Latent Power |
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Latent Power is a Skill in Monster Hunter World (MHW).
Latent Power Effect
Latent Power is increased in level based on the amount of Equipment with this skill the hunter is using. Each level works as follows:
Level 1: While active, increases Affinity by 10% and reduces stamina depletion by 30%
Level 2: While active, increases Affinity by 20% and reduces stamina depletion by 30%
Level 3: While active, increases Affinity by 30% and reduces stamina depletion by 50%
Level 4: While active, increases Affinity by 40% and reduces stamina depletion by 50%
Level 5: While active, increases Affinity by 50% and reduces stamina depletion by 50%
Level 6: While active, increases Affinity by 50% and reduces stamina depletion by 50%. Triggers easier (requires Latent Power Secret)
Level 7: While active, increases Affinity by 60% and reduces stamina depletion by 50%. Triggers easier (requires Latent Power Secret)
Latent Power (levels 1 to 5) activates after taking a total of 180 damage or after 300 seconds have passed since the beginning of the hunt or since the last deactivation. Meaning it will activate again by itself after 300 seconds after last deactivation or if you take 180 damage after deactivation it will activate immediately. The effect lasts for 120 seconds.
At level 6 or 7, The amount of damage Latent Power activates at is reduced to taking 130 damage.
Equipment that grants Latent Power
You can increase the level of Latent Power by equipping the following items.
- Kaiser Crown Alpha (x2)
- Kaiser Crown Beta (x1)
- Jyura Helm Alpha + (x2)
- Jyura Helm Beta + (x1)
- Death Garon Helm Alpha + (x2)
- Death Garon Helm Beta + (x2)
- Kaiser Crown Alpha + (x2)
- Kaiser Crown Beta + (x1)
- Kaiser Mail Alpha (x1)
- Kaiser Mail Gamma (x2)
- Jyura Mail Alpha + (x1)
- Jyura Mail Beta + (x1)
- Kaiser Mail Alpha + (x1)
- Kaiser Mail Beta + (x1)
- Zinogre Mail Alpha + (x3)
- Zinogre Mail Beta + (x3)
- Vangis Vambraces Alpha (x2)
- Vangis Vambraces Beta (x2)
- Sakura's Arms Alpha (x1)
- Ryu's Arms (x1)
- Zinogre Braces Alpha + (x2)
- Zinogre Braces Beta + (x2)
- Vangis Coil Alpha (x1)
- Vangis Coil Beta (x1)
- Dante's Belt Alpha (x1)
- Ryu's Torso (x1)
- Sakura's Skirt Alpha (x1)
- Kaiser Coil Gamma (x3)
- Jyura Coil Alpha + (x1)
- Death Garon Coil Alpha + (x1)
- Kaiser Greaves Alpha (x2)
- Kaiser Greaves Beta (x2)
- Kaiser Greaves Alpha + (x2)
- Kaiser Greaves Beta + (x2)
- Zinogre Greaves Alpha + (x2)
- Zinogre Greaves Beta + (x2)
- Power Charm I (x1)
- Power Charm II (x2)
- Power Charm III (x3)
- Power Charm IV (x4)
- Power Charm V (x5)
- Anonymous
03 Dec 2020 19:50
extremely good skill for when you play weapons to stick to the monsters face like lance or gunlance. it also excels with insect glaive. the stamine reduction is so immense it really helps staying in air and critburst every monster to death
- Anonymous
11 Nov 2020 02:41
The only problem with this. jewel is it does not override itself upon next threshold reached while active.
- Anonymous
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- Anonymous
31 Dec 2019 10:38
Not very useful under most conditions, however the Safi'Jiiva set bonus in Iceborne has made this skill somewhat attractive for high stamina usage weapons, particularly Dual Blades. The self-damage inflicted when attacking by the armour set bonus counts towards the amount of damage required to activate Latent Power, allowing you to have the buff active almost all of the time. However, if you're not using the Safi'Jiiva armour or you're not using a stamina-hungry weapon then there are more efficient ways to get affinity into your build, and if you're not using a stamina-hungry weapon then you won't really care about Latent Power's stamina reduction effect anyway.
- Anonymous
10 Dec 2019 21:44
Had a thought to get latent power 7, dual blades with the healing augment, recovery speed 3 and recovery up 3 and super recovery. Now how am I going to fit in crit boost, earplugs and critical eye. . . ..?
- Anonymous
- Anonymous
29 Jul 2019 05:37
Most meta builds use peak performance or agitator for obvious reasons - they are made for speedruns that assume you will never take damage and will finish asap. So bother of these activation conditions are pretty bad for that. But for the average player, on DB or Bow, doing an AT Elder in 30-40 minutes and going through 20+ pots, I recon this is a pretty good skill to have.
- Anonymous
18 Jul 2019 06:09
I still don"t see much usefulness of Latent Power. Yes its sound not bad to have affinity & stamina buff, and 30%-50% is a lot. Only one sutuation that I could see Latent power make use for the build is to taking a very high raw damage weapon which usually came with negative affinity up to -30%, this give you an option to add more attack skill to your build rather than spend most of decoration slot to cover up the negative affinity
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- Anonymous
21 Mar 2018 23:06
Level 2: 20% increased affinity and reduced stamina depletion is actually 10% at level 2 then increases at level 3.
- Anonymous
- Anonymous
11 Dec 2020 02:57
I'm chuckling at the amount of anti-latent-power salt in this thread. Some of these peeps could never run Valor in GenU (Although To be fair, Valor state has a more appealing trigger method).
Valor Style + Insect Glaive + Latent Power in that game makes for a wild, constantly shifting power balance while the buffed states all switch on and off.
Regardless, It's a neat skill to have in World if you stop deluding yourself that you're going to be hunting everything ultra-optimally and without complication.
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