Sword and Shield

sword-shield_mhw-weapon

A mobile weapon with fast recovery time between attacks. You can even use items or attack while blocking.

Weapon Type Melee
Damage Type Cut & Blunt Damage
Upgrades ??

Sword and Shield (片手剣 kata te ken, "paired hand and sword") is a weapon category in Monster Hunter World (MHW). Like all Weapons, it features a unique moveset and an upgrade path that branches out depending on the materials used. Please see Weapon Mechanics for details on the basics of your hunter tools.

 Lightweight and easy to use, the sword & shield also boasts outstanding attack speed. The shield can be used to guard, though it may not hold up to certain attacks. 

Sword and Shield Weapon Tree

For full details, including rare 9 and above weapons added with Iceborne please see Sword & Shield Weapon Tree 

You can also see Iceborne Sword and Shields.

Sword and Shield Traits & Abilities

  • Hunters can use Items with their weapons drawn and whilst guarding
  • Fast recovery time, allowing for the chaining of attacks and blocks, at the expense of damage
  • Wide range of Elemental Damage options, and useful to inflict Status Effects on enemies.

 

Sword and Shield Guide

If you were to look in a Moster Hunter dictionary for the word versatility, you would find a picture of the Sword & Shield. High mobility, 2nd highest attack speed in the game, a mix of cutting and blunt attacks, a decent blocking ability, and the ability to use items and the slinger while still drawn, the Sword & Shield can do it all. On the offense, the Sword & Shield demands tenacity of its user. Hunters must stay on top of the monster and never stop attacking. The Sword & Shield specializes in rapid slashing combos, with the ocasional shield bash thrown in. This makes it equally good at severing tails and stunning monsters. Thanks to the light, quick nature of its attacks, the Sword & Shield has good reaction time when it comes to defense. Hunters can run at full speed, and dodge attacks without worrying about being locked into attack animations. The Shield part of the Sword & Shield also allows hunters to block monster attacks. While it is not the strongest block in the game, it is still an invaluable part of the Sword & Shield fighting style. Lastly, Hunters are able to use items and their slinger while their weapon is still drawn. This ability is useful in countless ways, from healing and buffing yourself and teamates, to traversing the map and shooting at distant targets.

 

Actions with Weapon Drawn

If you use the sword & shield, you can still use items or your slinger while your weapon is drawn. Use item: Hold or and press ID. Slinger: Hold and press D.

 

Advancing Slash

The Advancing Slash can be chained into various different actions depending on the type of terrain (ledges, slopes, etc.) you perform it on.

 

Elemental Swords

The sword & shield's fast attack speed can make up for its relatively low attack power, especially if you combine it with a sword that has elemental attacks that target your enemy's weakness.

 

 

 

Sword and Shield Advantages

  • Quick attacks and evades create a well-rounded hunter
  • Can guard and can use items while guarding
  • Possibly high Elemental Damage, and good at inflicting Status Ailments

 

Sword and Shield Disadvantages

  • Each hit is not very powerful
  • Guarding and blocking isn't as effective as for other heavier weapons.
  • Sharpness decays rapidly due to the fast nature of the attacks.

 

Sword and Shield Controls

All attacks deal cut damage unless specified to deal blunt damage.

  • Basic combo:
    • triangle-ps4-controls-small + circle-ps4-controls-small Advancing Slash --> triangle-ps4-controls-small Chop --> triangle-ps4-controls-small Side Slash --> triangle-ps4-controls-small Sword & Shield Combo
  • Powerful combo:
    • circle-ps4-controls-small Lateral Slash --> circle-ps4-controls-small Return Stroke --> circle-ps4-controls-small Round Slash --> *Hold* circle-ps4-controls-small Backstep & Charged Slash
  • Combo to stun foes:
    • left-stick-ps4-controls + circle-ps4-controls-small Shield Attack (Blunt Damage) --> circle-ps4-controls-small Back Knuckle (Blunt Damage) --> circle-ps4-controls-small Hard Bash (Blunt Damage) --> *Hold* circle-ps4-controls-small Backstep & Charged Slash
  • Leaping Slash Combo: triangle-ps4-controls-small + triangle-ps4-controls-small + triangle-ps4-controls-small (Press triangle-ps4-controls-small during a leaping slash to combo into a perfect Rush. Press triangle-ps4-controls-small with the right timing for even more powerful attacks.)

