Kulve Taroth


Enemy Type Elder Dragon
Elements mhw-fire-damageFire
Ailments mhw-fire-damageFireblight

mhw-water-elemental-damageWater (⭐⭐)
mhw-ice-damageIce (⭐⭐⭐)
mhw-dragon-damageDragon (⭐⭐)

Gold Weakness mhw-thunder-damageThunder (⭐⭐⭐)
mhw-water-elemental-damageWater (⭐⭐)
mhw-dragon-damageDragon (⭐)
Resistances mhw-thunder-damageThunder
Gold Resistances mhw-ice-damageIce
Locations Caverns of El Dorado

Kulve Taroth is an event monster that is only found in the Kulve Taroth Siege event quests in the Gathering Hub. It is an Elder Dragon in Monster Hunter World (MHW). マム・タロト  in Japanese.


An Elder Dragon that protects itself with a glittering coat of metal. Its ecology and coat differ with each appearance, thus the need for a thorough investigation. An exhaustive investigation is required in order to break Kulve Taroth's giant gold plated horns. Pursue the monster to learn more about it. Gather tracks and recruit hunters to help you further your investigation

Kulve Taroth Details & Locations


Master Rank Kulve Taroth's event quest, The Eternal Gold Rush, is different from the siege quest:

1. It can be found under Event Quests - this quest can be found under event quests and not as a special investigation in the Gathering Hub. You cannot take on this quest outside of the set times.

2. Objective: Slay Kulve Taroth - The objective of the quest is to slay Kulve Taroth before it escapes. During this quest, the red icon that appears in the minimap shows if it's enraged or not.

3. No pursuit Levels or Reward Levels - the quest does not contain pursuit levels or reward levels, so progress does not carry over to the next quest. Any progress made on the Kulve Taroth Siege itself will not be affected by this event quest.

4. SOS available - During the quest, you can fire SOS flares. MR KT scales with multiplayer, unlike her base game counterpart.

5. User Materials to Upgrade Appraisal Weapons: Materials obtained are used to upgrade appraisal weapons. While you cannot obtain weapons directly from master rank Kulve Taroth, you use its materials to upgrade any appraisal weapons you already possess.


Tips for MR Kulve Taroth

  • Ranged weapons are a lot easier to manage
  • Use Thunder element for Gold plated phase, then Ice element afterward
  • Use Partbreaker skill
  • Bring Wide-Range or group healing items
  • Use your clutch claw to weaken the chest during phase 1
  • Use your slinger clutch attacks to throw her into walls
  • Use Slinger Capacity or have another hunter ready to get off a second slam during her idle non-enraged state after an initial slam.
  • Weaken chest as first priority upon entering (and arms if possible) then slam; chest break on first slam and arm break on second if weaken.
  • Since a large portion of her damage is Fire Based, the Fireproof Mantle is a really good tool to use.
  • Avoid trying to block her standing downward punch and leaping body slam because they drain >150 stamina with Guard 5. Lance's power guard does not drain stamina on impact and thus should be the only weapon to attempt to guard these moves.
  • The gold that falls off of the ceiling after she climbs the center spire cannot blocked, even with Guard Up.
  • Kulve Taroth's retreat timer will only start to count upon engaging in battle so if you're firing an SOS, it is wise to wait for other hunters before fighting it.


Kulve Taroth Combat Info

  • Kulve Taroth is weak to mhw-thunder-damageThunder Element when gold-plated. The weakness swaps to mhw-ice-damageIce Element when the gold-plating is lost.
  • The weakest spot is the gold plating on its head unless you are using ammo damage, in which case shoot the forelegs.
  • It is only mildly susceptible to all abnormal status effects
  • Kinsect Extract:
    • Red: head
    • Orange: tail/body/chest
    • White: shoulders/claws

For parts

  • Part Breaker
    • Deals 10%, 20%, and 30% more damage for rank 1, 2, and 3 respectively

For faster transporting

  • Pro Transporter
    • Increases movement speed while transporting and reduces downtime on landings.  (Level 1)
    • Lets you move cannonballs faster.

