Insect Glaive


The Insect Glaive pairs a powerful glaive with Kinsects, insects that harvest extract from monsters to power you up. The Insect Glaive provides the hunter with great mobility and the ability to perform Jumping Attacks even on flat terrain.

Weapon Type Melee
Damage Type Slashing Damage

Insect Glaive (操虫棍 Sōchūkon, "steering insect club") is a weapon category in Monster Hunter World (MHW). Like all Weapons, it features a unique moveset and an upgrade path that branches out depending on the materials used. Please see Weapon Mechanics for details on the basics of your hunter tools.

The insect glaive can be used to control a Kinsect, a small insect that harvests extracts from monsters to boost your abilities. The insect glaive also allows you to vault, so you can perform jumping attacks at any time.


Insect Glaive Weapon Tree

For full details, including tier 9 and above weapons added with Iceborne please see Insect Glaive Weapon Tree 

You can also see Master Rank Iceborne Insect Glaives

Insect Glaive Traits & Abilities

  • Rapid, flowing attacks with good range
  • Unparalleled aerial abilities
  • Kinsect provides strong self buffs and can be upgraded via Kinsect Trees.


Insect Glaive Guide

The Insect Glaive is a fast, fluid weapon with unmatched aerial abilities. On the ground, the Insect Glaive has rapid combos with good range. However, this weapon truly shines with its pole vault ability. Anytime, anywhere, the hunter can pole vault to launch themselves into the air. From there, the Insect Glaive can do air dash up to two times to get a better position, attack mid air, or drop attack. If the air attack hits the monster, the air dash resets, allowing it to be used again. Using this, a hunter could stay in the air until their stamina runs out or they miss the monster. All attacks made in the air do mounting damage, making the Insect Glaive ideal for mounting monsters. The other half of the Insect Glaive is the Kinsect. The Kinsect is a large insect that sits on the hunter's arm. The hunter can command the Kinsect to go out, hit the monster to collect essence, and then  come back. Four types of essence are available: Red, Orange, White, and Green. Red is an attack buff, orange is defense, white is movement speed, and green is healing. Collecting red, orange, and white buffs will create a max buff, extending the time those buffs last and making them stronger. 

Weapon and Kinsect Combinations

You can equip your insect glaive with different types of Kinsects. Consider each Kinsect type alongside the glaive type boosts to find effective combinations.


Kinsect Stamina

Your Kinsect will recover a small amount of stamina if you recall it before its stamina completely runs out.


Midair Evasion and Attacks

One Midair Evade and one midair attack can be used each time you're in midair. Jumping off again from a monster before you land allows you to perform each action once more.




Insect Glaive Advantages

  • Extreme mobility
  • Good at mounting monsters
  • Fast attacks
  • Powerful self buffs
  • Great reach; both vertical and horizontal
  • Fluid combos can be chained indefinitely or stopped to perform an evasive maneuver; performs admirably at cutting tails
  • Strong finishers
  • Kinsect can deal constant (albeit relatively low) damage once a monster is tagged
  • Kinsect clouds/ mist from tagged monsters allows for versatile support role; paralysis, poison, blast, and healing.
  • Kinsect can be used to remotely trigger environmental hazards such as Flashflies, Toads, and Poisoncups.


Insect Glaive Disadvantages

  • Relatively low attack power
  • Must rely on dodging for defensive measures
  • High stamina cost (in air)
  • Absurd sharpness loss tempo
  • Relies on kinsect's extracts to perform notably


Insect Glaive Controls

Each move has its own hidden Combo Move multiplier (CM), which is used when calculating Raw (physical) Damage. See the article on Attack Power for more information.

Note: These figures are estimations reached through community testing.