 

  • After successfully landing Charged Slash:
    • Automatically performs Scaling Slash
    • triangle-ps4-controls-small: Falling Slash (Mounting Damage)
    • circle-ps4-controls-small: Falling Bash (Blunt Damage)
  • During a combo:
    • back-ps4-controls-small + circle-ps4-controls-small: Backstep
    • triangle-ps4-controls-small + circle-ps4-controls-small: Round Slash
    • left-stick-ps4-controls + triangle-ps4-controls-small: Spiral Slash -->  triangle-ps4-controls-small: Thrust

 

  • After jumping off a ledge:
    • triangle-ps4-controls-small: Jumping Slash (Mounting Damage)
  •  Advancing Slash:
    • triangle-ps4-controls-small + circle-ps4-controls-small while not in a combo
    • left-stick-ps4-controls + triangle-ps4-controls-small while sheathed
  • Advancing Slash off a ledge:
    • Automatically performs Jumping Advancing Slash  (Mounting Damage) --> triangle-ps4-controls-small: Jumping Slash (Mounting Damage)
  • Advancing Slash onto a ledge:
    • Automatically performs Rising Advancing Slash  (Mounting Damage) --> triangle-ps4-controls-small: Jumping Slash (Mounting Damage)
  • Advancing Slash into special walls:
    • Automatically performs Helm Breaker (Mounting Damage)
  • While Sliding:
    • triangle-ps4-controls-small: Jumping Advancing Slash (Mounting Damage) --> triangle-ps4-controls-small: Jumping Slash (Mounting Damage)

 

  • r2-ps4-controls-small: Block
    • triangle-ps4-controls-small: Rising Slash
    • circle-ps4-controls-small: Guard Slash
  • l2-ps4-controls-small: Ready Slinger
  • l2-ps4-controls-small + r2-ps4-controls-small: Fire Slinger
  • l2-ps4-controls-small + square-ps4-controls-small or r2-ps4-controls-small + square-ps4-controls-small: Use items
  • l2-ps4-controls-small + r3-ps4-controls: Switch Slinger Burst Aim

Sword and Shield Damage Values

Each move has its own hidden Combo Move multiplier (CM), which is used when calculating Raw (physical) Damage. See the article on Attack Power for more information.

Note: These figures are estimations reached through community testing.

Moves Hunter's Knife I (112 Attack Power) with yellow sharpness (1.0 Multipler)
Advancing Slash 12
Chop 9
Side Slash 5
Sword & Shield Combo 6 + 13
Lateral Slash 14
Return Stroke 13
Round Slash 19
Backstep 0
Charged Slash 26
Scaling Slash 22
Falling Bash 19 + 17
Jumping Slash 13
Spiral Slash 8 to 11
Thrust 14
Sheild Attack (Blunt) 5
Shield Bash (Blunt) 10
Hard Bash (Blunt) 20
Short Shield Bash (Blunt) 2 to 4
Jumping Advancing Slash ??
Rising Advancing Slash ??
Helm Breaker ??
Guard 0
Rising Slash 9
Guard Slash 9

 

Sword and Shields are a type of Weapon in Monster Hunter World (MHW). This page shows a visual gallery of all different styles for Sword & Shield. Weapons are often upgraded based on previous decisions, with different paths leading to different looks and necessitating different materials. You can find detailed upgrade path information in the Sword & Shield Weapon Tree or by clicking each individual weapon below.

Iceborne Sword & Shields are Master Rank Sword & Shields in Monster Hunter World Iceborne (MHW). These rare 9 and above weapons were added with the Iceborne Expansion and can only be obtained by players who own the expansion. The weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content.