For the heat

For cannons

  • Heavy Artillery
    • Increases the firepower of ballistae and cannons
    • Deals 10% and 20%more damage for rank 1, and 2 respectively

Break the horns! Kulve Taroth has four stages.
Stage one you just need to do enough damage to stop her from retreating, easily done with cannons, falling boulders, and/or attacking her.
Stage two break 6 pieces of her gold plating.
Stage three break her gold plating, more easy than stage two if you can get her to sit on the erupting volcanoes and keep her put by using the falling boulders.
Stage four break her horns! All damage not towards the horns are a waste with the exception of arms(force a trip so you can attack her horns)

Other Notes To Keep In Mind
Horn Chip Base = 4080
Horn Break = 16800
Then Pursuit levels 1-6 have multipliers of  200%, 100%, 66.6667, 40%, 33.3333%, and pursuit level 6 with a 25%
This is why as the pursuit level increases it is easier to break her horns.

Kulve Taroth Weaknesses

Each ⭐star shown below represents more weakness to each ailment

Ailment mhw-poison-status-effect sleep-mhw-status-effect paralysis blast stun
Weakness Level


Each ⭐star shown below represents more weakness to each damage type

Weak Point cut-damage-mhw blunt-damage-mhw ammo-damage-mhw
Head Gold Plating (Breakable)
Horns (Breakable)
Forelegs (Breakable)


In-game weakness information


Kulve Taroth Low and High Rank Carves

Defeating this monster allows the player to carve the following items:

Kulve Taroth Carves ALL HIGH RANK

Carves Frequency %
kulve_taroth_golden_spiralhornKulve Taroth Golden Spiralhorn (break horns) ⭐⭐⭐⭐  
kulve_taroth_golden_shellKulve Taroth Golden Shell (carve gold plating) ⭐⭐⭐⭐⭐  
Melded Weapon ⭐⭐⭐⭐⭐  
Dissolved Weapon ⭐⭐  
Sublimated Weapon ⭐⭐  
kulve_taroth_golden_scaleKulve Taroth Golden Scale (dropped) ⭐⭐⭐⭐  
kulve_taroth_golden_tailshellKulve Taroth Golden Tailshell (break tail) ⭐⭐⭐⭐  
kulve_taroth_golden_nuggetKulve Taroth Golden Nugget ⭐⭐⭐⭐⭐  
kulve_taroth_golden_glimstoneKulve Taroth Golden Glimstone (carve gold plating, break horns, break tail)  
Kulve Taroth Emperor Nugget (Arch-Tempered "Fury" mode) ⭐⭐⭐  
Kulve Taroth Golden Shell + (Carve Gold Plating) ⭐⭐⭐⭐ MR ONLY  
Kulve Taroth Golden Scale + ⭐⭐⭐⭐⭐ MR ONLY  
Kulve Taroth Golden Tailshell + (Break Tail) ⭐⭐⭐ MR ONLY  
Golden Dragonspire (Break Horns, Carve Gold Plating, Break Tail) ⭐MR ONLY  
Kulve Taroth Golden Nugget + (Dropped) ⭐⭐⭐⭐⭐  


Kulve Taroth Rewards ALL  HIGH RANK

Rewards Frequency %
kulve_taroth_golden_scaleKulve Taroth Golden Scale ⭐⭐⭐⭐  
kulve_taroth_golden_shellKulve Taroth Golden Shell ⭐⭐⭐⭐⭐  
kulve_taroth_golden_spiralhornKulve Taroth Golden Spiralhorn ⭐⭐⭐  
kulve_taroth_golden_tailshellKulve Taroth Golden Tailshell ⭐⭐⭐  
kulve_taroth_golden_glimstoneKulve Taroth Golden Glimstone ⭐⭐  
Kulve Taroth Emperor Nugget (Arch-Tempered "Fury" mode) ⭐⭐⭐  
elder_dragon_boneElder Dragon Bone ⭐⭐  
elder_dragon_bloodElder Dragon Blood ⭐⭐  
Kulve Taroth Golden Shell + ⭐⭐⭐⭐⭐MR ONLY  
Kulve Taroth Golden Scale + ⭐⭐⭐⭐MR ONLY  
Kulve Taroth Golden Nugget + ⭐⭐⭐⭐MR ONLY  
Kulve Taroth Golden Tailshell + ⭐⭐⭐MR ONLY  
Golden Dragonsphire ⭐MR ONLY  