  • : Standard Attack (First attack is slightly different if moving forward, can be chained up to 3 times). CM:
    • Thrust (Upward + ): 10
    • Rising Slash: 15 + 14
    • Backward Sweep: 18
    • Double Slash: 18 + 24
    • (With Red Extract) Thrust (Upward + ): 11 + 10
    • (With Red Extract) Rising Slash: 15 + 14 + 15
    • (With Red Extract) Backward Sweep: 15 + 19
    • (With Red Extract) Double Slash: 15 + 14 + 28
  • : Strong Attack (Is slightly different if moving forward, can be chained with Standard Attacks). CM:
    • Overhead Smash (Upward + ): 26
    • Sweep: 23
    • Slam: 30
    • (With Red Extract) Overhead Smash (Upward + ): 28
    • (With Red Extract) Sweep: 18 + 21
    • (With Red Extract) Slam: 25 + 43
  • + : Kinsect Harvest Extract (Sends the Kinsect out to retrieve essence, can be aimed before firing unless the target has been marked)
  • + Circle: Kinsect Recall
  • + : Fire Marker (Fires a marker that the Kinsect will target)
  • Hold  + r3-ps4-controls: Aim Switch (Switch between aiming the marker and the slinger)
  • : Midcombo: Melee Mark (Leaves a marker that the Kinsect will target, also gathers extract if Kinsect is available)
  • + : Vault (Launches the hunter into the air, costs stamina)
  • Midair, : Aerial Attack (Does mounting damage, hits multiple times on the way down if inital attack connects). CM:
    • Aerial Attack: 15
    • (With Red Extract) Aerial Attack: 9 * number of hits
  • Midair, : Jumping Advancing Slash (Hits multiple times if inital attack connects, resets dash count. Can be chained 5 times). CM:
    • Jumping Advancing Slash: 29
    • (With Red Extract) Jumping Advancing Slash: 3 * number of hits + 31
  • Midair, : Midair Evade (Can only be done twice but resets with a successful Advancing Slash, costs stamina)
  • Midair, : Descending Thrust (ends with Melee Mark once on the ground)
  • Midair, : Mid-air Claw Attack
  • Hold  +  + : Kinsect Charge, use slinger ammo to power up your Kinsect.
    • Kinsect Charge (Power): Increases Kinsect attack power, and decreases time between power deposits.
    • Kinsect Charge (Spirit): The Kinsect's maximum stamina increases, and the duration of the hybrid effect for combining 3 colors (excluding green) is prolonged.


  • Y: Standard Attack (First attack is slightly different if moving forward, can be chained up to 3 times)
  • B: Strong Attack (Is slightly different if moving forward, can be chained with Standard Attacks)
  • LT + Y: Kinsect Harvest Extract (Sends the Kinsect out to retrieve essence, can be aimed before firing unless the target has been marked)
  • LT + B: Kinsect Recall
  • LT + RT: Fire Marker (Fires a marker that the Kinsect will target)
  • RT: Midcombo: Melee Mark (Leaves a marker that the Kinsect will target, also gathers extract if Kinsect is available)
  • RT + A: Vault (Launches the hunter into the air, costs stamina)
  • Midair, Y: Aerial Attack (Does mounting damage, hits multiple times if inital attack connects)
  • Midair, B: Jumping Advancing Slash (Hits multiple times if inital attack connects, resets dash count)
  • Midair, A: Midair Evade (Can only be done twice, costs stamina)

Kinsect Essences

Kinsect Essences can change how you use your glaive and is essential for maximizing output. Below are the colors and what they do.

  • White = Increase the hunter's speed for 90 seconds. Generally acquired from the monster's legs and wings.
  • Red = Increase the hunter's attack and alters some attack animations (e.g. some attacks hit multiple times in a single input) for 60 seconds. Generally acquired from the monster's head.
  • Orange = Increase the hunter's defense and knockback resistance to weak attacks for 45 seconds. Generally acquired from the monster's body.
  • Green = Recover a small amount of health. Generally acquired from the monster's tail.

Note that these locations are just guidelines: not all monsters have all essence colors available, or that it may be difficult to acquire particular essences with certain monsters as they might have different 'layouts' of essence. It's also important to note that essences are also available from some small monsters as well.

Now we get into comboing essences. This can make you even stronger than just having one or two at once. Do your best to get all three enhancements and your damage output and survivability will be through the roof.

  • Red + White = 10% Attack increase for 90 seconds.
  • White + Orange = 10% Defense increase for 90 seconds.
  • Red + White + Orange = 15% Attack increase + 10% Defense increase + Flinch free for 90 seconds.

To add onto this, having the red essence changes your combos. Your aerial Y/Triangle becomes a spinning attack and deals loads of damage and a high possibility to mount.


