Poison

mhw-poison-status-effect
Effect


Inflicts Poison Status on the target, slowly draining their health

Severe

status_effect-noxious_poison_mhwi_iconNoxious Poison

Cured By

Consuming an Antidote, Herbal Medicine or Herbal Powder

Poison is a Status Effect in Monster Hunter World (MHW). Poison will slowly drain a target's Health.

 

Poison Effect

On Monsters

  • Triggering the effect requires buildup inflicted by:
  • Buildup damage is modified by a Monster's resistance to Poison
  • Duration and damage depends on Monster resistance to Poison. Damage is doubled when affecting Monsters in High Rank Quests, and quadrupled in Master Rank Quests.
    • 10 damage if weak to Poison (⭐⭐⭐) for 130 total over 25 seconds
    • 8 damage if neutral against Poison (⭐⭐)  for 80 total over 18 seconds
    • 5 damage if strong against Poison (⭐) for 40 total over 15 seconds
    • 0 damage if completely resistant to Poison (resistance-x)
  • Effect is identifiable by purple saliva hanging from a Monster's mouth.
  • Each successive trigger of Poison requires more buildup than the last, but deals the same amount of damage each time.
  • Poison buildup only occurs when the Monster is not under the effects of Poison. Remember to conserve Poison Ammo and Coatings.

 

On the Player and Allies

  • Inflicts damage over time and leaves recoverable Health. A more severe version appears in Master Rank and deals damage faster.
  • The effect can be recognized by this symbol: mhw-poison-status-effect on the HUD
  • Can be cured with AntidoteHerbal Medicine or Herbal Powder

 

Monsters and Poison

The following Monsters cause Poison:

The following Monsters are weak to Poison:

 The following Monsters are resistant to Poison:

The following Monsters are immune to Poison:

Poison Skills

The following Skills and Equipment modify Poison on Monsters and the Player

Equipment that Wields Poison

The following Equipment can cause Poison buildup:

 

 

 

 

 

 
Status Effects
Abnormal Status Attack Increased  ♦  Affinity Up  ♦  All Ailments Negated  ♦  Attack Up  ♦  Blastblight  ♦  Blastscourge  ♦  Bleeding  ♦  Blight Negated  ♦  Defense Down  ♦  Defense Up  ♦  Divine Protection  ♦  Dragon Element Resistance Up  ♦  Dragon Res Boost  ♦  Dragonblight  ♦  Effluvial Buildup  ♦  Elemental Attack Boost  ♦  Evasion Enhanced  ♦  Fire Element Resistance Up  ♦  Fire Res Boost  ♦  Fireblight  ♦  Health Increase  ♦  Ice Element Resistance Up  ♦  Ice Res Boost  ♦  Iceblight  ♦  Knockbacks Negated  ♦  Muck Res  ♦  Natural Recovery Up  ♦  Noxious Poison  ♦  Paralysis  ♦  Paralysis Negated  ♦  Recovery Up  ♦  Resistant to Heat  ♦  Self-Improvement  ♦  Sleep  ♦  Stamina Use Reduced  ♦  Stun  ♦  Stun Negated  ♦  Thunder Element Resistance Up  ♦  Thunder Res Boost  ♦  Thunderblight  ♦  Tremor Negation  ♦  Water Element Resistance Up  ♦  Water Res Boost  ♦  Waterblight  ♦  Wind Pressure Negated  ♦  Wind Pressure Nullified  ♦  Zombified Status



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