Kulve Taroth Weapons & Armor

Armor and Weapons related to the Kulve Taroth Monster.



Kulve Taroth Weapons

This collection of weapons can only be obtained through the 'The Fury of El Dorado' event. They cannot be upgraded.

Master Rank players can participate in the MR Event Quest: The Eternal Gold Rush and unlock Kulve Taroth + materials.

  • You can now upgrade appraisal weapons at the Smithy, simply navigate to the Upgrade Equipment menu and select which appraisal weapon you want to upgrade. Master Rank Kulve Taroth materials are required to upgrade appraisal weapons. Use these materials to store upgrade points and raise the weapon's level to make it stronger.
  • MR Materials
  • Each Level of upgrades to an appraisal weapon requires 50 points (Kjárr) or 40 points (Others). The first upgrade increases its rarity to 10 (Rarity 6 weapons), 11 (Rarity 7 weapons) or 12 (Rarity 8 weapons), fills the sharpness bar, as well as granting a +20 Defense increase.
  • Each Level upgrade (including the first) adds 20 true raw and 30 element (or status) to the weapon.
  • In total, to max out a weapon, 200 points (Kjárr) or 160 points (Rarity 7 and 8 Taroth) are required.
  • When leveling up appraisal weapons, high rank upgrade is unlocked, but if you raise the level to its limit, you'll be able to do master rank upgrades to the weapons.
  • Melding Appraisal Weapons: A new option has been added to Awakening Alchemy that allows you to meld appraisal weapons. Use materials obtained from Kulve Taroth to meld and create these weapons.
    • 1 Kulve Alchemy: Allows you to create Sublimated Weapons (can drop all possible Kulve Weapons)
    • 2. Kjarr Alchemy: Allows you to create Incandescent Weapons (can only drop Rarity 8 Kulve and Kjárr weapons)





Charge Blades:


Dual Blades:








Heavy Bowguns:


Hunting Horn:


Insect Glaives:




Light Bowgun:


Long Swords:



Sword & Shield:


Notes & Trivia

  • The Kulve Taroth's basic design philosophy is based on the Greek myth of the Ram with the golden fleece.
  • Kulve Taroth cannot be slain in the siege quest, just repelled. You can only get materials from dropped items, its horns, and the gold that covers them. In master rank however, there is a quest where the objective is to slay her, and there are no pursuit levels or reward levels in that quest, and breaking her horns will not end that quest either.
  • Kulve Taroth is known as the "Glorious Dragon."
  • "El Dorado" Refers to the legendary City/country of Gold the Spanish hoped to find in South America
  • It also refers to a different legend, that describes the leader of the Musica, a native American tribe, coat itself in Gold dust to later wash it of in a lake to honour the gods.
  • Both of these legends definitely inspired the Design of Kulve Taroth, as she is fought inside vast caverns filled with gold and coats itself with gold for her own protection.




