Hunt a Kulu-Ya-Ku.
The other morning one of my researchers woke to his camp having been pilfered by one those thieving Kulu-Ya-Ku. Do something about it before it ransacks another camp!
Camp Crasher Information
- Conditions: HR 2 or higher
- Failure Conditions: Time expires, Faint 3 times.
Start from Northeast Camp (11), or make your way to sector 5 and look for the target footprints/feathers while heading north. Your paths should cross at some point.
Camp Crasher Notes
Other Monsters in this quest: