be immediately incapacitated and susceptible to increased damage for several seconds. Only impacts with large amounts of knockback, such as an upswing from a Hammer or Great Sword, will stop the effect early.
  • The effect can be recognized by this symbol: mhw-paralysis-status-effect on the HUD
  • Cannot be cured by the victim once the effect starts.

Monsters and Paralysis

The following Monsters cause Paralysis:

The following Monsters are weak to Paralysis:

The following Monsters are resistant to Paralysis:

The following Monsters are immune to Paralysis:

Paralysis Skills

The following Skills and Equipment modify Paralysis on Monsters and the Player

Equipment that Wields Paralysis

The following Equipment can cause Paralysis buildup.

 

 
Status Effects
Abnormal Status Attack Increased  ♦  Affinity Up  ♦  All Ailments Negated  ♦  Attack Up  ♦  Blastblight  ♦  Bleeding  ♦  Blight Negated  ♦  Defense Down  ♦  Defense Up  ♦  Divine Protection  ♦  Dragon Element Resistance Up  ♦  Dragon Res Boost  ♦  Dragonblight  ♦  Effluvial Buildup  ♦  Elemental Attack Boost  ♦  Evasion Enhanced  ♦  Fire Element Resistance Up  ♦  Fire Res Boost  ♦  Fireblight  ♦  Health Increase  ♦  Ice Element Resistance Up  ♦  Ice Res Boost  ♦  Iceblight  ♦  Knockbacks Negated  ♦  Muck Res  ♦  Natural Recovery Up  ♦  Paralysis Negated  ♦  Poison  ♦  Recovery Up  ♦  Resistant to Heat  ♦  Self-Improvement  ♦  Sleep  ♦  Stamina Use Reduced  ♦  Stun  ♦  Stun Negated  ♦  Thunder Element Resistance Up  ♦  Thunder Res Boost  ♦  Thunderblight  ♦  Tremor Negation  ♦  Water Element Resistance Up  ♦  Water Res Boost  ♦  Waterblight  ♦  Wind Pressure Negated  ♦  Wind Pressure Nullified

 

 



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