Critical Boost |
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Critical Boost is a Skill in Monster Hunter World (MHW).
Critical Boost Effect
Critical Boost is increased in level based on the amount of Equipment with this skill the hunter is using. Each level works as follows:
Level 1: Increases damage dealt by critical hits to 130%
Level 2: Increases damage dealt by critical hits to 135%
Level 3: Increases damage dealt by critical hits to 140%
A critical hit normally increases the raw damage of your attacks by 125%. With this skill, the bonus raw damage from critical attacks is increased to 130/135/140% instead.
This skill only applies to raw damage. For elemental damage, see Critical Element and True Critical Element.
Equipment that grants Critical Boost
You can increase the level of Critical Boost by equipping the following items.
- Rath Soul Helm Alpha (x1)
- Rath Soul Helm Beta (x1)
- Drachen Armet Alpha (x1)
- Gala Suit Top Hat Alpha (x1)
- Gala Suit Top Hat (x1)
- Kulu Headpiece Alpha + (x1)
- Rath Soul Helm Alpha + (x1)
- Rath Soul Helm Beta + (x1)
- Zinogre Helm Alpha + (x1)
- Zinogre Helm Beta + (x1)
- Safi Crested Crown Alpha + (x1)
- Safi Crested Crown Beta + (x1)
- Kulve Taroth's Ire Alpha (x2)
- Kulve Taroth's Ire Beta (x1)
- Drachen Mail Alpha (x1)
- Astral Cloth Alpha + (x2)
- Silver Solmail Alpha + (x2)
- Silver Solmail Beta + (x2)
- Safi Crested Chest Alpha + (x1)
- Safi Crested Crown Beta + (x1)
- Xeno'jiiva Spine Gamma (x1)
- Kulve Taroth’s Malice Gamma (x1)
- Silver Solcoil Alpha + (x1)
- Silver Solcoil Beta + (x1)
- Azure Starlord Guards Alpha (x1)
- Drachen Greaves Alpha (x1)
- Azure Starlord Guards Alpha (x1)
- Clockwork Greaves Alpha + (x1)
- Clockwork Greaves Beta + (x1)
- Rath Soul Greaves Alpha + (x1)
- Rath Soul Greaves Beta + (x1)
- Kulve Taroth's Wrath Alpha + (x2)
- Kulve Taroth's Wrath Beta + (x2)
- Safi Crested Boots Alpha + (x2)
- Safi Crested Boots Beta + (x2)
- Critical Charm I (x1)
- Critical Charm II (x2)
- Critical Charm III (x3)
- Anonymous
F**king Christ 700 + hours and I never considered using this skill I’m stupid
- Anonymous
- Anonymous
im ok with just having 1 jewel for it, don't want to burn 2 more slots just to get 10% more crit boost..
- Anonymous
- Anonymous
i fight low level tempered monsters at mr so long, never see 1 jewel.
- Anonymous
If you have a choice between weakness exploit and critical boost: critical boost wins. It may not seem apparent at first, but the extra damage wins out and adds up more than without it. That is unless you had horrible luck. Plus you can just bring an affinity booster for the 50% affinity.
- Anonymous
listed shara mail having crit boost. This is incorrect: its suppose to be shara vambraces .
- Anonymous
- Anonymous
Does anybody know how this affects negative affinity? Surely it's not "now does 40% less damage"?
- Anonymous
- Anonymous
There's no mistranslation, just an awkward, poorly worded one. Saying you set it to 130% is no different from saying you increase it by 5%, people just misunderstood it since it doesn't reference criticals doing 125% of your base damage already. Also, even with that confusion, in no way does "increases damage dealt" imply it affects your affinity, so i'm not sure why that's even in the note.
Is not "by 30%", but "at 30%.
Wrong traduction from jap version.
Does crit boost and heroics stack?
2
+10
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