Iceborne Sword & Shields

 

Name Attack Affinity Element Rare
Chrome Knight Sword I gem_level_1gem_level_1 308 0% Sleep Sleep 270 9
Chrome Knight Sword II gem_level_1gem_level_1 336 0% Sleep Sleep 300 10
Chrome Knight Sword III gem_level_1gem_level_1 364 0% Sleep Sleep 330 11
Corona + gem_level_1 308 20% fireFire 210 10
Blue Corona gem_level_1 336 20% fireFire 240 10
Legacy Bang gem_level_3 336 0% mhw-thunder-damage Thunder 390 10
Legendary Bang gem_level_3 364 0% mhw-thunder-damage Thunder 450 11
Rogue Wave IV gem_level_2 294 0% waterWater 330 9
Laguna Blossom I gem_level_2gem_level_1 308 0% waterWater 360 9
Laguna Blossom II gem_level_2gem_level_1 336 0% waterWater 420 10
Icicle Spike -- 294 20% iceblight-monster-hunter-worldIce 210 10
Icicle Spike + -- 308 20% iceblight-monster-hunter-worldIce 270 10
Nardebosche -- 350 20% iceblight-monster-hunter-worldIce 330 11
Legia Rimespire + gem_level_1 294 0% iceblight-monster-hunter-worldIce 360 10
Hoarcry Rimespire gem_level_1 308 0% iceblight-monster-hunter-worldIce 450 10
Nephilim Glacia gem_level_1 336 0% iceblight-monster-hunter-worldIce 480 11
Royal Rose + gem_level_1 308 10% poisonPoison 270 9
Rose Highness gem_level_1 364 10% poisonPoison 300 10
Lumu Nightmare I gem_level_3gem_level_1 336 0% waterblight Blast 360 9
Lumu Nightmare II gem_level_3gem_level_1 350 0% waterblight Blast 480 10
Nyx Tabar I gem_level_2 308 0% Sleep Sleep 270 9
Nyx Tabar II gem_level_2 336 0% Sleep Sleep 330 10
Datura Florescence I gem_level_2gem_level_1 280 0% poisonPoison 420 9
Datura Florescence II gem_level_2gem_level_1 336 0% poisonPoison 450 10
Dios Edge -- 322 0% waterblight Blast 300 10
Booming Barrage gem_level_1 350 0% waterblight Blast 360 11
Naaga Seax I -- 280 20% Paralysis 270 9
Naaga Seax II -- 336 20% Paralysis 300 10
Hidden Edge -- 294 10% poisonPoison 270 10
Hidden Edge + -- 308 15% poisonPoison 330 10
Flash in the Night -- 336 20% poisonPoison 390 11
Radobaan Os I gem_level_3 322 0% Paralysis 330 9
Radobaan Os II gem_level_3 350 0% Paralysis 330 10
Radobaan Os III gem_level_3 392 0% Paralysis 360 11
Icegale decoration_level_4_mhw_wiki 364 0% iceblight-monster-hunter-worldIce 210 11
Noble Ana Palas decoration_level_4_mhw_wiki 378 0% iceblight-monster-hunter-worldIce 270 12
Radobaan Osseus I -- 322 0% Sleep Sleep 240 9
Radobaan Osseus II -- 350 0% Sleep Sleep 270 10
Acid Razor I decoration_level_4_mhw_wiki 378 0% Paralysis 180 10
Acid Razor II decoration_level_4_mhw_wiki 406 0% Paralysis 210 11
Saber's Gullet I gem_level_3gem_level_3 322 0% waterWater 390 9
Saber's Gullet II gem_level_3gem_level_3 364 0% waterWater 450 10
Rex Talon -- 350 -20% waterblight Blast 180 10
Rex Talon + -- 378 -20% waterblight Blast 210 10
Tigrex Sword -- 392 -20% waterblight Blast 300 11
Lightning Nemesis IV gem_level_2 308 0% mhw-thunder-damage Thunder 240 9
Usurper's Firebolt gem_level_2 336 0% mhw-thunder-damage Thunder 300 10
Usurper's Firebolt + gem_level_2 350 0% mhw-thunder-damage Thunder 330 11
Barroth Slicer I gem_level_2gem_level_2 336 -10% Paralysis 240 9
Barroth Slicer II gem_level_2gem_level_2 378 -10% Paralysis 270 10
Glavenus Razor I gem_level_1 336 0% fireFire 150 10
Glavenus Razor II gem_level_1gem_level_1 350 0% fireFire 240 10
Gnashing Flammensucher + -- 322 -20% fireFire 330 9
Lohensieger -- 378 -20% fireFire 450 10
Donnersieger -- 336 5% mhw-thunder-damage Thunder 210 10
Donnersieger + -- 350 10% mhw-thunder-damage Thunder 240 10
Fulguration's Talon -- 364 15% mhw-thunder-damage Thunder 270 11
Dragonseal Aldsword I gem_level_1gem_level_1 294 0% mhw-dragon-damage Dragon 480 10
Dragonseal Aldsword II gem_level_1gem_level_1 336 0% mhw-dragon-damage Dragon 540 11
Manifested Lotus gem_level_1gem_level_1 392 0% mhw-dragon-damage Dragon 450 12
Ephemeral Fulminator -- 336 0% mhw-thunder-damage Thunder 510 11
Hydros Discus gem_level_1 378 10% waterWater 360 11
Teostra's Medal -- 364 15% waterblight Blast 270 11
Fate's Shear -- 392 -20% mhw-dragon-damage Dragon 240 12
Ruinous Eradication 406 0% mhw-dragon-damage Dragon 180 12
Shining Wyvern Blade 378 20% fireFire 390 12
Lunatic Rose 406 10% poisonPoison 390 12
Accursed Claw 392 -30% Sleep Sleep 180 11
Stonebite 406 -30% Sleep Sleep 210 12
Despot's Crookbolt 364 0% mhw-thunder-damage Thunder 360 12
Soulfire Barb "Blaze" 360 20% waterblight Blast 270 12
Soulfire Barb "Ruin" 378 0% waterblight Blast 150 12
Soulfire Barb "Styx" 360 10% waterblight Blast 240 12
Rajang Club gem_level_2 406 -15% mhw-thunder-damage Thunder  60 11
Banned Rajang Club gem_level_2 434 -15% mhw-thunder-damage Thunder  90 12