Insect Glaives are a type of Weapon in Monster Hunter World (MHW). This page shows a visual gallery of all different styles for Insect Glaives. Weapons are often upgraded based on previous decisions, with different paths leading to different looks and necessitating different materials. You can find detailed upgrade path information in the Insect Glaive Weapon Tree or by clicking each individual weapon below. Please see Kinsect for information on your companion insects.

Iceborne Insect Glaives are Master Rank Insect Glaives in Monster Hunter World Iceborne (MHW). These rare 9 and above weapons were added with the Iceborne Expansion and can only be obtained by players who own the expansion. The weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content.

Iceborne Insect Glaives


Name Attack Affinity Element Rare
Chrome Trident I gem_level_1gem_level_1 Sever Boost
682 0% waterblight Blast (300) 9
Chrome Trident II gem_level_1gem_level_1 Sever Boost
744 0% waterblight Blast (330) 10
Chrome Trident III gem_level_1gem_level_1 Sever Boost
806 0% waterblight Blast (360) 11
Royal Bolt Scepter gem_level_2 Spirit and Strength Boost
744 0% mhw-thunder-damage Thunder 210 10
Royal Bolt Scepter + gem_level_2 Spirit and Strength Boost
775 0% mhw-thunder-damage Thunder 270 11
Firedance Rathmaul + gem_level_1 Sever Boost
651 20% fireFire 210 10
Azure Flightmaster gem_level_1 Sever Boost
744 20% fireFire 240 10
Yatir al-Nasr I n/a Speed Boost
651 20% Sleep Sleep (240) 9
Yatir al-Nasr II n/a Speed Boost
775 20% Sleep Sleep (300) 10
Dios Rod n/a Blunt Boost
682 0% waterblight Blast 270 10
Electrorod gem_level_1 Blunt Boost
775 0% waterblight Blast 360 10
Diving Destroyer I gem_level_3 Speed Boost
682 0% mhw-thunder-damage Thunder (360) 9
Diving Destroyer II gem_level_3 Speed Boost
806 0% mhw-thunder-damage Thunder (390) 10
Hidden Cane I n/a Sever Boost
682 10% poisonPoison (270) 10
Hidden Cane II gem_level_1 Sever Boost
713 15% poisonPoison (360) 10
Freeze Gale III gem_level_2gem_level_2 Element Boost
620 0% iceblight-monster-hunter-worldIce 270 9
Amber Piton n/a Element Boost
651 15% iceblight-monster-hunter-worldIce 300 10
Amber Piton + n/a Element Boost
744 20% iceblight-monster-hunter-worldIce 330 10
Fenrir Storm n/a Element Boost
775 25% iceblight-monster-hunter-worldIce 360 11
Datura Storm I gem_level_2gem_level_1 Stamina Upgrade and Healing
620 0% poisonPoison 420 9
Datura Storm II gem_level_2gem_level_1 Stamina Upgrade and Healing
744 0% poisonPoison 450 10
Nyx Blade I gem_level_2 Speed Boost
682 0% Sleep Sleep 270 9
Nyx Blade II gem_level_2 Speed Boost
744 0% Sleep Sleep 300 10
Gama Magnus I gem_level_3gem_level_2 Stamina Upgrade and Healing
682 0% waterblight Blast 180 9
Gama Magnus II gem_level_3gem_level_2 Stamina Upgrade and Healing
744 0% waterblight Blast 210 10
Flaming Teuza gem_level_1 Spirit and Strength Boost
713 0% fireFire 240 10
Flaming Teuza + gem_level_1 Spirit and Strength Boost
744 0% fireFire 300 10
Glavenus Helldait gem_level_1 Spirit and Strength Boost
806 0% fireFire 360 11
Aerial Magus I gem_level_3 Spirit and Strength Boost
713 0% Paralysis (240) 9
Aerial Magus II gem_level_3 Spirit and Strength Boost
775 0% Paralysis (270) 10
Aerial Magus III gem_level_3 Spirit and Strength Boost
837 0% Paralysis (300) 11
Icescepter decoration_level_4_mhw_wiki Speed Boost
806 0% iceblight-monster-hunter-worldIce 210 11
Wise Fylos decoration_level_4_mhw_wiki Speed Boost
837 0% iceblight-monster-hunter-worldIce 240 12
Deathstaff Vaal Entoma gem_level_2gem_level_2 Blunt Boost
775 0% Dragon 420 11
Hydros Arcana gem_level_1 Spirit and Strength Boost
837 10% waterWater 330 11
Gnashing Flammenkaefer + n/a Blunt Boost
713 -20% fireFire 360 9
Lohenspire n/a Blunt Boost
837 -20% fireFire 450 10
Donnerspitze n/a Stamina Upgrade and Healing
744 5% mhw-thunder-damage Thunder 210 10
Donnerspitze + n/a Stamina Upgrade and Healing