Large Monsters
Acidic Glavenus  ♦  Alatreon  ♦  Ancient Leshen  ♦  Anjanath  ♦  Azure Rathalos  ♦  Banbaro  ♦  Barioth  ♦  Barroth  ♦  Bazelgeuse  ♦  Behemoth  ♦  Beotodus  ♦  Black Diablos  ♦  Blackveil Vaal Hazak  ♦  Brachydios  ♦  Brute Tigrex  ♦  Coral Pukei-Pukei  ♦  Deviljho  ♦  Diablos  ♦  Dodogama  ♦  Ebony Odogaron  ♦  Frostfang Barioth  ♦  Fulgur Anjanath  ♦  Furious Rajang  ♦  Glavenus  ♦  Gold Rathian  ♦  Great Girros  ♦  Great Jagras  ♦  Jyuratodus  ♦  Kirin  ♦  Kulu-Ya-Ku  ♦  Kushala Daora  ♦  Lavasioth  ♦  Legiana  ♦  Leshen  ♦  Lunastra  ♦  Namielle  ♦  Nargacuga  ♦  Nergigante  ♦  Nightshade Paolumu  ♦  Odogaron  ♦  Paolumu  ♦  Pink Rathian  ♦  Pukei-Pukei  ♦  Radobaan  ♦  Raging Brachydios  ♦  Rajang  ♦  Rathalos  ♦  Rathian  ♦  Ruiner Nergigante  ♦  Safi'jiiva  ♦  Savage Deviljho  ♦  Scarred Yian Garuga  ♦  Seething Bazelgeuse  ♦  Shara Ishvalda  ♦  Shrieking Legiana  ♦  Silver Rathalos  ♦  Stygian Zinogre  ♦  Teostra  ♦  Tigrex  ♦  Tobi-Kadachi  ♦  Tzitzi-Ya-Ku  ♦  Uragaan  ♦  Vaal Hazak  ♦  Velkhana  ♦  Viper Tobi-Kadachi  ♦  Xeno'jiiva  ♦  Yian Garuga  ♦  Zinogre  ♦  Zorah Magdaros


    • 18 Jul 2020 20:40  

      Ice should be her weakness but I deal almost twice the damage with my Safi Blast SA survival build (!) as with my Legiana Kjarr SA on a full frost build. How???

      • Anonymous

        02 Jul 2020 09:44  

        GOD her master rank armor looks SO F*ING GORGEOUS!! I don't care the least bit what i have to do for it (except installing mods) but PLEASE for the love of god I want them as layered armor.

        • Anonymous

          24 Jun 2020 06:39  

          anyone down to help me with KT? on ps4, ID is Aistral, characer name is Annie, have a public session up right now

          • Anonymous

            06 Jun 2020 02:37  

            I never really farm base world KT is it better to farm master rank and meld weapons or complete high rank sieges, what would be more efficient?

            • 05 Jun 2020 13:09  

              How are upgraded Kulve weapons "the new meta" if Safi weapons with Velkhana secret have 1. higher attack 2. with elemental upgrades same elemental damage and 3. better sharpness (white instead of blue)? What do I miss here?

              • Anonymous

                09 May 2020 19:04  

                In the MR version during the start of the fight, go for the head. A lot of people don't seem to realize you can still shatter the gold plating before she sheds her coat. If you manage to do so, you get some extra carves so help soften up that head if your team is trying to break it.

                • Anonymous

                  06 May 2020 22:17  

                  “You have 50 minutes to slay her” my ass... I understand that for the siege in high rank you have a very limited amount of time that will increase the more damage you do but seriously. In a normal event quest with a 50 minute timer you only have 21 minutes at most to slay her. I f*cking love her in master rank but that stupid mechanic is litterally the ONLY. THING. that they SHOULD have left out. I’m fine with those high damage numbers, I’m happy with those cool new changes to the fight. But if you’re gonna make the quest SO F*CKING TIGHT, at least don’t tell me I got all the time in the world to finish this quest.

                  • Anonymous

                    05 May 2020 19:24  

                    i absolutely HATE it when her coat is almost broken and we just need to break one more piece and she F**KING DIGS UNDERGROUND AND REGENERATES IT.