 

Sword & Shield Gallery MHW

 

Sword and Shield Ore Weapons

 

 

 

 

 

Sword and Shield Bone Weapons

 

 

 

 

 

Kulve Taroth Swords & Shields

 

 

 

 

 

 

 

Weapons
Bow  ♦  Charge Blade  ♦  Dual Blades  ♦  Great Sword  ♦  Gunlance  ♦  Hammer  ♦  Heavy Bowgun  ♦  Hunting Horn  ♦  Insect Glaive  ♦  Lance  ♦  Light Bowgun  ♦  Long Sword  ♦  Switch Axe

 

Sword & Shields
Aqua Messer  ♦  Baan Claw  ♦  Barroth Club  ♦  Blacksteel Sword  ♦  Blazing Edge  ♦  Blooming Knife  ♦  Bone Kukri  ♦  Carapace Edge  ♦  Chief Kukri  ♦  Datura Blossom  ♦  Dragonbone Sword  ♦  Flame Knife  ♦  Girros Knife  ♦  Glacial Grace  ♦  Grand Barong  ♦  Hunter's Knife  ♦  Iron Bang  ♦  Jagras Edge  ♦  Jagras Garotte  ♦  Lightning Nemesis  ♦  Lumu Knife  ♦  Lumu Tabar  ♦  Malady's Tabar  ♦  Rogue Wave  ♦  Spiked Edge  ♦  Steel Knife  ♦  Thunder Edge



    • Anonymous

      22 Jun 2019 01:38  

      I’m playing the iceborne beta and got to say the sns doesn’t really get anything except one combo I’ve activated twice on accident. If it did get something it’s kinda hard to notice. Kinda feels like it’s kinda got nothing but a order to share it’s toys.

      • Anonymous

        20 Dec 2018 11:11  

        an interesting note I found is that striking monsters with just the shield does not deplete sharpness (tested on a Great Jagras), but its damage output will be based on the current sharpness level. Therefore you can technically beat up a monster with the sword and shield and never have to re-sharpen your blade if you exclusively shield bash combo (just don't strike it with the blade), which is amusing but I doubt many people will actually use that tactic...as you won't be able to use any elements if you exclusively shield bash...

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