775 10% mhw-thunder-damage Thunder 240 10
Fulguration's Tower n/a Stamina Upgrade and Healing
806 15% mhw-thunder-damage Thunder 270 11
Water Glaive IV gem_level_2 Element Boost
651 0% waterWater 330 9
Laguna Glaive I gem_level_2gem_level_1 Element Boost
682 0% waterWater 420 9
Laguna Glaive II gem_level_2gem_level_1 Element Boost
744 0% waterWater 450 10
Rex Rod I n/a Blunt Boost
775 -15% waterblight Blast (210) 10
Rex Rod II gem_level_1 Blunt Boost
837 -15% waterblight Blast (240) 10
Tyrannis Glaive III gem_level_2 Stamina Upgrade and Healing
806 -30% iceblight-monster-hunter-worldIce (210) 10
Thanatos Glaive gem_level_2 Stamina Upgrade and Healing
899 -30% iceblight-monster-hunter-worldIce (240) 10
Sulfurteinn Spiran decoration_level_4_mhw_wiki Sever Boost
837 0% Paralysis (180) 10
The Trickling Spiral decoration_level_4_mhw_wiki Sever Boost
899 0% Paralysis (210) 11
Beo Glaive I gem_level_2gem_level_1 Blunt Boost
620 0% iceblight-monster-hunter-worldIce 270 9
Beo Glaive II gem_level_2gem_level_1 Blunt Boost
775 0% iceblight-monster-hunter-worldIce 420 10
Kadachi Fury I gem_level_1 Speed Boost
651 10% mhw-thunder-damage Thunder 300 9
Kadachi Fury II gem_level_1 Speed Boost
713 10% mhw-thunder-damage Thunder 360 10
Kadachi Vipertail I gem_level_1 Speed Boost
713 10% Paralysis 210 9
Kadachi Vipertail II gem_level_1gem_level_1 Speed Boost
775 10% Paralysis 240 10
Vice + gem_level_2 Speed Boost
682 20% fireFire (210) 10
Cruelty gem_level_2 Speed Boost
713 35% fireFire (330) 10
Nether Vajra n/a Spirit and Strength Boost
713 20% Dragon 240 10
Deadline n/a Spirit and Strength Boost
744 25% Dragon 300 11
Dragonseal Aldstaff I gem_level_1gem_level_1 Element Boost
651 0% Dragon 450 10
Dragonseal Aldstaff II gem_level_1gem_level_1 Element Boost
744 0% Dragon 480 11
Infinite Wisdom gem_level_1gem_level_1 Spirit and Strength Boost
868 0% Dragon (390) 12
Celestial Spire n/a Element Boost
744 0% mhw-thunder-damage Thunder 450 11
Daora's Samudra gem_level_2 Stamina Upgrade and Healing
806 10% iceblight-monster-hunter-worldIce 240 11
Fate's Wing n/a Stamina Upgrade and Healing
868 -25% Dragon 270 12
Metal Mauler gem_level_2 
899 -15% mhw-thunder-damage Thunder 60 11
Metalmangler gem_level_2 
961 -15% mhw-thunder-damage Thunder 90 12
Despot's Twinbolt gem_level_2
 806 0% mhw-thunder-damage Thunder 360  12
Ruinous Catastrophe gem_level_1
889 0% Dragon 180  12
Blossomajesty gem_level_2
837 20% fireFire 270 12
Accursed Rod gem_level_1
868 -30% Sleep Sleep 210  11
Soulfire Reach "Blaze"gem_level_2gem_level_1
775 20% waterblight Blast 180  12
Soulfire Reach "Ruin" gem_level_2gem_level_2
837 0% waterblight Blast 150  12
Soulfire Reach "Styx" gem_level_3gem_level_3
775 10% waterblight Blast 240  12
Brimstren Drakerod gem_level_2
775 0% mhw-dragon-damage Dragon 180 11
Stygian Oblivia gem_level_2
837 0% mhw-dragon-damage Dragon 240 12
Xeno Shmaena +  decoration_level_4_mhw_wikidecoration_level_4_mhw_wiki
868 15% mhw-dragon-damage Dragon 240 12
Safi's Hellspear decoration_level_4_mhw_wiki
837 5% fireFire 150 12
Safi's Aquaspear decoration_level_4_mhw_wiki
837 5% waterWater 150 12
Safi's Boltspear decoration_level_4_mhw_wiki
837 5% mhw-thunder-damage Thunder 150 12
Safi's Frostspear decoration_level_4_mhw_wiki
837 5% iceblight-monster-hunter-worldIce 150 12
Safi's Drakspear decoration_level_4_mhw_wiki
837 5% mhw-dragon-damage Dragon 150 12
Safi's Bindspear decoration_level_4_mhw_wiki
837 5%  Paralysis 150 12
Safi's Dreamspear decoration_level_4_mhw_wiki
837 5% Sleep Sleep 150 12
Safi's Shatterspear decoration_level_4_mhw_wiki
837 5% waterblight Blast 150 12
Safi's Venomspear decoration_level_4_mhw_wiki
837 5% poisonPoison 150 12
Nexus Gae Bolg decoration_level_4_mhw_wiki
744 20% Dragon 450 12
Guild Palace Rod gem_level_3
775 10% waterWater 360 10
Royal March Banner gem_level_3
837 15% waterWater 450 12




Insect Glaives Gallery MHW


Insect Glaive Ore Weapons




Insect Glaive Bone Weapons
















Kulve Taroth Insect Glaive 








Safi'jiiva Weapons





Kinsect is a special equipment in Monster Hunter World (MHW) that players choosing to use the Insect Glaive can wield. It gives the user bonuses such as more damage, faster movement and better defense. Kinsects also have their own attacks and damage types, that vary from Kinsect to Kinsect. Kinsects can also be upgraded, much the way Weapons are and have their own upgrade trees.


Kinsect Information in MHW

Kinsect Stats

All Kinsects come with six stats that influence gameplay.

  • Attack Type: Sever or Blunt. This determines what kind of damage the Kinsect does when attacking the monster, following the standard sever and blunt damage rules. All Culldrones are Sever, and all Mauldrones are Blunt (Dragon Soul and True Dragon Soul are Blunt as well).
  • Dust Effect: BlastPoisonParalysis, or Heal. This determines the effect when the dust that the Kinsect leaves behind is struck. Blast, poison, and paralysis all cause their respective abnormal status "damage" in a small area of effect around the dust's location that affects a monster if it is in that radius. Heal causes a small area of effect heal to all players in the radius. This is determined by the name of the Kinsect. For example, Pseudocath I, II, and III all have blast dust, Carnage Beetle I, II, and III all have poison dust, etc.
  • Power: Lv 1-15 (up to Lv 20 in Iceborne Kinsects). This is essentially the attack stat of the Kinsect. It is determined by the specific species of Kinsect, and Kinsects that are higher in an upgrade path will always have an equal or higher power stat than the ones below them in that upgrade path.
  • Speed: Lv 1-15 (up to Lv 20 in Iceborne Kinsects). This stat affects the travel speed of the Kinsect when sending it out and recalling it. It does not, however, affect the attack speed of the Kinsect. It is determined in the same way as the power stat.
  • Heal: Lv 1-15 (up to Lv 20 in Iceborne Kinsects). This stat affects two things. Firstly, it affects the amount of health recovered from Green Extract. It does NOT affect the health received from Heal Dust. Secondly, it affects the rate at which a Kinsect recovers its stamina while on the Hunter's arm. It does not affect the stamina recovered when manually recalling a Kinsect before its stamina runs out, nor does it affect the rate at which Kinsects deplete their stamina bar while out. The Heal level is determined the same way as the speed and power stats.
  • Element: Lv 1-15 (up to Lv 20 in Iceborne Kinsects) and FireWaterIceThunder, or Dragon. This stat is the elemental damage stat of the Kinsect. Uniquely, this stat is not in the Kinsect when it is first purchased or upgraded to. All Kinsects are naturally elementless. However, at the smithy, the option Kinsect Element can be chosen in the Manage Kinsects tab. Spending some materials, a Kinsect can be given any one of the five elements, or the element can be removed, also spending materials. The level of the stat is determined by the tier of Kinsect. For example, a Cancadaman III will automatically be given an element stat of Lv 15. When upgrading a Kinsect, if it possesses an element, its level will automatically level up to the next tier's element stat level. Something else of note is that if a Kinsect is given an element, its power stat will be reduced by one.