                    • 30 Apr 2020 18:57  

                      Some quick information/tips to help you tremendously in the MR fight: 1. Tenderize front legs and chest before you flinch shot her in the first area, this deals huge part damage and additional raw damage as well (if you are quick at tenderizing and do it correctly, you can double flinch shot her at the start and break chest and both front legs) 2. Try and see if you can drop the stalactite in area 2 in a way that makes her fall an the lava geyser, preferably right before it explodes, for some juicy damage. 3. This is a tip that originated waay back when KT was first released, and it got a bit more known with Safi: Wait with mounting until the 3rd area, that is by far the most dps hungry phase, so mount her and break her horn there for a large chunk of extra time. PS: The time you have to do the quest is 50 minutes, but she is constantly trying to leave, and you have to break parts and deal damage to make her stop her retreat. If you find her leaving often, just remember to bring part breaker and focus on parts that are not yet broken.

                      • Anonymous

                        25 Apr 2020 03:01  

                        Noticed something when I was augmenting one of my kulve weapons. When a kulve weapon is upgraded using the MR materials, it becomes eligible for the unique custom augments as well as regular augments. so their power is actually a bit higher than it might initially seem. Gonna have to play around with it and see just how much it helps though

                        • Anonymous

                          24 Apr 2020 18:59  

                          I unlocked KT on High Rank, but now whenever I try to do the siege KT in Arch Tempered. Is there any way to fix this?

                          • Anonymous

                            23 Apr 2020 07:28  

                            Guys please stop being directly in front of her, so many people are carting to that lava breath because they're right in the center of it. The range of that attack is much much shorter on the sides, it's like a rectangle

                            • Anonymous

                              23 Apr 2020 03:21  

                              She's really holding a grudge about the whole horn thing. In the fight she has a very fast head slam while still wearing the mantle, Don't stand in front of her if you can avoid it. Without her mantle she gains a new sweeping heat beam that leaves fire zones at a certain distance. In her final phase if she starts steaming she is about to jump for a massively damaging attack. Overall, she is much faster and more aggressive than in the siege, proceed with utmost caution but remember, she CAN escape still if you don't keep up the damage and break her parts. No mercy.

                              • Anonymous

                                14 Apr 2020 04:32  

                                New trailer came out with some more gameplay. Kulve does come with some brand new attacks (and new horns) for the MR quest. She gets a new jumping slam attack that sprays molten gold where it impacts, as well as getting a new move where she coils up around the central pillar in the last phase and uses her heat ray around the whole area. Also, she does get a brand new style for the armor sets.

                                • Anonymous

                                  11 Apr 2020 05:10  

                                  Look at them. They come to this place when they know they are not pure. Hunter use the horns, but they are mere trespassers. Only I, Kulve Taroth, know the true power of the Caverns of El Dorado. I was stripped, destroyed, but through its Golden Spiral Horn, the Caverns of El Dorado called to me. It brought me here and here I was reborn. We cannot blame these creatures, they are being led by a false prophet, an impostor who knows not the secrets of the Caverns of El Dorado. Behold the Hunter, come to scavenge and desecrate this sacred realm. My sisters, did I not tell of this day? Did I not prophesize this moment? Now, I will stop them. Now I am changed, reborn through the energy of the Caverns of El Dorado. Forever bound to the Caverns of El Dorado. Let it be known, if the Hunter want true salvation, they will lay down their arms, and wait for the baptism of my Golden Spiral Horn. It is time. I will teach these trespassers the redemptive power of my Golden Spiral Horn. They will learn it's simple truth. The Hunter are lost, and they will resist. But I, Kulve Taroth, will cleanse this place of their impurity.

                                  • Anonymous

                                    21 Mar 2020 15:31  

                                    MR Kulve Taroth is confirmed. There are differences compared to HR though. First off it'll just be a normal quest not a siege so there won't be objectives you have to fulfill. Aditionally its a standard slaying quest, no need to focus the horns to win. The fight will start in "phase 2" so you won't have to chase them around first like in the siege. Lastly the quest awards materials that can be used to bring HR kulve weapons up to Master rank power while also improving their abilities.

                                  Load more
                                  ⇈ ⇈