Speed is widely considered to be the best Kinsect stat, since it allows Extracts to be retrieved quicker and prevent the Hunter from having to waste time and DPS missing their Kinsect. Power is second to this, as it increases overall DPS. Heal is held to be the least important of the three. Not all monsters give Green Extract, making that part of the stat useless in many fights. While the increased stamina regeneration may seem useful in theory, the fact that manually recalling a Kinsect replenishes a large chunk of stamina and is unaffected by the Heal stat, there is little value in that half of the stat as well. Sever or blunt isn't an important stat in determining the usefulness of a Kinsect either, simply because the Kinsect attacks inconsistently and does too little damage for it to matter. Since more than one of each Kinsect can be made, it is recommended to have five of each Kinsect, one for each element (this excludes the Dragon Soul and True Dragon, which you can only have one of).

Keeping this in mind, the recommended endgame Kinsects to have are as follows:


Best: True Dragon Soul (can leave elementless or change elements depending on fight)
Blast: Fire Pseudocath III Water Pseudocath III Ice Pseudocath III Thunder Pseudocath III Dragon Pseudocath III
Heal: Fire Bullshroud III Water Bullshroud III Ice Bullshroud III Thunder Bullshroud III Dragon Bullshroud III
Posion: Fire Carnage Beetle III Water Carnage Beetle III Ice Carnage Beetle III Thunder Carnage Beetle III Dragon Carnage Beetle III
Paralysis: Fire Cancadaman III Water Cancadaman III Ice Cancadaman III Thunder Cancadaman III Dragon Cancadaman III


Kinsect Culldrone Lineage (Cut / Sever Damage)



Kinsect Mauldrone Lineage (Blunt Damage)



Midgardsormr Lineage (Blunt Damage)



Bow  ♦  Charge Blade  ♦  Dual Blades  ♦  Great Sword  ♦  Gunlance  ♦  Hammer  ♦  Heavy Bowgun  ♦  Hunting Horn  ♦  Lance  ♦  Light Bowgun  ♦  Long Sword  ♦  Switch Axe  ♦  Sword & Shield



Insect Glaives
Aerial Rod  ♦  Aqua Rod  ♦  Blacksteel Glaive  ♦  Blooming Glaive  ♦  Bone Rod  ♦  Chrome Blade  ♦  Destroyer Bo  ♦  Diablos Rod  ♦  Dragonbone Glaive  ♦  Flame Glaive  ♦  Flammenkaefer  ♦  Gama Cane  ♦  Garon Rod  ♦  Hard Bone Rod  ♦  Hazak Entoma  ♦  Iron Blade  ♦  Kadachi Pillar  ♦  Kulu Blade  ♦  Luminous Blade  ♦  Pulsar Rod  ♦  Steel Blade  ♦  Tyrannis Glaive  ♦  Water Glaive  ♦  Ya-Ku Wrath


    • Anonymous

      27 Jan 2020 15:04  

      Aerial, in terms of damage & mounting capabilities, is strictly bad. By a heavy margin, the single lowest DPS in Iceborne. Honestly, It's not that hard to test.

      • Anonymous

        22 Dec 2019 03:46  

        Adding stam cap up, max level constitution, and stam surge to an IG build is a good way to keep yourself in the air for longer periods of time!!

        • Anonymous

          26 Sep 2019 00:38  

          What does Stamina Upgrade and Healing do? NO where on the internet tells what it actually does. Plus in game I can't even tell what it actually does.

          • Anonymous

            19 Jul 2019 11:56  

            So...Is power prolonger skill with Insect Glaive bugged??? With each buff the duration is increased but, which all three buffs it's still 90s

            • Anonymous

              15 Feb 2019 17:31  

              some of the best skills for insect glaive would most likely be flinch free, airborne, earplugs, jump master and master mounter the chance that you could get all of these is very low if not impossible but it would be amazing.

              • Anonymous

                18 Dec 2018 18:04  

                This is the only weapon that I use that I am more successful with, I have never lost with this and it never lets me down.

                • Anonymous

                  22 Nov 2018 08:59  

                  If you get the behemoth gear and level 3 weakness exploit, you don't have to worry about loss sharpness cause you crit almost every time.

                  • Anonymous

                    14 Nov 2018 21:06  

                    Very interesting and cool weapon but the time you spend harvesting buffs and how fast it loses sharpness prevents it from being god tier. Still good and very fun tho

                    • Anonymous

                      05 Sep 2018 19:35  

                      Even thugh it is not mentioned, the aerial chain attack (B / Circle) deals mounting damage, too, but it is a lot easier to mount with the Y / Triangle attack. This is to be kept in mind though, as you can slowly build up mounting damage while still using the high damage combo, and finish with a Y / Triangle attack to start the mounting attempt.

                      • Anonymous

                        04 Sep 2018 14:30  

                        yesterday was my first day on this game, first weapon was iron bow, hated it, then matched slicers, meh, then katana, not bad, picked up the iron blade/insect glaive, bam I'm in love, this weapon is just so good.

                        • Anonymous

                          28 Mar 2018 14:51  

                          So as I'm in the middle of a battle my insect g. Sword bar fills up and glows pink. And cant seem to find out why or the meaning to it being pink... not red or orange or green but it pink.

                          • Anonymous

                            28 Mar 2018 14:47  

                            I use my insect g. During battle and at times my sword bar fills up pink. Not red or orange but pink and I cant find out why or the reason to why it pink st times

                            • Anonymous

                              02 Mar 2018 17:17  

                              Do the Legiana(sp?) glove ability "Airborne" give a 10% damage output to the jumping attacks with the glaive? Or is it just off of cliffs and such??

                              • Anonymous

                                27 Feb 2018 06:58  

                                Also, a tip for glaive users; need to trigger a falling boulder trap? Firing the marker at it will trigger it, meaning you don't need to put up your weapon and load the sling to trigger traps! Fought xeno for the first time tonight with a glaive; I need to trigger the falling crystals onto xeno for max damage, and the marker serves as a makeshift sling as well.

                                • Anonymous

                                  19 Feb 2018 19:30  

                                  Where is a KINSECT guide/tree? i want to look up waht Mats i need to make the last in my tree for a few different kinds. i have no clue what materials are needs as they a ?? in the game.

                                  • Anonymous

                                    Insect Glaive [MHW Wiki]03 Feb 2018 20:06  

                                    Yes! This the makes your kinsect release its dust effect. Dust effect leaves a bonus effect in the area, that when attacked releases its effect. Heal dust effect is like a small vigour fly for heals so you can act as a field healer.. There are also poison and paralysis effects at low rank you can use to effect the monster. These hovering spots can be hit by you and your teammates. Harvest extract is entire tactical advantage you can layer with your glaive.

                                    • Anonymous

                                      03 Feb 2018 18:42  

                                      So, is there any real reason to ever use the "harvest extract" command rather than just telling the Kinsect to attack, since in either situation you have to manually recall it or wait for the stamina to drop? Or is it a situation where harvesting extract won't alert monsters, so you could potentially harvest all three before starting your initial attack? Even if it's the latter, that seems very situational. Or am I missing something about how the harvest command differs from just harvesting via the attack command?

                                      • Anonymous

                                        01 Feb 2018 00:11  

                                        even if i have plenty of stamina the weapon will not allow me to combo air attacks more than 5 times. I will instead slice through the monster dealing damage but landing on the ground. No one has mentioned this, idk if its new so people are going off old information or what but I would like more in depth info.

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